CurseForge · Minecraft mod
Forestry: CE - Farms
Adds automatic multiblock farms and classic farms from Forestry: CE!
Quick answer
Which Forestry: CE - Farms release should I use?
Forestry: CE - Farms 3.0.0-alpha9 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Forestry: CE - Farms required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Forestry: CE - Farms 3.0.0-alpha9 need?
Forestry: CE - Farms 3.0.0-alpha9. Change the file and its required mods may change too.
Install Forestry: CE, Patchouli first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Forestry: CE - Farms without breaking your instance.
Built for Forestry: CE - Farms 3.0.0-alpha9. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Forestry: CE - Farms 3.0.0-alpha9. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Forestry: CE, Patchouli first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Forestry: CE - Farms 3.0.0-alpha9. It opens that exact file at the source.
About this project
What does Forestry: CE - Farms add?
Adds the Forestry classic farms and multiblock farms!
Use farms to automatically plant, grow, and harvest all sorts of crops!
NOTE: This mod requires Forestry: CE to be installed in order to play.
Features
Multiblock Farms
The Forestry multiblock farms, or Multifarms for short, can be built in different sizes and support a variety of different crops, splitting them across four quadrants of farmland.
It requires power (delivered via the Gearbox block), water (via the Valve block), and fertilizer (via the Hatch block) in order to operate.
By default, each quadrant behaves as an Arboretum, a tree farm. However, the farm's quadrants can be overridden using an Intricate Circuit Board, fitted with Electron Tubes in a Soldering Iron.
All multifarm quadrant types:
- Arboretum
- Orchard
- Peat Bog
- Crop Farm
- Ender Farm
- Succulent Farm
- Reed Farm
- Gourd Farm
- Infernal Farm
- Shroom Farm
- Cocoa Plantation
Classic Farms
The classic farms used prior to the old Forestry 2.x update, or Minifarms, support a single type of crop and will build their fields automatically. Like the Multifarms, these also require energy, water, and fertilizer.
All minifarms:
- Arborteum
- Farm
- Mushroom Farm
- Gourd Farm
- Infernal Farm
- Ender Farm
- Peat Bog
Each minifarm also comes in a "Manual" variant, which does not clear out or build the farmland for its crops, it only harvests and replants.
Project description from CurseForge.
Pick your setup
Forestry: CE - Farms by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Forestry: CE - Farms versions and loaders
Forestry: CE - Farms 3.0.0-alpha9
forestryfarms-1.21.1-3.0.0-alpha9.jar
31 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.