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AE2 Tag Preferences project artwork

CurseForge · Minecraft mod

AE2 Tag Preferences

Choose preferred items for tagged ingredients when transferring AE2 processing recipes.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which AE2 Tag Preferences release should I use?

Updated last month
Latest stable file AE2 Tag Preferences 1.4.2 - Forge 1.20.1
Game version 1.20.1
Loader Forge

AE2 Tag Preferences 1.4.2 - Forge 1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is AE2 Tag Preferences required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does AE2 Tag Preferences 1.4.2 - Forge 1.20.1 need?

AE2 Tag Preferences 1.4.2 - Forge 1.20.1. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 17 come through another mod in the chain.

2 listed on this file 17 pulled in by those mods
Applied Energistics 2 Needed by AE2 Tag Preferences 1.4.2 - Forge 1.20.1
required
Matching file found Matched file: AE2 15.4.11 [FORGE]
ExtendedAE Optional for AE2 Tag Preferences 1.4.2 - Forge 1.20.1
optional
Matching file found Matched file: ExtendedAE-1.20-1.4.21-forge.jar
Just Enough Items (JEI) Needed by Applied Energistics 2
pulled in
Matching file found Matched file: 15.71.0.224 for Forge 1.20.1
The One Probe Needed by Applied Energistics 2
pulled in
Matching file found Matched file: TheOneProbe - 1.20.1-10.0.4
WTHIT Needed by Applied Energistics 2
pulled in
No matching file
GuideME Needed by Applied Energistics 2
pulled in
Matching file found Matched file: GuideME 20.1.15
Jade 🔍 Needed by Applied Energistics 2
pulled in
Matching file found Matched file: [Forge 1.20.1] 11.13.3
Glodium Needed by ExtendedAE
pulled in
Matching file found Matched file: Glodium-1.20-1.5-forge.jar
Architectury API Needed by Roughly Enough Items Fabric/Forge/NeoForge (REI)
pulled in
Matching file found Matched file: [Forge 1.20(.1)] v9.2.14
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.6.8 for Forge 1.20.1
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.20.1-0.5.11 for Forge
Redstone Flux Needed by The One Probe
pulled in
No matching file
Baubles Needed by The One Probe
pulled in
No matching file
TESLA Needed by The One Probe
pulled in
No matching file
Curios API Needed by Applied Energistics 2 Wireless Terminals
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar

17 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add AE2 Tag Preferences without breaking your instance.

Built for AE2 Tag Preferences 1.4.2 - Forge 1.20.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use AE2 Tag Preferences 1.4.2 - Forge 1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 17 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside AE2 Tag Preferences 1.4.2 - Forge 1.20.1. It opens that exact file at the source.

About this project

What does AE2 Tag Preferences add?

AE2 Tag Preferences

Your preferred ingredients. More consistent processing patterns.

AE2 Tag Preferences lets you choose which items AE2 selects when transferring processing recipes into the Pattern Encoding Terminal. Prefer one mod’s copper ingots or a particular circuit? Add a tag-to-item preference to your config.

Features

  • Simple configuration: choose preferred items for ingredient tags in your pack.
  • Ordered preferences: the first valid preference available for the recipe slot wins.
  • Recipe-aware selection: an item must exist, belong to the configured tag, and be an accepted recipe candidate. Otherwise, AE2 chooses normally.
  • Optional pattern audit: review existing processing patterns for ingredients that differ from your preferences.
  • Client-side: use your own preferences or distribute a config with your modpack.

Getting Started

Place the mod JAR in your Minecraft client’s mods folder, then launch Minecraft once to generate:

config/ae2-tag-preferences-client.toml

Close Minecraft, add your preferences, and restart:

presets = [
    "forge:ingots/copper=minecraft:copper_ingot",
    "forge:ingots/iron=minecraft:iron_ingot"
]

enableAudit = true

Each entry is "namespace:tag=namespace:preferred_item". Use tags and items available in your pack, without a leading #. Entries are checked from top to bottom.

The generated config starts with an empty preference list and auditing disabled. Modpack authors can ship this file in their client pack’s config folder.

Pattern Audit

Set enableAudit = true to check encoded processing patterns against your configured preferences.

  • Pattern tooltips show differing ingredients as actual item → preferred item, with the matching tag.
  • Terminal audit: open a Pattern Access Terminal, set the provider filter to Show All, and press Ctrl+Shift+A. Results identify pattern outputs, provider groups, and ingredient differences.
  • ExtendedAE support: its Extended Pattern Access Terminal can also supply provider coordinates and dimensions.

The audit uses the first valid configured tag matching each stored ingredient. A matching rule is skipped when the pattern’s primary output belongs to that same tag, helping avoid warnings on production chains. Other ingredients can still be checked.

Audit warnings are suggestions to review. Encoded processing patterns do not retain the original recipe’s ingredient alternatives, so check the recipe before replacing an ingredient. The audit never changes your patterns.

Requirements and Compatibility

  • Minecraft 1.20.1 · Forge · Java 17 or later
  • Applied Energistics 2 15.4.10 or a compatible later 15.x version
  • A recipe viewer with AE2 processing-pattern transfer support

Install on the client; the server does not need this mod. ExtendedAE is optional. No GTCEu, KubeJS, or Star Technology dependency is required.

Preferences apply to items when transferring processing recipes. Existing patterns are not automatically rewritten, and recipes, tags, and autocrafting execution remain unchanged. Fluid preferences are not supported. Only processing patterns are audited.

Beta: built against Forge 47.4.20 and AE2 15.4.10. Bugs may be present and any feedback is greatly appreciated.

Source code and configuration examples

Project description from CurseForge.

Pick your setup

AE2 Tag Preferences by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

AE2 Tag Preferences versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.