CurseForge · Minecraft mod
Mebahel's Elder Scrolls Core
Bring Elder Scrolls alchemy to Minecraft with iconic ingredients, powerful potions, and weapon coatings. Yaaaay Nirnroot !
Quick answer
Which Mebahel's Elder Scrolls Core release should I use?
Mebahel's Elder Scrolls Core mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1 targets 1.20.1, 1.20 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Mebahel's Elder Scrolls Core required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mebahel's Elder Scrolls Core mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1 need?
mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mebahel's Elder Scrolls Core without breaking your instance.
Built for Mebahel's Elder Scrolls Core mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. It targets 1.20.1, 1.20 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. It opens that exact file at the source.
About this project
What does Mebahel's Elder Scrolls Core add?
Mebahel's Elder Scrolls Core
Bring Elder Scrolls alchemy to Minecraft with iconic ingredients, powerful potions, and weapon coatings.
Mebahel's Elder Scrolls Core adds a growing collection of plants and alchemical materials inspired by the Elder Scrolls series. Harvest familiar ingredients, brew potions with paired beneficial and harmful effects, and use poisonous mixtures to coat your weapons and tools. Every feature is designed to fit naturally into Minecraft's existing exploration, brewing, and combat systems.
Dependencies
Forge / NeoForge
Fabric
Alchemical Ingredients
Most ingredients can be brewed from an Awkward Potion. The combined Nirnroot potion is created by adding either Nirnroot to a potion made from the other. Redstone Dust creates an extended variant, while Glowstone Dust creates a shorter but stronger variant whenever an upgraded effect is available.
Ingredient properties are discovered separately for each player, inspired by Skyrim's alchemy system. An undiscovered ingredient hides both of its effects behind question marks and does not reveal the potion it creates. Eating an ingredient grants one of its two effects for 5 seconds, with an equal 50% chance for either property, and reveals that property if it was still unknown. Ingredients provide 0.5 hunger and 0.5 saturation when eaten.
Brewing and collecting an ingredient's potion reveals both properties at once. Discoveries are saved with the player and remain known after death, reconnecting, or restarting the server. Recipe viewers such as EMI and JEI can still show that a brewing recipe exists, but its potion name and effects remain hidden until the relevant properties have been discovered.
| Ingredient | Potion effects |
|---|---|
| Crimson Nirnroot | Invisibility and Strength |
| Nirnroot | Invisibility and Resistance |
| Crimson Nirnroot + Nirnroot | Invisibility, Strength, and Resistance |
| Dwarven Oil | Haste and short-duration Weakness |
| Ectoplasm | Regeneration and Slow Falling |
| Glowing Mushroom | Night Vision and short-duration Nausea |
| Fire Salt | Fire Resistance and short-duration Regeneration |
| Hanging Moss | Absorption and Strength |
| Deathbell | Poison and Slowness |
All potions added by the mod have a distinctive enchanted glint and are available as regular, splash, and lingering potions, as well as tipped arrows where supported by Minecraft.
Elder Scrolls Flora
The ingredients are represented by plants and natural blocks designed for Elder Scrolls-inspired environments:
- Nirnroot : Listen for its distinctive resonance while exploring riverbanks, lakeshores, and other wet areas.
- Crimson Nirnroot : A rarer relative found around water in deep underground environments.
- Deathbell : A distinctive bell-shaped flower commonly found near graves and burial grounds.
- Glowing Mushroom : A luminous fungus growing across walls in dark, damp caves.
- Hanging Moss : Found on cave ceilings, where it grows downward like cave vines. It grows ten times more slowly and cannot be accelerated with Bone Meal.
Weapon Coatings
Turn poison and Instant Damage potions into temporary weapon coatings instead of drinking them.
After selecting a valid potion, choose a weapon or tool from your inventory. The coating is stored directly on the item and its tooltip displays the remaining charges, applied effects, and effect duration. Each direct hit consumes one charge and applies the coating after Minecraft's normal attack processing, preserving critical hits and compatibility with other combat behavior.
Applying another coating replaces the previous one. The number of charges is calculated from the potion's effects and duration, with separate balancing for Instant Damage potions.
Configuration
Weapon coating behavior is controlled through:
config/mebahelelderscrollscore/weapon_coatings.json
The configuration lets modpack creators:
- Choose which potion IDs are accepted as coatings.
- Adjust charges based on effect duration.
- Configure minimum and maximum charges.
- Balance Instant Damage charges.
- Apply a global charge multiplier.
- Configure coating effect durations for regular, extended, and enhanced potions.
- Decide whether coating menus pause the game.
- Enable or disable each confirmation popup independently.
Current Status
This mod is in active development and serves as the foundation for additional Elder Scrolls-inspired content.
Join the community and follow development on Discord: https://discord.com/invite/y8uC2NepkB
Project description from CurseForge.
Pick your setup
Mebahel's Elder Scrolls Core by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21
4 loader builds1.20.1
4 loader builds1.20
4 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mebahel's Elder Scrolls Core versions and loaders
mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1
mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1.jar
25 Aug 2026
mebahel-elder-scrolls-core-1.0.5-fabric-1.21.1
mebahel-elder-scrolls-core-1.0.5-fabric-1.21.1.jar
25 Aug 2026
mebahel-elder-scrolls-core-1.0.4-fabric-1.21.1
mebahel-elder-scrolls-core-1.0.4-fabric-1.21.1.jar
24 Aug 2026
mebahel-elder-scrolls-core-1.0.4-fabric-1.20.1
mebahel-elder-scrolls-core-1.0.4-fabric-1.20.1.jar
23 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.