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Burnt-Fighters project artwork

CurseForge · Minecraft mod

Burnt-Fighters

Makes Create and Create: FireFighting Additions actually put out Burnt Basic fires — including the burning doors, campfires, sails and fire barrels that currently ignore water completely.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Burnt-Fighters release should I use?

Updated last month
Latest stable file burnt-fighters-1.0.0.jar
Game version 1.21.1
Loader NeoForge

burnt-fighters-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Burnt-Fighters required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does burnt-fighters-1.0.0.jar need?

burnt-fighters-1.0.0.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Burnt, Cloth Config API (Fabric/Forge/NeoForge) first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

1 listed on this file 1 pulled in by one of those mods
Burnt Needed by burnt-fighters-1.0.0.jar
required
Matching file found Matched file: Burnt Basic 1.10.5.2

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Burnt-Fighters without breaking your instance.

Built for burnt-fighters-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use burnt-fighters-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Burnt, Cloth Config API (Fabric/Forge/NeoForge) first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside burnt-fighters-1.0.0.jar. It opens that exact file at the source.

About this project

What does Burnt-Fighters add?

Burnt Fighters

Makes Create and Create: FireFighting Additions actually put out Burnt Basic fires yes its that simple

What it fixes

Some blocks didnt originaly go out with Fire fighting aditions. With Burnt Fighters installed, they go out:

  • Burning doors and trapdoors
  • Burning and ember campfires
  • Sails and sail frames
  • Lit fire barrels — defused back to an inert barrel before they go off
  • Crops, cave vines and envelopes
  • Smoldering coal — recovers to a full coal block
  • Bamboo and leaf piles
  • Soot, washed clean by water

It also adds Create spout support: a spout running water puts out a Burnt fire beneath it for 250 mB, so you can build automated suppression.

Why they didn't work

FireFighting Additions already ships a Burnt bridge — but it calls Burnt's single-block extinguish routine, the one behind putting fires out by hand. Burnt's own extinguisher spray calls a different, much more complete routine. Everything in that list above falls into the gap between the two.

Burnt Fighters routes each block to the right routine.

Your build survives

Burnt's "on fire" blocks aren't flames — they're your walls, doors and beams, currently alight. Putting them out by deleting them would take your house with them.

Every conversion here goes through Burnt's own logic, so burning blocks become their burnt variants with orientation and state preserved, and Burnt's internal fire tracking stays consistent. Nothing is ever destroyed to extinguish it.

Water reaches the surface

Water puts out what the spray actually lands on, not blocks hidden behind it. Nothing is lost by this — nozzle spray already stops at the first solid block.

A foam fluid that soaks deeper into burning material is planned.

Compatibility

  • Server-side only. Clients don't need it installed to join a server.
  • Works inside Sable sublevels, so airships and moving contraptions are fine.
  • Other mods' burnt variants are picked up automatically when they follow Burnt's smoldering_X → burnt_X naming.

Requirements

Mod
Burnt Basic Required
Create Optional — enables spout support
Create: FireFighting Additions Optional — enables nozzle support

You get whichever integrations you have mods for.


Unofficial. Not affiliated with or endorsed by the authors of the mods it integrates with.

Credit to Pixelbank for Burnt Basic and Mikoalopex for Create: FireFighting Additions.

Source (MIT): https://github.com/Alexander-288/burnt-fighters

Project description from CurseForge.

Pick your setup

Burnt-Fighters by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Burnt-Fighters versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.