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Death Engine project artwork

CurseForge · Minecraft mod

Death Engine

Death Engine overhauls Minecraft combat with injury states, downed players, lootable corpses, and adrenaline-based revival.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Death Engine release should I use?

Updated today
Latest stable file deathengine-1.0.0_1.20.1-forge.jar
Game version 1.20.1
Loader Forge

Death Engine deathengine-1.0.0_1.20.1-forge.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Death Engine required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Death Engine deathengine-1.0.0_1.20.1-forge.jar need?

deathengine-1.0.0_1.20.1-forge.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Death Engine without breaking your instance.

Built for Death Engine deathengine-1.0.0_1.20.1-forge.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use deathengine-1.0.0_1.20.1-forge.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside deathengine-1.0.0_1.20.1-forge.jar. It opens that exact file at the source.

About this project

What does Death Engine add?

DeathEngine. Realistic Injury, Death, and Revival System

DeathEngine overhauls Minecraft’s health and death mechanics, turning combat into a tense, tactical experience. Vanilla regeneration is disabled by default, and every wound matters. Instead of instantly dying, players collapse into a downed state, giving teammates a narrow window to intervene - but revival requires an adrenaline syringe, and the first 10 seconds allow the injured player to crawl for safety.

Combat & Injury System

  • Custom damage and healing framework - suffering wounds like bleeding or shock affects your survival.
  • Standard health regeneration is disabled by default (configurable).
  • Restore health through realistic items: bandages, medkits, and other medical supplies.
  • Adrenaline auto-injector grants the Adrenaline effect, boosting speed and providing shock resistance.

Between Life and Death

  • When health reaches zero, the player doesn’t die instantly - they collapse into a downed state.
  • While downed, they can be revived within a limited time. If the timer runs out, they die permanently.
  • Downed players can surrender, but enemies can also finish them off.
  • Revival is only possible with an adrenaline syringe.
  • For the first 10 seconds in the downed state, the player can crawl slowly.

After Death. Corpses & Looting

  • Player corpses are fully interactable: you can search them (the first search takes time).
  • Corpses have two visual states - normal and burned.
  • Two death poses are available: prone (on stomach) and supine (on back).
  • Corpses can be dragged by sneaking and right-clicking, leaving a blood trail behind as you move them.
  • At the moment of final death, a random quote is displayed (inspired by Call of Duty - toggleable in config).

Tools & Customization

  • Health Scanner shows the HP of players and villagers within a 12-block radius.
  • Hunger can be disabled entirely via the config file.
  • Highly flexible configuration - adjust almost every mechanic to your liking.
  • Full compatibility with weapon mods, tech mods, and other content additions.

This mod is actively maintained, and player feedback is welcome. Suggest your own ideas in the comments or write to me on discord.

A random quote appears after each permanent death (configurable, can be turned off).

DeathEngine is designed for servers and single-player worlds that demand more grit, strategy, and consequence from every encounter.

Project description from CurseForge.

Pick your setup

Death Engine by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Death Engine versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.