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Web Swinger project artwork

CurseForge · Minecraft mod

Web Swinger

Spider-Man powers and abilities to make you feel like the friendly neighbourhood hero

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Web Swinger release should I use?

Updated 8 days ago
beta file web_swinger-neoforge-1.0.0-beta.5.jar
Game version 1.21.1
Loader NeoForge

Web Swinger web_swinger-neoforge-1.0.0-beta.5.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Web Swinger required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Web Swinger web_swinger-neoforge-1.0.0-beta.5.jar need?

web_swinger-neoforge-1.0.0-beta.5.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

2 listed on this file 1 pulled in by one of those mods
Accessories Optional for Web Swinger web_swinger-neoforge-1.0.0-beta.5.jar
optional
Matching file found Matched file: [1.21.1] Accessories [Neoforge] - 1.1.0-beta.54
Cloth API (Fabric) Optional for Web Swinger web_swinger-neoforge-1.0.0-beta.5.jar
optional
No matching file
oωo (owo-lib) Needed by Accessories
pulled in
Matching file found Matched file: [1.21.1] oωo - neo - 0.12.15.6-beta.1+1.21

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Web Swinger without breaking your instance.

Built for Web Swinger web_swinger-neoforge-1.0.0-beta.5.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use web_swinger-neoforge-1.0.0-beta.5.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside web_swinger-neoforge-1.0.0-beta.5.jar. It opens that exact file at the source.

About this project

What does Web Swinger add?

Web Swinger

A fully animated mod that aims to give you one of the best feeling web crawler experiences in Minecraft. From web swinging with both hands independently, acrobatics mid-air, web shots, gluing mobs to walls, to the ground, slingshotting yourself, the aim is to give you as much freedom as possible to create your spidey play style while trying to keep it organic. Most movements come from using the same set of abilities in a different way, so you dont have a bunch of keybinds to press, you learn how to use the few you have.

This mod is still BETA. Expect a bunch of stuff to be added and changed.

Runs on Fabric (needs Fabric API) and NeoForge, for 1.21.1. Needs to be installed client and server side.


Getting the powers

To get the powers, you need to go through a small process:

  1. Kill cave spiders until one drops a Spider Gland, it's a ~5% chance, only drops when a player kills it.
  2. Brew it onto a Potion of Regeneration (any strength) to get a Potion of Metamorphosis. Brew gunpowder onto it to make a splash potion.
  3. Don't drink it and don't eat the gland raw. It's still just venom, six minutes being sick and you won't get anything.
  4. Throw the potion at a live spider. For six minutes that spider is the host for the powers. Try to get bitten by it.
  5. Survive six minutes after the bite. Two minutes quiet, two sick, and the last two the powers start flickering on and off. If you drink milk or die, it cancels and you have to start over.

After that, the spider powers are permanent.

You won't be able to swing just by having powers, you need to have a webshooter anywhere on your inventory, on your chest slot or on the accessories mod slot (if installed) to be able to shoot webs. The powers only makes swinging better and faster, makes you faster and stronger and allows for wall crawling


Web shooters and cartridges

Web shooters are crafted with iron, redstone and a dispenser. They run on web fluid now, every web that sticks spends one charge, and when they're empty they won't fire. They don't need to be in the chest slot / Accessories slot to be able to fire, that's optional.

To refill them you need a Web Cartridge. Craft an empty one with iron and a glass bottle, then fill it with 3 string. Right click the cartridge to reload your shooters, or just keep one in your inventory and it reloads by itself when you run out (you can turn that off in the config).

The charge shows up as a bar on the shooters and on the bottom right of your screen, along with how many cartridges you have left. If you don't want to deal with ammo at all, servers can turn it off in the config.

The shooters have their own styles. Restyle them on the Sewing Machine's second tab, it works on the pair you're wearing (if any), or drop another pair in the slot to edit that one instead. Like suits, you pay levels once to learn a style and switching to it is free after that. With Accessories installed (recommended to get the full experience), the shooters also fit the wrist slot and show on your arms over the suit.


Suits

Suits are made on the Sewing Machine (iron ingots, iron nuggets and a gold nugget). You pay levels to learn a style, and string and leather to sew the suit. After that you can switch between the styles you've learned and repair your suit on the same machine. Some styles come with extras, like Noir's fedora and trench coat. You can toggle them from the column on the side of the sewing machine's UI.

Right now there's Spider-Man, Homemade, Amazing, Future Foundation, Scarlet Spider, Scarlet Spider II, Negative, Noir and Iron Spider.

Some suits/parts of suits have emissive textures. The Negative suit glows entirely, the Amazing suit's lenses shine (glow faintly) and the Amazing shooters' red screens light up. Works with shaders too. Resource packs can make any suit or shooter glow by adding a _glow.png next to its texture, alpha value it how bright it is.


Symbiote

Symbiotes lives in the Deep Dark now. They will only start going after you if you make sounds, so you can just crouch to avoid them. If they touch you, they will bond with you (given no other symbiote is already bonded)

If it does bond with you and you want to remove it, bells make them get out after some ringing and fire will kill them.


Features

Swing. Fire a web at anything solid and it creates a rope you can swing from. Each arm has its own web, so you can run two webs at once and pull yourself around corners.

Zip. Crouch while you fire and you zip to the direction you aimed. Works on mobs too. Small ones come to you, big ones don't move and you go to them.

Slam. Zip with both hands into the ground, crouch held, and you land hard enough to crack the floor and knock entities back. Two zips on the same mob while it's in the air above you pulls it down creating a similar effect. Two zips on a mob too big to pull and you fly in with a kick instead. Slams and kicks have a short cooldown.

Climb. Wall crawl on a toggle (default key C), allows you to move on the walls and ceilings. Sprint to run on walls in any direction, tap crouch to let go of the wall, and hold crouch if you want to walk under a ceiling without sticking to it.

Web lines. While with a web attached to a block, right-click another block (or click the web shoot button again aiming at a block) with an empty hand and your web creates a line between the two. You can walk and perch on it, and swing or zip off it. Lines stay up until you cut them (crouch and right-click) or the wall they're on breaks.

Flips. Letting go of a swing keeps the spin it gave you, so you flip the way the swing was turning you. You can control the tricks, hold Space to tuck and spin faster, let go to open up and land, and hold A or D while tucked to twist. Looking down while falling makes the dive position.

Spider sense. A mob coming for you or a shot heading your way sets it off. You get increased speed and jump for a bit of time, and some of the time your body dodges projectiles on its own.

Perch. Thin blocks like fences, iron bars, walls and glass panes allow you to crouch and do perched poses.

Web shots. Switching web types allows you to throw a shot instead of a rope. It tracks the body part it hit, so shots in the head blinds the target, the legs pin it in place and the chest wraps the arms making the mob unable to attack. A shot near a wall can stick the body to the wall. It can also press buttons, pressure plates, and zips can pull doors and trapdoors open or flick a lever. Shoot through a dropped item and the web carries it and sticks it wherever it lands (crouch right-click to free the item).

Web bomb. In web shot mode, hold both shoot buttons to charge a ball of web, then let go to throw it. On impact, it knocks back mobs nearby and cocoons them, and leaves webs across the area for a while that slows anyone walking through it. The webs also keeps any door or chest it sticks to shut. You can catch it mid-air with a swinging web, zip to reel it back, or shoot it with web shots to make it bigger

Fall damage is off while you have the powers (might change in the future).


Compatibility

All optional:

  • Cloth Config (plus Mod Menu on Fabric) for the settings screen.
  • Accessories for wearing the web shooters on the wrist slot.
  • Sable lets webs stick to physics objects. A swing line pulls both ways, so the ship drags you along and you can drag a small objects too.
  • Iris shaders work and no longer makes webs glow.

Controls

All rebindable in Options, Controls. I recommend, if your mouse has the side buttons, to bind the web shooting to those. Makes web swinging a lot easier.

Action Default
Shoot / release web (right arm) B
Shoot / release web (left arm) V
Release all webs R
Toggle wall climb C
Switch web type X
Web bomb (web shot mode) hold B + V
Symbiote on/off G

Commands

All commands start with /webswinger, also works as/ws, and need op permissions. Anything with [players] defaults to the player running the command if no target is selected.

  • /ws grant [players] gives the spider powers, /ws revoke [players] takes them away.
  • /ws style <suit> [players] changes your suit style without going through the sewing machine. Suits are spider_man, homemade, amazing, future_foundation, scarlet_spider, scarlet_spider_ii, negative, noir and iron_spider.
  • __/ws symbiote spawn <venom|anti_venom> spawns a symbiote a few blocks in front of you.
  • /ws symbiote bond <venom|anti_venom> [players] bonds a symbiote to a player.
  • /ws symbiote wake [players] wakes up a symbiote that's still dormant, so you don't have to sleep for it.
  • /ws symbiote stage <0-3> [players] jumps the symbiote to a stage of the takeover, 0 is dormant and 3 is fully taken over. Decimals work too, like 2.5.
  • /ws symbiote traces [players] gives you the traces a symbiote leaves when you get it off late in the takeover, which is what lets lightning turn you into Anti-Venom.
  • /ws symbiote remove [players] takes the symbiote off.

Permissions

Feel free to use this mod in any videos, modpacks or any other forms of sharing, just be sure to link back to the mod page.

The code is all rights reserved, so no reuploads and nothing lifted into another project. Anything else, just send me a message!


This mod is in its beta stages

It works and it is playable, just keep in mind:

  • Some stuff might not work properly on a server. I tried getting everything to work, but anything that doesn't feels right can and should be reported here.
  • Skins are made by me and a friend, and we suck at making skins lmao. Any help with the textures would be greatly appreciated.

*Any inputs and ideas for the mod are greatly appreciated!


Socials


Map on the mod images is the Midtown Manhattan City [NY] by RealNight


Disclaimer: AI was used frequently to help with coding of the mod, especially on vector math, animation interpolations, rendering strands and trying to improve client-server side compatibility and performance, but every feature on the mod is thought by, tested by and managed by humans. AI is used purely as a coding helper. No AI was used in any of the assets of the mod__

Project description from CurseForge.

Pick your setup

Web Swinger by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Web Swinger versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.