Back to mods
PlayerBlockState project artwork

CurseForge · Minecraft mod

PlayerBlockState

Record chunk scores based on player actions to define player territory.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which PlayerBlockState release should I use?

Updated last month
beta file player-block-status-0.3.0-beta.jar
Game version 1.21.5
Loader Fabric

PlayerBlockState player-block-status-0.3.0-beta.jar targets 1.21.5 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is PlayerBlockState required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does PlayerBlockState player-block-status-0.3.0-beta.jar need?

player-block-status-0.3.0-beta.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add PlayerBlockState without breaking your instance.

Built for PlayerBlockState player-block-status-0.3.0-beta.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use player-block-status-0.3.0-beta.jar. It targets 1.21.5 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside player-block-status-0.3.0-beta.jar. It opens that exact file at the source.

About this project

What does PlayerBlockState add?

GitHub Repository Homepage

Query for regions based on chunk statusQuery for players' occupied territoriesThe result of the surrounding chunks of the player's chunk after four complete infection actions under the infected state

Overview


Scores are recorded per chunk from what players actually do: placing and breaking blocks, time spent in a chunk, and deaths. Those scores decide occupation, so territory grows from activity instead of from a drawn claim. Buildings are no longer just spectacles — they become things that change the world.

Chunk types


Natural: Nobody has reached the occupation threshold. Unowned. The starting state of every chunk.

Occupied: Someone (or an organization) has exceeded the occupation threshold, and every cardinal neighbor is still that owner's occupied or border land. This is the interior of a territory.

Border: The ring around occupied land that touches a chunk that is not the owner's. The land still belongs to the occupier, but it is easier to take than the interior.

Hostile border: Natural land immediately adjacent to a border. It belongs to nobody. In infection mode it is written by sampling; in spread mode it extends outward from the border (width is configurable).

Hostile occupied: Infection can rewrite natural / hostile-border chunks into hostile occupied chunks (HOSTILE). These are not hostile borders, and they do not belong to any player.

Safe: Special chunks that have been marked as such.

Death: Someone's score has fallen below the death threshold. Each later settlement restores part of the death penalty.

Demon: When a Nether or End portal is opened or activated, the chunk that contains the portal block becomes a demon chunk. Each settlement, every demon chunk has a 1% chance to spread to a random cardinal neighbor. Demon chunks overwrite any other type, and cannot themselves be overwritten by occupied, border, or similar states.

Multiplayer


Organizations follow the same scoring rules. Joining or leaving an organization also merges the player's claimed chunks into (or leaves them with) the organization, so groups can share territory without a separate claiming system.

Note


This mod is largely AI-written and is still in early testing. It has passed small-scale in-game tests and AI-written unit tests.

Project description from CurseForge.

Pick your setup

PlayerBlockState by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

PlayerBlockState versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.