Back to mods
Universal Talent Editor project artwork

CurseForge · Minecraft mod

Universal Talent Editor

A visual in-game GUI for building and managing data-driven RPG talent systems.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Universal Talent Editor release should I use?

Updated 2 days ago
Latest stable file Universal Talent Editor 1.2.0.jar
Game version 1.20.1
Loader Forge

Universal Talent Editor 1.2.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Universal Talent Editor required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Universal Talent Editor 1.2.0.jar need?

Universal Talent Editor 1.2.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Universal Talent Editor without breaking your instance.

Built for Universal Talent Editor 1.2.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Universal Talent Editor 1.2.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Universal Talent Editor 1.2.0.jar. It opens that exact file at the source.

About this project

What does Universal Talent Editor add?

Universal Talent Editor — Visual In-Game Talent Editor

Universal Talent Editor is a standalone, server-authoritative, and data-driven visual talent system editor for Minecraft 1.20.1 Forge.

It provides an in-game GUI that allows modpack creators and server administrators to visually create, configure, validate, and manage RPG-style talent systems. Most supported definitions and effects can be configured without manually editing JSON or writing scripts.

Features

  • Visual in-game editors for talents, rarities, draw pools, counters, talent-book layouts, and configured items.
  • Searchable GUI selectors for registered attributes and other configurable resources.
  • Static and dynamic attribute modifiers, maintained status effects, effect immunities, and event-driven effects.
  • Visual configuration of trigger conditions, chance, cooldowns, activation limits, damage, healing, retaliation, status effects, messages, sounds, and targeted draw searches.
  • Configurable 1–5 choice draws, refresh counts, talent limits, and luck weighting.
  • Automatic or manual talent synthesis.
  • Customizable talent-book pages, slots, backgrounds, icons, sounds, and acquisition presentation.
  • In-game validation and previews before definitions are saved and enabled.
  • Persistent player talents, draw tokens, counters and trigger state.
  • Server-side validation, revision conflict protection, transaction history, backups, undo, and rollback on failure.
  • Safe import and export of definitions and managed resource packs.

Requirements

  • Minecraft 1.20.1
  • Forge 47.3.22 or later in the Forge 47.x series
  • Java 17
  • The same mod version must be installed on both the client and server

No additional mod dependencies are required.

Getting Started

Administrators can press F8 or run:

/talent_editor open

Players can press J, use the Talent Book item, or run:

/talent_editor book

Editing functions and modifying commands require permission level 2. Key bindings can be changed in Minecraft's Controls menu.

Resource Note

Locally imported textures and sounds are not automatically sent to remote clients. Every client must install or import the same resource files. Audio imports must use valid OGG files.

License

Universal Talent Editor is released under the MIT License.

Project description from CurseForge.

Pick your setup

Universal Talent Editor by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Universal Talent Editor versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.