CurseForge · Minecraft mod
CIT Resewn: Continued
Unofficial continuation of CIT Resewn — OptiFine/MCPatcher Custom Item Textures (CIT) support for Fabric.
Quick answer
Which CIT Resewn: Continued release should I use?
CIT Resewn: Continued v0.1.1+26.2 targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is CIT Resewn: Continued required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CIT Resewn: Continued v0.1.1+26.2 need?
v0.1.1+26.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add CIT Resewn: Continued without breaking your instance.
Built for CIT Resewn: Continued v0.1.1+26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v0.1.1+26.2. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside v0.1.1+26.2. It opens that exact file at the source.
About this project
What does CIT Resewn: Continued add?
CIT Resewn: Continued is an unofficial continuation of SHsuperCM's CIT Resewn (archived), re-implementing MCPatcher/OptiFine's Custom Item Textures (CIT) resourcepack format for Minecraft 26.2 on Fabric.
If you've ever used a resourcepack with custom item textures via optifine/cit/ .properties files, this mod is what makes those keep working.
Features
texture=/tile=CIT rules — the vast majority of real-world CIT packs, including ones with no separate base texture for the target item.model=CIT rules — a full custom 3D model replacing the item entirely (e.g. commemorative "doll"-style collectibles), with correct shading and its own display transforms.- Keyed
texture.<key>=overrides for bow/crossbow draw stages and a broken elytra. - Armor and elytra texture CITs.
- OptiFine's implicit "same file name as the
.properties" asset convention. - Animated CIT spritesheets (the OptiFine
frametimeconvention). - Legacy
nbt.display.Name/nbt.display.Lore.N/nbt.SkullOwner.Nameconditions from pre-1.21 packs, translated automatically.
Requirements
- Minecraft 26.2, Fabric Loader, Fabric API.
- Optional: ModMenu + Cloth Config for an in-game config screen.
Known limitations
- Keyed texture overrides only resolve for bow/crossbow and elytra (not a fully generic dispatch system).
- Conditional/keyed sub-item model overrides (e.g. a bow's
model.pulling_0=) are not supported. - No dedicated
enchantment=CIT type (custom glint texture override) — normal enchant glint visibility works fine on every CIT-reskinned item. - A custom
model=with its own real 3D geometry doesn't support CIT spritesheet animation (flatmodel=icons do).
Source & Issues
Source code, full changelog, and issue tracker: GitHub
Credits
Original mod and CIT format re-implementation by SHsuperCM. Licensed under MIT.
Project description from CurseForge.
Pick your setup
CIT Resewn: Continued by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CIT Resewn: Continued versions and loaders
v0.1.1+26.2
citresewn-continued-0.1.1-fabric-26.2.jar
13 Sept 2026
v0.1+26.2
citresewn-continued-0.1-fabric-26.2.jar
5 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.