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Protected Structures project artwork

CurseForge · Minecraft mod

Protected Structures

Structure Protection guards the exact blocks vanilla and modded structures generate — not their bounding box, not lookalike player builds — so villages, temples, strongholds, and other generated structures stay intact without walling off natural terrain.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Protected Structures release should I use?

Updated 14 days ago
Latest stable file structure-protection-1.0.0+26.3.jar
Game version 26.3
Loader Fabric

Protected Structures structure-protection-1.0.0+26.3.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Protected Structures required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Protected Structures structure-protection-1.0.0+26.3.jar need?

structure-protection-1.0.0+26.3.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Protected Structures without breaking your instance.

Built for Protected Structures structure-protection-1.0.0+26.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use structure-protection-1.0.0+26.3.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside structure-protection-1.0.0+26.3.jar. It opens that exact file at the source.

About this project

What does Protected Structures add?

Structure Protection is a Fabric mod for Minecraft that stops players from breaking, exploding, or transforming blocks that were actually placed during structure generation — nothing more, nothing less. It works on both client and server: install it on a dedicated server to protect the world for everyone, or in singleplayer for the same protection locally. The optional Mod Menu screen adds a client-side configuration UI, but isn't required to use the mod.

Instead of protecting a structure's whole bounding box (which would also lock up caves, terrain, and anything built nearby), Structure Protection tags each individual block placed by StructureStart.placeInChunk with the ID of the structure that generated it. A player-placed block sitting right next to a Bastion looks the same but isn't protected — only the Bastion's own blackstone is.

  • Configurable per structure — protect everything by default, or pick specific structures (vanilla, datapack, or modded) via commands or an in-game Mod Menu screen with collapsible Overworld/Nether/End/Modded groups.
  • Covers the real threats — blocked player mining, explosion damage, piston/sticky-block movement, and tool-based block transformations (axe stripping, hoe tilling, etc.), while leaving normal interactions (chests, doors, furnaces, redstone) untouched.
  • No scanning, no lag — protection state is stored as compact per-chunk bitmaps and checked with a direct lookup; there's no tick handler or world scanner.
  • Admin bypass — operators (or the singleplayer world owner) can toggle a personal bypass to edit protected structures when needed.

Structures generated before installing this mod can't be retroactively identified at the block level.

Known Issues:
Villagers cannot pick the crops in villages when they are protected.

Project description from CurseForge.

Pick your setup

Protected Structures by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Protected Structures versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.