CurseForge · Minecraft mod
draw the world
Paint custom biome regions, set mob/structure whitelists & blacklists, force structure spawns, 10 built-in presets, mod-compatible, select custom worlds on the creation screen.
Quick answer
Which draw the world release should I use?
draw the world draw_world3.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is draw the world required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does draw the world draw_world3.1.jar need?
draw_world3.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add draw the world without breaking your instance.
Built for draw the world draw_world3.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use draw_world3.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside draw_world3.1.jar. It opens that exact file at the source.
About this project
What does draw the world add?
Custom World Painter & Generator This mod adds a fully custom world creation option to Minecraft’s new world menu. You can manually draw and paint biome regions on a 2D map canvas, freely configure spawn rules for mobs and structures with flexible whitelist and blacklist systems, and enable forced generation for any buildings you want to appear in specific areas. The mod automatically detects biomes, entities and structures from most installed mods, maintaining full compatibility with common modpacks. It includes 10 ready-to-use preset world templates for quick start, while also allowing full DIY editing: you can adjust terrain distribution, mob spawn restrictions, structure generation limits, and save your customized world schemes for reuse in future worlds. All custom settings are applied only during world generation, without affecting existing saves. Whether you want to build medieval kingdoms, vampire realms, adventure continents or unique custom landscapes, this tool gives you complete control over your world generation logic without editing JSON files or external datapacks.
Project description from CurseForge.
Pick your setup
draw the world by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
draw the world versions and loaders
draw_world3.1.jar
4 Sept 2026
DRAW_world-2.0.0.jar
26 Aug 2026
draw the world.jar
26 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.