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Better Revive X PlayerRevive project artwork

CurseForge · Minecraft mod

Better Revive X PlayerRevive

Connects Better Revive with PlayerRevive, providing a clean handoff between both revival systems while preventing repeated bleed-out and death loops.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Better Revive X PlayerRevive release should I use?

Updated 5 days ago
Latest stable file Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar
Game version 1.20.1
Loader Forge

Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Better Revive X PlayerRevive required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar need?

Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Better Revive, PlayerRevive, CreativeCore first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Better Revive Needed by Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar
required
Matching file found Matched file: Better Revive - 2.2.1 - Forge - 1.20.1.jar
PlayerRevive Needed by Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar
required
Matching file found Matched file: PlayerRevive_FORGE_v2.0.31_mc1.20.1.jar
CreativeCore Needed by PlayerRevive
pulled in
Matching file found Matched file: CreativeCore_FORGE_v2.12.40_mc1.20.1.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Better Revive X PlayerRevive without breaking your instance.

Built for Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Better Revive, PlayerRevive, CreativeCore first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Better Revive X PlayerRevive - 1.0.1 - Forge - 1.20.1.jar. It opens that exact file at the source.

About this project

What does Better Revive X PlayerRevive add?

Better Revive X PlayerRevive

Better Revive X PlayerRevive is a compatibility add-on based on an idea suggested by luciferspes.

The goal was to make Better Revive and PlayerRevive work together in a clean way without creating endless revive or death loops. PlayerRevive handles the first rescue attempt, and if that fails and the player actually dies, Better Revive takes over from there.

How It Works

When a player takes lethal damage, PlayerRevive starts its normal bleed-out phase. Other players have a short window to reach and revive them.

If the player bleeds out or gives up, Better Revive takes over. It creates the grave and starts its longer revival system.

Once the Better Revive timer expires or the player reaches their final death, the add-on prevents PlayerRevive from starting another bleed-out phase. This keeps the transition clean and stops players from getting stuck between both revival systems.

Features

  • PlayerRevive handles the first rescue attempt
  • Better Revive takes over after bleeding out or giving up
  • Prevents repeated bleed-out and death loops
  • Keeps the normal revival mechanics of both mods
  • Recognizes saved Better Revive states after reconnecting or restarting the server
  • Works automatically without additional configuration
  • Uses the public APIs provided by both mods
  • Suitable for singleplayer and multiplayer servers

Credits and Links

Made by MrStilu2k6

PlayerRevive is created by CreativeMD.

CurseForge · PayPal

If you find a bug or notice an unusual interaction between the two revival systems, leave a comment on the project page. Please include your Minecraft version, mod loader and installed mod versions so I can reproduce the problem.

If you enjoy the add-on and want to support my work, you can leave a small tip through PayPal.

Project description from CurseForge.

Pick your setup

Better Revive X PlayerRevive by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Better Revive X PlayerRevive versions and loaders

13 of 13 releases match

Looking for an older file? The official CurseForge project page is in Resources.