CurseForge · Minecraft mod
Big Nose Animals
Photorealistic big-nose animals replace the visuals of peaceful and neutral vanilla mobs.
Quick answer
Which Big Nose Animals release should I use?
Big Nose Animals big-nose-wolf-fabric-1.21.4-2.0.1.jar targets 1.21.4 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Big Nose Animals required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Big Nose Animals big-nose-wolf-fabric-1.21.4-2.0.1.jar need?
big-nose-wolf-fabric-1.21.4-2.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Big Nose Animals without breaking your instance.
Built for Big Nose Animals big-nose-wolf-fabric-1.21.4-2.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use big-nose-wolf-fabric-1.21.4-2.0.1.jar. It targets 1.21.4 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside big-nose-wolf-fabric-1.21.4-2.0.1.jar. It opens that exact file at the source.
About this project
What does Big Nose Animals add?
Big Nose Animals
Give Minecraft's familiar animals a wonderfully ridiculous makeover. Big Nose Animals replaces the visuals of peaceful and neutral vanilla mobs with photorealistic animals sporting absurdly oversized noses.
The mod is visual-first: replaced vanilla animals keep their original behavior, AI, taming, breeding, variants, drops, and spawning rules. Your worlds continue to play like Minecraft—only the wildlife looks much funnier.
Features
- Photorealistic big-nose visuals for 35+ vanilla animals
- Dedicated Big Nose Wolf and Big Nose Sheep entities with spawn eggs
- Rare natural Big Nose Wolf groups in forest biomes
- Natural Big Nose Sheep groups across Overworld biomes
- No changes to vanilla mob mechanics or progression
Replaced animals
Armadillo, axolotl, bat, bee, camel, cat, chicken, cod, cow, dolphin, donkey, fox, frog, goat, horse, llama, mooshroom, mule, ocelot, panda, parrot, pig, polar bear, pufferfish, rabbit, salmon, sheep, sniffer, squid, glow squid, strider, tadpole, tropical fish, turtle, and wolf. Trader llamas, skeleton horses, and zombie horses use their matching Big Nose visuals as well.
Project description from CurseForge.
Pick your setup
Big Nose Animals by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.21
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Big Nose Animals versions and loaders
big-nose-wolf-fabric-1.21.4-2.0.1.jar
17 Sept 2026
big-nose-wolf-neoforge-1.21.1-2.0.1.jar
17 Sept 2026
big-nose-wolf-2.0.1-fabric-1.21-1.21.1.jar
15 Sept 2026
Big Nose Animals 2.0.1
big-nose-wolf-2.0.1.jar
14 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.