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CurseForge · Minecraft mod

Mebahel's Elder Scrolls Core

Bring Elder Scrolls alchemy to Minecraft with iconic ingredients, powerful potions, and weapon coatings. Yaaaay Nirnroot !

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Quick answer

Which Mebahel's Elder Scrolls Core release should I use?

Updated 6 days ago
Latest stable file mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1
Game version 1.20.1, 1.20
Loader Fabric, Forge, NeoForge

Mebahel's Elder Scrolls Core mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1 targets 1.20.1, 1.20 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mebahel's Elder Scrolls Core required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mebahel's Elder Scrolls Core mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1 need?

mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mebahel's Elder Scrolls Core without breaking your instance.

Built for Mebahel's Elder Scrolls Core mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. It targets 1.20.1, 1.20 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mebahel-elder-scrolls-core-1.0.5-fabric-1.20.1. It opens that exact file at the source.

About this project

What does Mebahel's Elder Scrolls Core add?

Mebahel's Elder Scrolls Core

Bring Elder Scrolls alchemy to Minecraft with iconic ingredients, powerful potions, and weapon coatings.

Mebahel's Elder Scrolls Core adds a growing collection of plants and alchemical materials inspired by the Elder Scrolls series. Harvest familiar ingredients, brew potions with paired beneficial and harmful effects, and use poisonous mixtures to coat your weapons and tools. Every feature is designed to fit naturally into Minecraft's existing exploration, brewing, and combat systems.


Dependencies

Forge / NeoForge

Fabric


Alchemical Ingredients

Most ingredients can be brewed from an Awkward Potion. The combined Nirnroot potion is created by adding either Nirnroot to a potion made from the other. Redstone Dust creates an extended variant, while Glowstone Dust creates a shorter but stronger variant whenever an upgraded effect is available.

Ingredient properties are discovered separately for each player, inspired by Skyrim's alchemy system. An undiscovered ingredient hides both of its effects behind question marks and does not reveal the potion it creates. Eating an ingredient grants one of its two effects for 5 seconds, with an equal 50% chance for either property, and reveals that property if it was still unknown. Ingredients provide 0.5 hunger and 0.5 saturation when eaten.

Brewing and collecting an ingredient's potion reveals both properties at once. Discoveries are saved with the player and remain known after death, reconnecting, or restarting the server. Recipe viewers such as EMI and JEI can still show that a brewing recipe exists, but its potion name and effects remain hidden until the relevant properties have been discovered.

Ingredient Potion effects
Crimson Nirnroot Invisibility and Strength
Nirnroot Invisibility and Resistance
Crimson Nirnroot + Nirnroot Invisibility, Strength, and Resistance
Dwarven Oil Haste and short-duration Weakness
Ectoplasm Regeneration and Slow Falling
Glowing Mushroom Night Vision and short-duration Nausea
Fire Salt Fire Resistance and short-duration Regeneration
Hanging Moss Absorption and Strength
Deathbell Poison and Slowness

All potions added by the mod have a distinctive enchanted glint and are available as regular, splash, and lingering potions, as well as tipped arrows where supported by Minecraft.


Elder Scrolls Flora

The ingredients are represented by plants and natural blocks designed for Elder Scrolls-inspired environments:

  • Nirnroot : Listen for its distinctive resonance while exploring riverbanks, lakeshores, and other wet areas.
  • Crimson Nirnroot : A rarer relative found around water in deep underground environments.
  • Deathbell : A distinctive bell-shaped flower commonly found near graves and burial grounds.
  • Glowing Mushroom : A luminous fungus growing across walls in dark, damp caves.
  • Hanging Moss : Found on cave ceilings, where it grows downward like cave vines. It grows ten times more slowly and cannot be accelerated with Bone Meal.

Weapon Coatings

Turn poison and Instant Damage potions into temporary weapon coatings instead of drinking them.

After selecting a valid potion, choose a weapon or tool from your inventory. The coating is stored directly on the item and its tooltip displays the remaining charges, applied effects, and effect duration. Each direct hit consumes one charge and applies the coating after Minecraft's normal attack processing, preserving critical hits and compatibility with other combat behavior.

Applying another coating replaces the previous one. The number of charges is calculated from the potion's effects and duration, with separate balancing for Instant Damage potions.


Configuration

Weapon coating behavior is controlled through:

config/mebahelelderscrollscore/weapon_coatings.json

The configuration lets modpack creators:

  • Choose which potion IDs are accepted as coatings.
  • Adjust charges based on effect duration.
  • Configure minimum and maximum charges.
  • Balance Instant Damage charges.
  • Apply a global charge multiplier.
  • Configure coating effect durations for regular, extended, and enhanced potions.
  • Decide whether coating menus pause the game.
  • Enable or disable each confirmation popup independently.

Current Status

This mod is in active development and serves as the foundation for additional Elder Scrolls-inspired content.

Join the community and follow development on Discord: https://discord.com/invite/y8uC2NepkB

Project description from CurseForge.

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Mebahel's Elder Scrolls Core by Minecraft version and loader

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16 available setups

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Recent files

Mebahel's Elder Scrolls Core versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.