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CurseForge · Minecraft mod

Server Queue

Adds a FIFO overflow queue for full Forge servers without requiring players to install a client mod.

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Quick answer

Which Server Queue release matches 1.20.1 Forge?

Updated today
Best match for your filters Server Queue 1.0.1 - 1.20.1
Game version 1.20.1
Loader Forge

Server Queue 1.0.1 - 1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Server Queue required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Server Queue 1.0.1 - 1.20.1 need?

Server Queue 1.0.1 - 1.20.1 on 1.20.1 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Server Queue without breaking your instance.

Built for Server Queue 1.0.1 - 1.20.1 on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Server Queue 1.0.1 - 1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Server Queue 1.0.1 - 1.20.1. It opens that exact file at the source.

About this project

What does Server Queue add?

Server Queue

Stop turning a full server into an instant rejection.

Server Queue is a lightweight server-side Forge mod that lets a bounded number of extra connections wait in a first-in-first-out queue while the normal server player limit remains unchanged.

When max-players is full, eligible overflow players are admitted into a temporary spectator holding state instead of being kicked with Minecraft's normal server-full message. When a real slot opens, the first waiting player is automatically restored and promoted into active play.

Features

  • FIFO waiting queue — first player waiting is the first promoted when capacity opens.
  • Vanilla player limit preserved — server.properties max-players remains the active-player cap.
  • Configurable overflow capacity — choose how many connected waiters are allowed beyond the active limit.
  • Safe holding state — queued players are held as frozen spectators above overworld spawn.
  • Durable recovery — original dimension, position, rotation, and game mode are saved before queueing.
  • Reconnect recovery — recovery data remains available if a queued player disconnects before promotion.
  • Player status command — /queue reports queue position or active status.
  • Operator diagnostics — /serverqueue status and /serverqueue list show queue state.
  • Narrow login behavior — only Minecraft's exact server_full denial is overridden; unrelated login denials remain vanilla.
  • Server-side only — players do not need Server Queue installed on their clients.
  • No dependencies beyond Forge.

Configuration

Server Queue uses a Forge common config:

  • maxQueuedPlayers=50 — maximum connected waiters beyond max-players.
  • holdingYOffset=64 — vertical offset above overworld shared spawn for the holding point.
  • statusIntervalTicks=20 — action-bar queue-position update interval.

Requirements

  • Minecraft 1.20.1
  • Forge 47.4.10+
  • Java 17

Install the mod on the server. Clients do not need it.

Safe removal

Before removing the mod from an existing world, make sure nobody is currently queued. The recovery data stored by Server Queue is what restores a queued player's original position and game mode.

Tested

Server Queue 1.0.0 passed the final Gradle/reobfuscation build and 4/4 required Forge GameTests. A clean Forge client without Server Queue was also verified joining normally and entering the in-world queue when the active limit was full.


Built by MantiCoreForge.

Project description from CurseForge.

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Looking for an older file? The official CurseForge project page is in Resources.