Back to mods
Morern PowerGrided project artwork

CurseForge · Minecraft mod

Morern PowerGrided

An add-on for Modern Industrialization that integrates it with Create Powergrid.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Morern PowerGrided release should I use?

Updated today
beta file mir-1.4.jar
Game version 1.21.1
Loader NeoForge

Morern PowerGrided mir-1.4.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.

Where it goes

Is Morern PowerGrided required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Morern PowerGrided mir-1.4.jar need?

mir-1.4.jar. Change the file and its required mods may change too.

All 5 required mods have matching files

Install Create: Power Grid, Modern Industrialization, Architectury API, Create and 1 more first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.

3 listed on this file 13 pulled in by those mods
Create: Power Grid Needed by Morern PowerGrided mir-1.4.jar
required
Matching file found Matched file: Power Grid - 0.6.2 - NeoForge
Modern Industrialization Needed by Morern PowerGrided mir-1.4.jar
required
Matching file found Matched file: Modern Industrialization v2.5.8
Applied Energistics 2 Optional for Morern PowerGrided mir-1.4.jar
optional
Matching file found Matched file: AE2 19.2.17 [NEOFORGE]
Architectury API Needed by Create: Power Grid
pulled in
Matching file found Matched file: [NeoForge 1.21] v13.0.11
Create Needed by Create: Power Grid
pulled in
Matching file found Matched file: Create 6.0.10 for mc1.21.1
EMI Needed by Modern Industrialization
pulled in
Matching file found Matched file: emi-1.1.24+1.21.1+neoforge
Just Enough Items (JEI) Needed by Modern Industrialization
pulled in
Matching file found Matched file: 19.57.0.447 for NeoForge 1.21.1
Jade 🔍 Needed by Modern Industrialization
pulled in
Matching file found Matched file: [NeoForge 1.21.1] 15.10.6
GuideME Needed by Modern Industrialization
pulled in
Matching file found Matched file: GuideME 21.1.19
The One Probe Needed by Applied Energistics 2
pulled in
Matching file found Matched file: TheOneProbe - 1.21_neo-12.0.8
WTHIT Needed by Applied Energistics 2
pulled in
No matching file
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.6.3 for NeoForge 1.21.1
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.21.1-0.5.3 for NeoForge

13 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Morern PowerGrided without breaking your instance.

Built for Morern PowerGrided mir-1.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mir-1.4.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create: Power Grid, Modern Industrialization, Architectury API, Create and 1 more first. We found matching files for this game-version and loader setup. 13 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mir-1.4.jar. It opens that exact file at the source.

About this project

What does Morern PowerGrided add?

Morern PowerGrided

Modern Industrialization runs on its own abstract EU/cable network. Power Grid simulates real electricity — volts, amps, joules, Ohm's Law, the whole thing. Morern PowerGrided removes the wall between them: every MI machine that produces or consumes EU now plugs directly into a Power Grid circuit, through a real connector, over real wires, obeying real physics.

wire overheat

No more separate power grids. MI's own cables and wires are stripped out of the world on load — no orphaned dead network, no leftover clutter in your creative tab. Wherever a recipe used to call for a bare MI wire, it now calls for the matching Power Grid one instead. Your factory has exactly one power network from now on, and it's the real one.

Battery Voltage


Three ways to plug in

Every machine picks its mode automatically:

  • Storage units become real batteries — a bidirectional connector that charges from the grid and discharges back into it, same as a Power Grid accumulator.
  • Generators (diesel generators, steam turbines) feed straight into the grid as a power source — no more routing EU through cable, just raw output.
  • Every other EU machine — furnaces, macerators, assemblers, all of it — draws grid power directly into its own recipe energy.

Nine new wires

One material, one job. Copper, gold and iron already existed in Power Grid; Morern PowerGrided adds the other nine MI cable materials — Tin, Silver, Cupronickel, Electrum, Aluminum, Kanthal, Annealed Copper, Platinum, Superconductor — as proper Power Grid wire types, each with its own current rating on a smooth progression.

Pick the cheap wire and it'll do the job on a light network; overload it on a heavy one and it burns — no artificial tier-lock, just real current limits doing what they'd do in a real circuit.

Wires type

Wrench it wherever you like

The connector isn't stuck on one face — click the edge of the block with a wrench and it mounts flush on any of the twelve physical edges, so it never fights with your cable runs or your build.

wrench placement


FAQ

Do I need to change my recipes or rebuild my factory? No — MI's own recipes, tiers, and machine behavior are untouched. Only how power gets to the machine changes.

Do I still need MI cables? No, and you can't place new ones — they're gone from the creative menu and any placed in the world get cleared out automatically. Everything routes through the connector and Power Grid wires now.

Does this replace Power Grid's own machines? No — it's a bridge, not a replacement. Keep using Power Grid's own generators, batteries, and devices exactly as before; MI's machines just now speak the same electrical language.


Requires both Modern Industrialization and Create: Power Grid — this is a bridge mod, it does nothing on its own without either.

Project description from CurseForge.

Pick your setup

Morern PowerGrided by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Morern PowerGrided versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.