CurseForge · Minecraft mod
Fused Critical
Unifies crit chance and crit damage attributes from many mods into one tiered critical-hit system for Forge 1.20.1.
Quick answer
Which Fused Critical release should I use?
Fused Critical fusedcritical-1.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Fused Critical required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Fused Critical fusedcritical-1.0.0.jar need?
fusedcritical-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Fused Critical without breaking your instance.
Built for Fused Critical fusedcritical-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use fusedcritical-1.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside fusedcritical-1.0.0.jar. It opens that exact file at the source.
About this project
What does Fused Critical add?
Fused Critical
A unified critical-hit system for Minecraft Forge 1.20.1. It gathers critical chance and critical damage attributes from many different mods into a single, consistent system, so every piece of gear behaves the same way.
What it does
- Unifies critical attributes. Critical chance (Crit Rate / Crit Power / Luck Hit) and critical damage (Crit DMG / Crit Power / Luck Hit Amplifier) from supported mods are collected and merged onto two unified attributes:
fusedcritical:crit_chance(Crit Chance)fusedcritical:crit_damage(Crit Damage)
- Tiered crits (Warframe-style). Each hit rolls a critical tier:
tier = floor(crit_chance)- The fractional part is a chance to bump up one extra tier.
- Damage multiplier =
1 + tier × (crit_damage − 1). - So higher crit chance can produce multi-tier (yellow/red) critical hits.
- Custom damage numbers. This mod displays its own floating damage numbers on hit, colored by critical tier:
- White = normal, Orange = tier 1, Red = tier 2 and above.
- Entity suppression list. By default, this mod does not send its own damage numbers for DuMmmMmmy's target dummy (
dummmmmmy:target_dummy), because the dummy renders its own numbers. You can add or remove entities in the config.
Supported mod attributes (defaults)
Critical chance is zeroed and migrated from (when present): attributeslib:crit_chance, confluence:crit_chance, l2damagetracker:crit_rate, myosotis:cri_chance, reshapes:critical_chance, flame_chase_artifacts:luck_hit_chance.
Critical damage is zeroed and migrated from (when present): attributeslib:crit_damage, l2damagetracker:crit_damage, cataclysm:additional_critical_damage, myosotis:cri_damage, reshapes:critical_damage, flame_chase_artifacts:luck_hit_amplifier.
All of these are configurable, including blacklists and the destination attributes.
Configuration
Edit config/fusedcritical-common.toml:
normalizeRateId/normalizeDamageId— where crit modifiers are migrated (default:fusedcritical:crit_chance/fusedcritical:crit_damage).zeroRateIds/zeroDamageIds— which source attributes are zeroed.blacklistRateIds/blacklistDamageIds— exclude any attribute from the zero set.damageNumberHiddenEntityIds— entities that don't receive this mod's damage numbers (default:dummmmmmy:target_dummy).
Requirements
- Minecraft 1.20.1
- Forge 47+
- Java 17
Dependencies
- Curios (optional) — improves attribute handling on Curios slots when installed.
- DuMmmMmmy (optional) — its target dummy is excluded from this mod's damage numbers by default.
License
All Rights Reserved.
Project description from CurseForge.
Pick your setup
Fused Critical by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fused Critical versions and loaders
fusedcritical-1.0.0.jar
2 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.