CurseForge · Minecraft mod
Panic Bar
Doesn't let players to build away when they are being chased by other mobs
Quick answer
Which Panic Bar release should I use?
Panic Bar panicbar-1.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Panic Bar required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Panic Bar panicbar-1.0.0.jar need?
panicbar-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Panic Bar without breaking your instance.
Built for Panic Bar panicbar-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use panicbar-1.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside panicbar-1.0.0.jar. It opens that exact file at the source.
About this project
What does Panic Bar add?
Panicbar
This is a highly customizeable mod for letting players not be able to do "use" action to place blocks, you can see the config files for even more detailed explanations but here are some basic explanations this mod fully allows you to change where the bar appears, how far away from the player does get "panicked", damage and health multipliers that also effects user's "panicking status" (this is not an effect by minecraft standarts just a term for sources that effect player's panic bar)
This means mobs like zombie will panic you 1x and mobs like warden will make you panic 25x due to wardens having 25 as much health compared to a zombie
This also means when you get damaged by a zombie you'll panic bar will go up a little tiny bit compared to a sonic blast which almost fills it up completely if you don't have adequate armour.
You can decrease the panicking by either just waiting or eating something more saturation and absorption points that the food gives it will reduce your panicking more.
With the default config mobs that actively trying to path towards you that are also hostile and within 25 blocks will make it so your panicking bar increases.
For modpack developers
you can configurate the mod in game with "Configured" mod and you don't need to reload the game or the world to take in effect, I'm not sure about the server side part of the mod as I've never had a chance to test in a server but when used in an server it should get the server's config and apply it to everyone. So just edit the server config.
Project description from CurseForge.
Pick your setup
Panic Bar by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Panic Bar versions and loaders
panicbar-1.0.0.jar
16 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.