CurseForge · Minecraft mod
No Spawn Structures
Prevents the spawning of structures in a configurable shape around spawn/the origin.
Quick answer
Which No Spawn Structures release should I use?
No Spawn Structures 1.0.0+1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is No Spawn Structures required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does No Spawn Structures 1.0.0+1.21.1 need?
1.0.0+1.21.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add No Spawn Structures without breaking your instance.
Built for No Spawn Structures 1.0.0+1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0+1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0+1.21.1. It opens that exact file at the source.
About this project
What does No Spawn Structures add?
No Spawn Structures
A small mod to prevent structures from spawning with a configurable "exclusion zone" surrounding the world origin (x0,z0), or what is effectively spawn for most worlds.
Also allows whitelisting some structures so that they can still spawn inside the exclusion zone, or blacklisting structures to prevent them from spawning inside the exclusion zone.
The mod is particularly useful for preventing rare structures from spawning right next to spawn within modpacks.
Modloader Compatibility
This is a 1.21.1 NeoForge mod.
I have zero plans to port to Fabric. If you want a Fabric version, try out 7bbbbbbb's No Structure at Spawn
I might backport/forwardport to other major modpack versions. Keyword might.
Compatibility
As far as I'm aware, there aren't any compatibility problems.
The immediate suspects (C2ME & Moonrise) are both fully compatible (at time of writing.)
Note that I have not tested the C2ME OpenCL Acceleration Module (I use a GCN Generation AMD GPU.) and cannot ensure compatibility.
If you find any incompatibilities please do open an issue. I can't fix what I don't know about.
Configuring
The mod loads its configurations from nospawnstructs.toml in the config directory.
Each config option is documented both in the file and on the GitHub README.
The mod does not have an in-game config screen.
Project description from CurseForge.
Pick your setup
No Spawn Structures by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
No Spawn Structures versions and loaders
1.0.0+1.21.1
nospawnstructs-1.0.0+1.21.1.jar
18 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.