CurseForge · Minecraft mod
Morrocraft.Flora
Morrocraft.Flora brings plants and fungi from the world of TES III: Morrowind into Minecraft.
Quick answer
Which Morrocraft.Flora release should I use?
Morrocraft.Flora morrplants-1.1.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Morrocraft.Flora required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Morrocraft.Flora morrplants-1.1.0.jar need?
morrplants-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Morrocraft.Flora without breaking your instance.
Built for Morrocraft.Flora morrplants-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use morrplants-1.1.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside morrplants-1.1.0.jar. It opens that exact file at the source.
About this project
What does Morrocraft.Flora add?
Morrocraft.Flora brings plants and fungi from the world of TES III: Morrowind into Minecraft. These flora serve not only as decoration but also as valuable ingredients in alchemy and cooking.
The initial release introduces the signature flora of the Bitter Coast.
Bungler's Bane & Hypha Facia
Polypore mushrooms that grow in swamps and mangrove swamps. They can be cultivated on any wood and used in alchemy as key ingredients.

Luminous Russula & Violet Coprinus
Mushrooms that spawn in swamps and mangrove biomes. Alchemical components:
Luminous Russula grants the ability to breathe underwater.
Violet Coprinus allows you to walk on water.

Draggle Tail
A primitive swamp plant with glowing flowers. When immature, its flowers are used in alchemy to brew quality potions of Water Walking.

Salt Rice
One of the staple crops of Morrowind. Find its seeds in chests found in plains villages, then grow them on plantations.
Salt Rice requires a lot of water to thrive — create flooded farmlands by tilling ordinary soil with a hoe and then flooding it with water.

Water Walking Effect
A new status effect that allows you to walk on the surface of water without sinking. As the effect's potency increases, so does your movement speed on water.

This is a fan-made project and is not affiliated with or endorsed by Bethesda Softworks.
Project description from CurseForge.
Pick your setup
Morrocraft.Flora by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Morrocraft.Flora versions and loaders
morrplants-1.1.0.jar
9 Sept 2026
morrplants-1.0.0.jar
22 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.