CurseForge · Minecraft mod
Modmenu (NeoForge & Forge)
Unoffical Port Of Modmenu, Adds a mod menu to view the list of mods you have installed.
Quick answer
Which Modmenu (NeoForge & Forge) release should I use?
Modmenu (NeoForge & Forge) modmenu-1.0.0-1.20.1.jar (forge) targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Modmenu (NeoForge & Forge) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Modmenu (NeoForge & Forge) modmenu-1.0.0-1.20.1.jar (forge) need?
modmenu-1.0.0-1.20.1.jar (forge). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Modmenu (NeoForge & Forge) without breaking your instance.
Built for Modmenu (NeoForge & Forge) modmenu-1.0.0-1.20.1.jar (forge). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use modmenu-1.0.0-1.20.1.jar (forge). It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside modmenu-1.0.0-1.20.1.jar (forge). It opens that exact file at the source.
About this project
What does Modmenu (NeoForge & Forge) add?
NOTES BEFORE İNSTALLİNG!
This Mod Belongs To TerraformsMC This İs An Port made from AizOf_Developer İncluding MIT License Visit Original Mod Here! https://modrinth.com/mod/modmenu And Our Team Currently Working In This Mod Non-Stop This Mod Requires Debugging,Porting And Other Things So We Are Giving An 5 Months or 3 Months For An Version Or Loader. So Newer Loaders And Versions Might Be Late Our Next Step is Neoforge & Forge 1.21.1 If There Any Visual Problems Or not Exact Matches Note From here This Is Causing From Forge UI System We Worked Hard To Fix It But Forge's UI System Is Not Compatible So we Couldnt Add Textures And Other Visual Things But Mod's Main Framework (function) stays same as fabric Wish You A Good Game ^-^
- Credits: All credit for the base code and original concept goes to TerraformersMC and the respective contributors.
About Mod Menu
Mod Menu adds a dedicated screen for viewing a comprehensive list of all your installed mods. It provides a clean layout and integrates directly into the game's main menu and pause screen.
Core Features
- Advanced Mod List: View all your active mods in a searchable and sortable list format.
- Configuration Integration: Easily access and edit config screens for supported mods with a single click.
- Library Filtering: Automatically separates and filters out library mods from regular game mods to keep your list clean.
- Detailed Info Panel: Clicking a mod displays its logo, version, author, description, and direct links to its website, source code, or issue tracker.
- Mod Badges: Client-side mods, API mods, and libraries are marked with distinct badges for quick recognition.
Project description from CurseForge.
Pick your setup
Modmenu (NeoForge & Forge) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Modmenu (NeoForge & Forge) versions and loaders
modmenu-1.0.0-1.20.1.jar (forge)
modmenu-1.0.0-1.20.1.jar
31 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.