CurseForge · Minecraft mod
Stun!
Stun zombies! Stun skeletons! Stun Golems! Stun chickens! Stun ki... wait what?
Quick answer
Which Stun! release should I use?
Stun! stun-0.2.0 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Stun! required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Stun! stun-0.2.0 need?
stun-0.2.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Stun! without breaking your instance.
Built for Stun! stun-0.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use stun-0.2.0. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside stun-0.2.0. It opens that exact file at the source.
About this project
What does Stun! add?
This mod adds a simple stun mechanic to Minecraft's combat system:
-When you hit a mob, mod assigns an NBT tag (stun_points) with a specific value (default is 100, can be configured using commands)
-Each hit on a mob takes away a certain amount of stun points (default 10, can be adjusted via commands)
-When stun points drop to 0, crit and soulfire particles appear, and the sound of the anvil landing is played, mob enters a stun state!
-While stunned, mob cannot do anything and also takes double damage.(stun state lasts for 3 seconds)
-Mod also automatically increases mobs' HP by 5 times (the multiplier can be adjusted using commands)
In-game commands:
/stunsystemlogic sound (true/false) - Turns on/off sound of anvil landing when stunning mob
/stunsystemlogic particles (true/false) - Turns on/off particles when stunning mob
/stunsystemvalues damage [value] - changes stun damage
/stunsystemvalues stunpoints [value] - changes stun points
/stunsystemvalues hp [value] - changes hp multiplier
IMPORTANT:
-This mod is not aimed at PvP, stun system only works on mobs, I don't plan to create a stun system for the player yet
-Mod has not been tested in multiplayer
Planned additions/changes:
-Custom stun damage for various weapons
-Ability to turn off sounds/particles when an enemy is stunned via commands
-A bar showing mob's stun points
-Custom particles
-Enchantments
-Potions
Project description from CurseForge.
Pick your setup
Stun! by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Stun! versions and loaders
stun-0.2.0
stun-0.2.0-forge-1.20.1.jar
1 Sept 2026
stun-0.1.1
stun-0.1.1-forge-1.20.1.jar
30 Aug 2026
stun-0.1.0
stun-0.1.0-forge-1.20.1.jar
28 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.
