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CurseForge · Minecraft mod

TaCZ Performance & Polish

A performance and visual polish addon for TaCZ that reduces unnecessary rendering and particle load without changing gun balance or ballistics.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which TaCZ Performance & Polish release should I use?

Updated today
Latest stable file TaCZ-Performance-Polish-1.20.1-2.5.0.jar
Game version 1.20.1
Loader Forge

TaCZ Performance & Polish TaCZ-Performance-Polish-1.20.1-2.5.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is TaCZ Performance & Polish required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does TaCZ Performance & Polish TaCZ-Performance-Polish-1.20.1-2.5.0.jar need?

TaCZ-Performance-Polish-1.20.1-2.5.0.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup.

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add TaCZ Performance & Polish without breaking your instance.

Built for TaCZ Performance & Polish TaCZ-Performance-Polish-1.20.1-2.5.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use TaCZ-Performance-Polish-1.20.1-2.5.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside TaCZ-Performance-Polish-1.20.1-2.5.0.jar. It opens that exact file at the source.

About this project

What does TaCZ Performance & Polish add?

TaCZ Performance & Polish

Make TaCZ firefights smoother.

TaCZ Performance & Polish is a performance, visual polish, and quality-of-life addon for Timeless and Classics Zero on Forge 1.20.1.

It is built for players running large gun packs, lots of mobs, shaders, and heavy TaCZ addon stacks where automatic fire and large firefights can generate a huge amount of secondary visual work.

The goal is simple:

More gunfight. Less hitching.

TaCZ Performance & Polish reduces unnecessary shell, tracer, particle, bullet-hole, muzzle-flash, projectile-rendering, and HUD workload while allowing visual quality to scale back up when performance is healthy.

It complements TaCZ rather than replacing its weapon content.


v2.5 — Firefight Optimization

v2.5 is now live.

This release expands the original 2.0 performance foundation into a much more adaptive firefight optimization system.

Adaptive Firefight Performance

Performance & Polish can react to active TaCZ combat instead of waiting for framerate to collapse.

v2.5 includes:

  • Firefight-aware effect budgeting

  • Fire-rate-aware optimization for automatic weapons

  • RPM-based decorative effect scaling

  • FPS/load-based adaptive effect quality

  • Hysteresis to prevent rapid quality oscillation

  • Per-shot muzzle-flash budgeting

  • Automatic reduction of secondary visual work during sustained fire

  • Full-quality effects when sufficient performance headroom is available

High-RPM weapons can automatically receive more aggressive cosmetic optimization without changing their weapon stats.


Shell Casing Optimization

Shell casings now use smarter distance and lifetime management.

Features include:

  • Adaptive shell limits

  • Age-based shell rendering LOD

  • Distance-aware shell cleanup

  • Firefight-aware shell budgeting

  • Reduced shell workload during sustained automatic fire

The system focuses on reducing unnecessary decorative entities while keeping nearby gunfire visually responsive.


Bullet-Hole Management

Large firefights can create hundreds of impact decals very quickly.

v2.5 adds:

  • Configurable bullet-hole budgets

  • Near / mid / far lifetime tiers

  • Distance-aware lifetime scaling

  • Per-weapon lifetime scaling

  • Impact cleanup controls

  • Reduced distant decal workload

Nearby impacts can remain visible longer while distant or excessive impacts are cleaned up more aggressively.


Adaptive Tracers

Tracer quality now scales with combat conditions.

Features include:

  • Distance-aware tracer quality

  • Adaptive tracer rendering

  • Per-weapon tracer scaling

  • Firefight-aware tracer budgets

  • Reduced distant tracer workload

  • Performance-responsive quality changes

This keeps nearby gunfire readable without rendering every secondary effect at maximum quality during massive firefights.


Particle & Muzzle-Flash Optimization

v2.5 expands TaCZ-specific particle management with:

  • Adaptive particle quality

  • Performance-aware particle throttling

  • Underwater bullet-particle reduction

  • Muzzle-flash budgeting

  • Automatic-fire effect scaling

  • Global effect budgets

Gameplay-critical hit and damage processing is not dropped by these cosmetic budgets.


Performance Presets

v2.5 adds configurable effect-quality profiles:

  • AUTO — dynamically adjusts effects based on performance and combat load

  • PERFORMANCE — prioritizes maximum firefight performance

  • BALANCED — a middle ground between visuals and performance

  • QUALITY — preserves more effects while retaining safety limits

Individual systems can still be tuned beyond the global preset.


Per-Weapon Optimization

Different guns create very different workloads.

v2.5 adds weapon-aware tuning including:

  • Per-weapon effect multipliers

  • RPM-based weapon tiers

  • Tracer scaling

  • Shell scaling

  • Bullet rendering scaling

  • Bullet-hole lifetime scaling

  • Muzzle-flash scaling

A slow precision rifle no longer needs to be treated the same way as a high-RPM LMG or SMG.


ADS, FOV & Camera Polish

v2.5 also expands visual gunplay tuning with:

  • Improved ADS/FOV response profiles

  • Configurable transition behavior

  • Optional recoil-camera smoothing

  • Additional visual transition controls

Camera recoil smoothing is optional and disabled by default.

These features affect visual presentation rather than rewriting TaCZ weapon recoil values.


In-Game Configuration

v2.5 adds a full Forge Mods-menu configuration screen.

You can tune major Performance & Polish systems without manually editing configuration files.

This includes effect budgets, quality profiles, shell behavior, tracers, bullet holes, visual smoothing, debug tools, and other performance options.


Performance Debug HUD

For testing large modpacks and heavy TaCZ setups, v2.5 includes an optional live performance/debug overlay showing information such as:

  • Active effect counts

  • Current effect budgets

  • Suppressed effect counters

  • Firefight state

  • Performance pressure

  • Compatibility status

This is especially useful for tuning high-RPM weapons and large automatic-fire battles.


Renderer Compatibility

Performance & Polish is designed to coexist with common performance and rendering mods including:

  • Embeddium

  • Oculus

  • Accelerated Rendering

Compatibility is intentionally non-invasive.

Performance & Polish does not replace their renderer internals and leaves their own TaCZ integrations authoritative wherever possible.


What v2.5 Does NOT Intentionally Change

The core performance systems do not intentionally change:

  • Weapon damage

  • Accuracy

  • Penetration

  • Ammo consumption

  • Server-side bullet collision

  • Projectile trajectory

  • Ballistics

  • Hit registration

  • Weapon recoil values

Distant projectile optimization affects client rendering, not whether the projectile continues to simulate normally.

Performance & Polish is designed to optimize the presentation and workload surrounding TaCZ gunfights without becoming a replacement weapon system.


Roadmap

v2.0 — Performance Foundation:

The original optimization foundation:

  • Shell management

  • Tracer optimization

  • Bullet-hole management

  • Particle controls

  • Muzzle-flash protection

  • Projectile rendering controls

  • Dynamic visual scaling

v2.5 — Firefight Optimization: LIVE

The current release expands performance management for sustained automatic fire and dense combat:

  • Firefight detection

  • RPM-aware optimization

  • Advanced shell LOD

  • Bullet-hole lifetime tiers

  • Adaptive effect quality

  • Performance presets

  • Per-weapon optimization

  • In-game configuration

  • Expanded debug telemetry

v3.0 — Gunplay & Combat Pipeline

Planned focus:

  • Dynamic crosshair system

  • Improved hit / headshot / kill feedback

  • Recoil and handling polish

  • ADS sensitivity and transition improvements

  • Smarter reload feedback

  • Attachment comparison improvements

  • Expanded HUD polish

  • Additional combat-pipeline performance work

v3.5 — Combat Intelligence & Compatibility

Planned as the final major feature-focused stage before maintenance releases.

Focus areas include:

  • Advanced combat performance diagnostics

  • Smarter automatic weapon profiling

  • Heavy TaCZ-addon-stack compatibility

  • Improved gun-pack diagnostics

  • Adaptive combat systems

  • Further profiling-driven optimization

After 3.5, development is expected to focus primarily on compatibility, regression fixes, performance improvements, and maintenance rather than continuously expanding the scope of the mod.


Built for Heavy TaCZ Setups

Performance & Polish is especially aimed at players using:

  • Large TaCZ gun packs

  • High-RPM weapons

  • Large mob battles

  • Shaders

  • Multiple TaCZ addons

  • Performance-heavy modpacks

If TaCZ works fine until thirty mobs show up and the machine gun comes out, this is the kind of workload Performance & Polish is being built around.

More gunfight. Less hitching.

Project description from CurseForge.

Pick your setup

TaCZ Performance & Polish by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

TaCZ Performance & Polish versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.