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Machine Metrics project artwork

CurseForge · Minecraft mod

Machine Metrics

Machinemetrics is a lightweight, high-performance telemetry and diagnostics HUD for industrial machines.

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Quick answer

Which Machine Metrics release matches 26.1.2 NeoForge?

Updated 7 days ago
Best match for your filters machinemetrics-0.5.0+mc26.1.2-neoforge.jar
Game version 26.1.2
Loader NeoForge

Machine Metrics machinemetrics-0.5.0+mc26.1.2-neoforge.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Machine Metrics required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Machine Metrics machinemetrics-0.5.0+mc26.1.2-neoforge.jar need?

machinemetrics-0.5.0+mc26.1.2-neoforge.jar on 26.1.2 NeoForge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Machine Metrics without breaking your instance.

Built for Machine Metrics machinemetrics-0.5.0+mc26.1.2-neoforge.jar on 26.1.2 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use machinemetrics-0.5.0+mc26.1.2-neoforge.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside machinemetrics-0.5.0+mc26.1.2-neoforge.jar. It opens that exact file at the source.

About this project

What does Machine Metrics add?

Machine Metrics

A client-server telemetry HUD that inspects real-time throughput, energy transfer, and kinetic networks directly without opening machine interfaces.


Features

  • Kinetic Diagnostics (Create):

    • Displays rotation speed (RPM) and direction (CW / CCW, with per-face gearbox modifier detection).
    • Measures network-wide stress capacity and load (SU) across gear ratios and multi-engine setups.
    • Separates individual machine load from total kinetic network capacity.
    • Shows OVERSTRESSED state and remaining capacity headroom.
  • Network Telemetry (Applied Energistics 2):

    • Real-time ME cable channel usage and limits.
    • Grid power drain monitoring and average usage telemetry.
  • Energy & Fluid Throughput:

    • Tracks live transfer rates for FE/t, Items/s, and Fluid (mB/s).
    • Supports per-face inspection on directional blocks.
    • Reads Mekanism chemicals (Gases, Infuse Types, Pigments, and Slurries).
  • Operational Status Indicators:

    • OPTIMAL: Running within capacity.
    • STARVED: Missing input items, fluid, or kinetic power.
    • CLOGGED: Output buffer or connected line is full.
    • IDLE: Inactive (metrics hide to clear screen space).
  • HUD Configuration:

    • Auto-fits window dimensions to active metrics.
    • Drag-and-drop position editor accessible via the in-game ESC menu.
    • Includes anchor presets for screen corners and edges.
    • Hides redundant block titles when Jade, WTHIT, or The One Probe is present.

Compatibility & Integrations

Runs completely standalone. Optional integrations activate automatically when supported mods are installed:

  • Create: Kinetic telemetry (RPM, SU network load, CW/CCW rotation).

  • Applied Energistics 2: ME cable channel loads and grid power drain.

  • Mekanism: Gas, slurry, pigment, and chemical transfer throughput.

  • Jade / WTHIT / The One Probe: Automatically suppresses redundant diagnostic lines to prevent HUD overlap.


Architecture & Network Performance

  • Zero-Allocation Sampling: Skips checks when inspected blocks lack relevant capabilities.

  • Delta-Throttled Sync: Server syncs telemetry packets only when metrics exceed change thresholds, preventing network spam on large bases.

  • Network Modes:

    • Client + Server: High-precision throughput sampling and full kinetic resolution.
    • Client Only: Reads client-side block entities directly on unmodded or vanilla servers.
    • Server Only: Zero tick overhead while no modded clients are inspecting blocks.

Controls & Configuration

  • Toggle HUD: H (configurable in Options -> Controls -> Key Binds).

  • Open HUD Editor:

    • Main Menu: Go to Mods -> select Machine Metrics -> click Config.
    • In-Game: Press ESC and click Machinemetrics HUD in the top right.
  • Client Settings: config/machinemetrics-client.toml (toggles for metric lines, offsets, colors, and layout presets).

  • Server Settings: config/machinemetrics-server.toml (sync thresholds, polling rates, and module toggles).

Project description from CurseForge.

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Looking for an older file? The official CurseForge project page is in Resources.