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Iron's Spells: Overrides project artwork

CurseForge · Minecraft mod

Iron's Spells: Overrides

Allows the easy configuration of spells and more config options of Iron's Spells 'n Spellbooks

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Iron's Spells: Overrides release should I use?

Updated yesterday
Latest stable file mageadditions-0.1.18
Game version 1.21.1
Loader NeoForge

Iron's Spells: Overrides mageadditions-0.1.18 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Iron's Spells: Overrides required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Iron's Spells: Overrides mageadditions-0.1.18 need?

mageadditions-0.1.18. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Iron's Spells: Overrides without breaking your instance.

Built for Iron's Spells: Overrides mageadditions-0.1.18. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mageadditions-0.1.18. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mageadditions-0.1.18. It opens that exact file at the source.

About this project

What does Iron's Spells: Overrides add?

Adds togglable modules based around iron's spells n spellbooks:

This is a mod I think that everyone should use when iron's spells n spellbooks is included in any world. All modules are optional and allow for quick and easy customisation live.

Spell Tweaker:

Adds the ability to modify spells live in your world through the config menu. Automatically detects all spells and addon spells on game launch.

Adds extra config overides that are not included in the base mod like cast time. And dynamic changes to targeting, casting behaviour, projectile properties + Many more.

Spell Reworks:

Custom reworks for spells intended for the use in the gamemodes provided by the mod.

These reworks include:

Counterspell

Arrow volley

Feather Flight (Addon)

Evasion

Ice Tomb

Updraft (Addon)

Ray of siphoning

Firefly swarm

Frostwave

Root (Eventually)

Firewall (Eventually)

Pocket Dimension

Custom Spells:

Capture:

Allows you to capture and hold any entity for up to 10 minutes. Players can be caught and can break free.

Domain:

Creates a impermiable barrier to isolate and prevent fleeing

Earthen Step:

Roots players while teleporting the user, cannot teleport into air.

Mace infusion:

Makes all attacks act like a mace.

Mirror image:

Spawns clones where you stand and mimicks your movements, useful only against players.

Piercing:

Gives an effect allowing all projectiles to pierce entities.

Stone wall: (Eventually)

Adds an earthen defence spell. Think reverse spectral hammer.

Helldiver spell: (Idk but I want a button input spell)

Disentegrade Cobble:

Removes all connected cobblestone blocks (For lava casts)

Minigame:

Custom minigame settings for mage manhunt.

Check it out on our YT channels.

Server Additions:

Currently adds the hex block that prevents spell casting of certain spells in an area, doesn't give back the block or scroll.

Invisibility ring allowing you to see invisible entities.

Loot Changes

Domain relic spawning percentage.

Additional enchantments:

Poison Aspect. Frost Aspect

Project description from CurseForge.

Pick your setup

Iron's Spells: Overrides by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Iron's Spells: Overrides versions and loaders

16 of 16 releases match

Looking for an older file? The official CurseForge project page is in Resources.