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DUATAR: Minimap & Map project artwork

CurseForge · Minecraft mod

DUATAR: Minimap & Map

A clean minimap and full-screen explored-world map with cave layers, coordinates, and map-only marks—without waypoints, radar, or navigation clutter.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which DUATAR: Minimap & Map release should I use?

Updated last month
Latest stable file duatar-minimap-map-forge-1.0.1.jar
Game version 26.1.2
Loader Forge, NeoForge

DUATAR: Minimap & Map duatar-minimap-map-forge-1.0.1.jar targets 26.1.2 with Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is DUATAR: Minimap & Map required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does DUATAR: Minimap & Map duatar-minimap-map-forge-1.0.1.jar need?

duatar-minimap-map-forge-1.0.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add DUATAR: Minimap & Map without breaking your instance.

Built for DUATAR: Minimap & Map duatar-minimap-map-forge-1.0.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use duatar-minimap-map-forge-1.0.1.jar. It targets 26.1.2 with Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside duatar-minimap-map-forge-1.0.1.jar. It opens that exact file at the source.

About this project

What does DUATAR: Minimap & Map add?

DUATAR: Minimap & Map provides a clean and straightforward mapping experience while preserving Minecraft’s exploration-focused gameplay.

It includes a minimap, a full-screen map, coordinates, cave mapping, and simple map annotations—without adding a complex waypoint or navigation system.

Features

  • A fixed north-up minimap in the top-right corner
  • A large map opened with the **M** key
  • A dark aqua player arrow that follows your viewing direction
  • Live **X, Y, and Z coordinates**
  • Detailed terrain rendering based on blocks and biome colors
  • Improved grass, leaves, water, shoreline, and terrain-height details
  • Automatic cave mapping when exploring underground
  • Separate saved map data for each world, server, and dimension
  • Persistent explored terrain between game sessions
  • Simple annotations placed directly on the full map
  • No entity, mob, or player radar

A Simple Map System

This mod is intentionally designed as a simple map rather than a complete navigation system.

There is "no waypoint system":

  • No waypoint icons displayed in the game world
  • No waypoint beams
  • No distance indicators
  • No waypoint teleportation
  • No deathpoints
  • No entity, mob, or player tracking

The full map supports manual "map-only marks". These are simple visual annotations that remain inside the map interface.

They are "not waypoints" and do not create any icon, target, beacon, distance tracker, or navigation element in the Minecraft world.

"Cave Mapping

When the player enters an underground area, the map automatically switches to a cave layer.

Cave floors, walls, tunnels, and nearby underground structures are rendered separately from the surface map. Returning to the surface automatically restores the normal terrain map.

"Map Controls

  • "M:" Open or close the full map
  • "Mouse drag:" Move around the map
  • "Mouse wheel:" Zoom in or out
  • "Double-click:" Add a map-only mark
  • "Right-click a mark:" Remove it
  • "R:" Recenter the map on the player
  • "M or Esc:" Close the map

Exploration-Based Mapping

The map is created from terrain loaded while you explore.

Unexplored areas remain empty until they are visited. The mod does not turn marks into navigation targets or reveal distant unexplored terrain.

Map information is saved locally so previously explored terrain remains available after restarting the game.

Philosophy

DUATAR: Minimap & Map is made for players who want a useful map without waypoint beams, teleportation, radar, or excessive navigation features.

Explore the world yourself—the map simply helps you remember what you have already discovered.

Project description from CurseForge.

Pick your setup

DUATAR: Minimap & Map by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

DUATAR: Minimap & Map versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.