CurseForge · Minecraft mod
Twilight Forest Epicfied
Epic Fight combo/skill system for 12 Twilight Forest weapons — 4 bows, 4 melee, 4 scepters.
Quick answer
Which Twilight Forest Epicfied release matches 1.20.1 Forge?
Twilight Forest Epicfied tfe-1.0.2.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Twilight Forest Epicfied required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Twilight Forest Epicfied tfe-1.0.2.jar need?
tfe-1.0.2.jar on 1.20.1 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Twilight Forest Epicfied without breaking your instance.
Built for Twilight Forest Epicfied tfe-1.0.2.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use tfe-1.0.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside tfe-1.0.2.jar. It opens that exact file at the source.
About this project
What does Twilight Forest Epicfied add?
Twilight Forest Epicfied
A standalone addon inspired by TwilightForestEFCompat, built independently with no shared code. Twilight Forest's weapons stay flat, vanilla-feeling items even with Epic Fight installed — this mod gives each one its own distinct combo and active skill set.
Supported Weapons (12)
Bows (4)
| Weapon | Skills |
|---|---|
| Triple Arrow | S1: Rapid-fire 5 arrows that pierce up to 5 enemies · S2: Fire a wide cone of 15 arrows |
| Hunter's Arrow | S1: Take aim, then fire a single homing arrow that always crits for triple damage · S2: Fire 10 homing arrows at once in a circular volley |
| Frozen Raider | S1: Hurl an ice bomb forward · S2: Fire a cone of 10 ice arrows |
| Ender Raider | S1: Fire 2 homing arrows that teleport you to wherever they strike · S2: Blink toward your target, then crash down with a devastating slam that damages everything nearby |
Melee (4)
| Weapon | Skill |
|---|---|
| Frost Awl | Dash forward and deliver a piercing thrust |
| Yanartas | Strike with a flame-wreathed diagonal slash |
| Giant's War | Smash your foe with a devastating two-part combo empowered by a giant's strength |
| Glass Sword | No unique skill — reuses a hard-hitting rapier combo |
Scepters (4)
| Weapon | Skill |
|---|---|
| Fortify | Let out a roar and gain a protective ward |
| Raise the Dead | Slam the ground and summon an empowered zombie to fight at your side (on cooldown) |
| Dracula | Fire a bolt of blood at your target, draining their life force (on cooldown) |
| Twilight Beam | Fire a ray of twilight energy that damages your target and weakens them for 10 seconds (on cooldown) |
Features
- The 7 bow/melee weapons use a hit-charge gauge — basic attacks build up a stack, which is consumed to use the skill
- The 4 scepters run on vanilla item cooldown instead — the icon stays blue while equipped, with the remaining cooldown shown as a number
- Scepter skills consume a small amount of extra item durability on cast (amount configurable per scepter)
- Each skill cast leaves a weapon-colored swing trail
- Aim priority (recent target / camera direction / crosshair reticle) is configurable in-game
Required Dependencies
- Epic Fight
- Twilight Forest
- p1nero_bow
- Epic Fight Nightfall (EFN)
- EpicfightDD
- refm (Epic Fight - Rapier Moveset Addon)
- WeaponsOfMiracles (WoM)
Configuration
Available in the in-game Forge config screen (EN/KO localized):
- Strength II duration on the zombie summoned by the Raise the Dead scepter
- Bow skill aim priority (separate setting for Hunter's Arrow S1 vs. the rest)
- Scepter skill durability cost per cast (separate range for the Fortify scepter, since its native skill already consumes durability on its own)
- Raw-damage gauge accept ratio
Project description from CurseForge.
Pick your setup
Twilight Forest Epicfied by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Twilight Forest Epicfied versions and loaders
tfe-1.0.2.jar
4 Sept 2026
tfe-1.0.0.jar
22 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.