CurseForge · Minecraft mod
Abloom API
Abloom API is a library mod for NeoForge that adds an elemental damage system, elemental energy accumulation, and threshold effects.
Quick answer
Which Abloom API release matches 26.2 NeoForge?
Abloom API Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Abloom API required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Abloom API Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar need?
Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar on 26.2 NeoForge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Abloom API without breaking your instance.
Built for Abloom API Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar on 26.2 NeoForge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar. It opens that exact file at the source.
About this project
What does Abloom API add?
Overview
Abloom API is a library mod for NeoForge that adds an elemental damage system, elemental resonance points accumulation, and resonance effects. The mod provides infrastructure for creating weapons with elemental properties, projectiles, and a resistance system for mobs.
Key Features
Element System
The mod defines 14 element types:
| Element | Damage ID | Damage Color |
|---|---|---|
| FIRE | fire_dmg |
#FF5500 |
| PHYSICAL | physical_dmg |
#C0C0C0 |
| WIND | wind_dmg |
#00FFFF |
| EARTH | earth_dmg |
#8B4513 |
| WATER | water_dmg |
#0080FF |
| ICE | ice_dmg |
#00BFFF |
| ELECTRIC | electric_dmg |
#FF19FF |
| ENERGY | energy_dmg |
#FFFF00 |
| NATURAL | natural_dmg |
#32CD32 |
| QUANTUM | quantum_dmg |
#9400D3 |
| ETHER | ether_dmg |
#24B3A7 |
| LIGHT | light_dmg |
#FFFFE0 |
| SHADOW | shadow_dmg |
#4B0082 |
| PRISMATIC | prismatic_dmg |
Rainbow (dynamic) |
Mob Resistances and Weaknesses
The following table shows which mobs have immunities, resistances, or weaknesses to each element type:
| Element | Resistant | Weak |
|---|---|---|
| FIRE | Blaze, Magma Cube, Wither, Ender Dragon, Strider, Zombified Piglin, Wither Skeleton, Ghast, Warden, Hoglin, Piglin, Piglin Brute, Zoglin, Husk, Camel | Snow Golem, Dolphin, Zombie, Zombie Villager, Drowned, Stray, Bogged |
| PHYSICAL | Turtle, Armadillo, Iron Golem, Shulker, Warden, Ender Dragon | Slime, Magma Cube, Phantom, Vex, Allay, Glow Squid, Squid |
| WIND | Phantom, Breeze, Ender Dragon, Ghast, Vex, Allay, Parrot, Chicken, Ocelot, Cat, Fox, Wolf | Turtle, Sniffer, Armadillo, Camel, Ravager, Hoglin, Polar Bear |
| EARTH | Endermite, Silverfish, Shulker, Iron Golem, Warden, Giant, Ravager, Armadillo, Sniffer | Ghast, Phantom, Vex, Allay, Breeze |
| WATER | Squid, Glow Squid, Drowned, Guardian, Elder Guardian, Axolotl, Tadpole, Frog, Turtle, Cod, Salmon, Pufferfish, Tropical Fish, Dolphin, Witch | Blaze, Snow Golem, Strider, Breeze |
| ICE | Snow Golem, Stray, Polar Bear, Goat | Blaze, Magma Cube, Strider, Breeze |
| ELECTRIC | Creeper, Enderman, Phantom, Allay, Breeze | Drowned, Turtle, Axolotl, Frog, Tadpole, Cod, Salmon, Pufferfish, Tropical Fish, Dolphin, Squid, Glow Squid, Guardian, Elder Guardian |
| ENERGY | Enderman, Shulker, Warden, Ender Dragon, Wither, Elder Guardian, Evoker, Witch | Creeper, Ghast |
| NATURAL | Bogged, Wither Skeleton, Wither, Slime, Magma Cube, Bee, Wolf, Ocelot, Cat, Panda, Fox, Rabbit | Villager, Wandering Trader, Iron Golem, Snow Golem, Allay, Zoglin, Stray, Zombified Piglin, Zombie, Zombie Villager, Skeleton, Axolotl |
| QUANTUM | Enderman, Endermite, Ender Dragon, Shulker, Wither, Warden | Villager, Wandering Trader, Bat, Allay |
| ETHER | Ender Dragon, Wither | Enderman, Endermite, Shulker, Warden |
| LIGHT | Warden, Wither | Zombified Piglin, Zombie, Zombie Villager, Skeleton, Zoglin |
| SHADOW | Warden, Wither | None |
| PRISMATIC | DO NOT SUPPORT | DO NOT SUPPORT |
Project description from CurseForge.
Pick your setup
Abloom API by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Abloom API versions and loaders
Abloom-API-1.0.0-beta.27+26.2.0-neoforge.jar
27 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.