Back to mods
Veil Hand Patch project artwork

CurseForge · Minecraft mod

Veil Hand Patch

Veil fails to render the first person hand on certain environments. This is also something that affects users who use Sable's bundled Veil. This mod is a temporary fix until Veil devs address the issue.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Veil Hand Patch release should I use?

Updated last month
beta file veilhandfix-0.0.6-neoforge-1.21.1.jar
Game version 1.21.1
Loader NeoForge

Veil Hand Patch veilhandfix-0.0.6-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Veil Hand Patch required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Veil Hand Patch veilhandfix-0.0.6-neoforge-1.21.1.jar need?

veilhandfix-0.0.6-neoforge-1.21.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Veil Hand Patch without breaking your instance.

Built for Veil Hand Patch veilhandfix-0.0.6-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use veilhandfix-0.0.6-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside veilhandfix-0.0.6-neoforge-1.21.1.jar. It opens that exact file at the source.

About this project

What does Veil Hand Patch add?

Veil Hand Patch

Veil Hand Patch is a targeted workaround for an issue where the first-person hand and held item fail to render with specific Veil and graphics configurations.

What it does

The mod bypasses Veil’s separate first-person framebuffer path and restores vanilla hand rendering. It does not repair Veil, Mesa, virgl, OpenGL, or the underlying framebuffer problem. Veil effects that depend on the first-person framebuffer may also be reduced or unavailable while this patch is active.

Requirements

I made this for Sable 2.0.5 with its bundled Veil 4.3.2. Make sure you use that version. You technically can run just Veil 4.3.2 but I don't see why you would do that..

When to use the mod

This mod is only useful in the environments it targets. It is currently intended for Minecraft 1.21.1, NeoForge, Veil 4.3.2, and graphics setups affected by this specific rendering issue, such as Mesa virgl. It may do nothing, be incompatible, or fail to load with other Veil versions, loaders, Minecraft versions, or graphics environments.

  • In short, only use the mod if you're using Sable's bundled Veil or Veil, and your first person hand fails to load.

Project description from CurseForge.

Pick your setup

Veil Hand Patch by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Veil Hand Patch versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.