CurseForge · Minecraft mod
Aeronautics: touchdown
Realistic aviation GPWS, radio altimeter, and takeoff/landing callouts for Create: Aeronautics aircraft. Flight-condition based and dynamically triggered, with altitude and flight-state awareness instead of simple timer-based alerts.
Quick answer
Which Aeronautics: touchdown release should I use?
Aeronautics: touchdown aircraft_warning_system-1.1.5.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Aeronautics: touchdown required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Aeronautics: touchdown aircraft_warning_system-1.1.5.jar need?
aircraft_warning_system-1.1.5.jar. Change the file and its required mods may change too.
Install Create Aeronautics, Create, Sable first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Aeronautics: touchdown without breaking your instance.
Built for Aeronautics: touchdown aircraft_warning_system-1.1.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use aircraft_warning_system-1.1.5.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create Aeronautics, Create, Sable first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside aircraft_warning_system-1.1.5.jar. It opens that exact file at the source.
About this project
What does Aeronautics: touchdown add?
Aeronautics: TouchDown
A mod that adds realistic aviation callouts, weather and a weather radar to Create: Aeronautics aircraft. Radio altimeter, GPWS, takeoff, approach, landing, and stall warnings, all based on how your aircraft is actually flying, not a fixed timer running in the background.
Features
Radio altimeter callouts: 2500, 1000, 500, 400, 300, 200, 100, 50, 40, 30, 20, 10, RETARD
GPWS warnings: SINK RATE, PULL UP, TERRAIN, TOO LOW TERRAIN, TOO LOW GEAR, TOO LOW FLAPS, DON'T SINK, GLIDESLOPE, BANK ANGLE, WINDSHEAR, OVERSPEED, STALL
Takeoff callouts: 80 KNOTS, V1, ROTATE, POSITIVE CLIMB, CLIMB
Weather
Weather now matters in the air. Wind and storms are a coherent field that drifts across the world, so you can see a storm coming and fly around it.
- Conditions: clear, fog, light and heavy rain, snow, strong wind, gale, sandstorm, blizzard, thunderstorm
- Hazards: icing, microburst (storm downdraft, triggers WINDSHEAR), clear-air turbulence, gusts, crosswind on approach
- HUD strip: weather type, wind and gusts in knots, headwind / tailwind / crosswind, visibility, turbulence level and hazard flags
- Banners when conditions get worse (can be turned off)
Weather Radar block
Place it on your aircraft or ship.
- Small radar scope on the HUD while it is on board
- Right-click for the full scope: range 64–1024 blocks, PRECIP / WIND / TURB modes, heading-up or north-up, rotating sweep, range rings, wind arrows
- WEATHER AHEAD / STORM CELL AHEAD alerts with distance and left / right
- Animated screen on the block, wrench-friendly like the Aircraft Sensor
Turbulence and vehicle shake
A gentle camera rumble and FOV wobble in rough air, and the vehicle you ride shakes too. Shake only applies in a vehicle, on a ship deck, or in flight, never while walking around. Strength is adjustable.
Flight phase detection
The mod tracks what phase of flight you're actually in:
GROUND → TAKEOFF → CLIMB → CRUISE → APPROACH → LANDING → TOUCH DOWN
It also monitors stall risk throughout the flight.
Terrain awareness
Height above terrain, altitude, velocity, and climb/sink rate are used to determine when you're actually in danger, so TERRAIN, PULL UP, and SINK RATE trigger based on real flight conditions instead of randomly.
Audio priority
Warnings are prioritized so multiple sounds don't overlap into a mess. Higher-priority warnings such as PULL UP can interrupt lower-priority callouts, while altitude callouts have cooldowns to prevent repeated playback.
Config options
- Master and per-category volume
- Warning thresholds: sink rate, bank angle, overspeed, stall speed, etc.
- Cooldowns between callouts
- Enable/disable individual warnings
- Weather, turbulence, vehicle shake, wind strength and radar settings
- Custom
.oggsound support
Project description from CurseForge.
Pick your setup
Aeronautics: touchdown by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Aeronautics: touchdown versions and loaders
aircraft_warning_system-1.1.5.jar
7 Nov 2026
aircraft_warning_system-1.1.4.1.jar
2 Nov 2026
aircraft_warning_system-1.1.3.jar
31 Oct 2026
aircraft_warning_system-1.1.2.jar
27 Sept 2026
aircraft_warning_system-1.1.1.jar
26 Sept 2026
aircraft_warning_system-1.1.0.jar
24 Sept 2026
aircraft_warning_system-1.0.9.jar
23 Sept 2026
aircraft_warning_system-1.0.8.jar
23 Sept 2026
aircraft_warning_system-1.0.7.jar
21 Sept 2026
aircraft_warning_system-1.0.6.jar
20 Sept 2026
aircraft_warning_system-1.0.5.jar
20 Sept 2026
aircraft_warning_system-1.0.4.jar
18 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.