CurseForge · Minecraft mod
MCA Expressions
Adds relationship-aware physical interactions and expressive animations to MCA Reborn villagers.
Quick answer
Which MCA Expressions release matches 26.2?
MCA Expressions mca-expressions-NeoForge-26.2-v0.4.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is MCA Expressions required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MCA Expressions mca-expressions-NeoForge-26.2-v0.4.jar need?
mca-expressions-NeoForge-26.2-v0.4.jar on 26.2. Every mod below is checked against that same setup.
Install MCA Reborn [Fabric/Forge], Architectury API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add MCA Expressions without breaking your instance.
Built for MCA Expressions mca-expressions-NeoForge-26.2-v0.4.jar on 26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mca-expressions-NeoForge-26.2-v0.4.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install MCA Reborn [Fabric/Forge], Architectury API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mca-expressions-NeoForge-26.2-v0.4.jar. It opens that exact file at the source.
About this project
What does MCA Expressions add?
MCA Expressions (V0.4)
MCA Expressions is an addon for Minecraft Comes Alive Reborn that adds gestures, animations, and new ways to express affection, friendship, and closeness with its characters.
Hug your family, hold the hand of someone special, play with your young children, or receive a greeting from a friend. Interactions take into account your relationship with the NPC, their age, personality, and kinship, giving each encounter its own unique context.
The mod is designed for survival games, role-playing experiences, and players who enjoy building a life alongside the inhabitants of MCA.
Interactions You Can Share
From the Expressions button in the MCA interface, you can access different gestures:
Head pat: a small gesture of affection accompanied by a reaction from the character.
Cheek pat: a close interaction for those with strong bonds.
Hug: share a hug with movements adapted to different characters, including children and short NPCs.
Cheek kiss: features different variations and conditions for adults and children.
Holding hands: includes romantic, familial, and reserved variations.
High five: celebrate a moment with gestures adapted to different ages and heights.
Peek-a-boo: play with your own babies and toddlers, with reactions of acceptance and rejection.
Patting: share a familiar game with movements adapted to babies and children.
Cradling baby: pick up and rock your baby for a ten-second animation before returning them to their position.
Secret content: the Extras category holds a small surprise that you can discover during your game.
The available options are adjusted to the age and relationship with each character. Familiar gestures have their own context and responses.
NPCs can also take the initiative.
Since version 0.4, characters can approach you through spontaneous interactions:
Your wife or husband can give you a kiss on the cheek, with a six-second animation and romantic dialogue.
Your young children can ask for a hug by raising their arms before you respond. Teenagers have a more restrained version.
Your teenage and adult daughters have a special ten-second hug: they wrap their arms around your neck, turn their head to one side, and close their eyes during the contact. A loving phrase accompanies the hug.
Friends, partners, and other family members can greet you with a wave, using more expressive or discreet gestures depending on the character.
These initiatives require a sufficient relationship and respect a rest period between encounters. Rejecting or ignoring a spontaneous invitation does not reduce hearts.
A wheel to organize your expressions.
Interactions are presented in a radial menu with five categories:
- Romantic
- Friendly
- Fun
- Family
- Extra
The wheel organizes gestures according to the character you are interacting with. Its options and requirements are updated using relationship and kinship information from the server.
A Customizable Experience
The settings knob lets you tailor NPC initiatives to your play style:
Enable or disable spontaneous interactions.
Adjust their probability.
Choose the minimum interval between initiatives.
Keep or disable prior confirmation.
Enable or disable wheel transitions.
Confirmation is enabled by default. Invitations appear in the chat, and you can accept or decline them. If you prefer automatic interactions, you can disable confirmation; a warning explains this change within the settings.
Automatic initiatives check conditions such as combat, movement, open menus, and other ongoing interactions before starting.
Contextual Dialogues
Responses take into account the relationship between the player and the NPC, their personality, life stage, and family relationships.
Children may address the player as "Dad" or "Mom," while partners use expressions appropriate to their relationship. New initiatives include different invitation, acceptance, and rejection phrases to add variety to encounters.
Personality adds nuance to tone and some movements. A reserved character can express themselves more subtly, while a more expressive one shows their affection with greater enthusiasm.
Animations include movement of arms, forearms, body, and legs, as well as details like gazes, head tilts, and closed eyes in certain gestures. Interactions are adapted for both first- and third-person perspectives.
Available Versions
Minecraft Mod Loader
1.20.1 Forge
1.21.1 NeoForge
1.21.1 Fabric
To play, you need MCA Reborn and the dependencies corresponding to your chosen version.
Project description from CurseForge.
Pick your setup
MCA Expressions by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build1.21.1
2 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MCA Expressions versions and loaders
mca-expressions-NeoForge-26.2-v0.4.jar
30 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.