CurseForge · Minecraft mod
waveTextLib
An incomplete, personal Minecraft library for creating animated text with wave effects, gradients, and per-character effects.
Quick answer
Which waveTextLib release should I use?
waveTextLib watelib-1.0.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is waveTextLib required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does waveTextLib watelib-1.0.1.jar need?
watelib-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add waveTextLib without breaking your instance.
Built for waveTextLib watelib-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use watelib-1.0.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside watelib-1.0.1.jar. It opens that exact file at the source.
About this project
What does waveTextLib add?
waveTextLib
waveTextLib is an incomplete, personal Minecraft Forge library for creating animated and stylized text.
It provides simple APIs for combining text effects such as wave motion, gradients, animated gradients, and per-character effects.
The library was originally created for my own projects, so it may not always be designed with general-purpose use in mind. The API and implementation may change as the project develops.
Please note that some features described here may be incomplete, experimental, or not yet fully implemented. The documentation may also get ahead of the actual implementation from time to time.
If you find it useful, feel free to use it. If it doesn’t fit your needs, you’re also free to use another library or modify this one under the MIT License.
Example
AnimatedText text = AnimatedText.of("TestHalo")
.wave(3.0f, 1.00f, 0.50f)
.gradient(0xFFFFFF, 0x00FFFF)
.gradientSpeed(1.00f)
.gradientPhase(0.50f);
Effects can be chained together to create animated text without having to implement each effect separately.
Features
- Animated text rendering
- Per-character wave effects
- Gradient and animated gradient effects
- Extensible position and color effects
- Unicode code point-based rendering
- Minecraft
Font-based character width calculation
Compatibility
- Minecraft Java Edition 1.20.1
- Forge 47.x
This library is primarily made for my own projects. If it happens to be useful to you, that’s great!
Project description from CurseForge.
Pick your setup
waveTextLib by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
waveTextLib versions and loaders
watelib-1.0.1.jar
4 Sept 2026
watelib-1.0.0.jar
31 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.