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Munchaholic project artwork

CurseForge · Minecraft mod

Munchaholic

Every food you finish changes a random attribute, up or down, for good. The changes stack.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Munchaholic release matches 26.3?

Updated 27 days ago
Best match for your filters Munchaholic 0.1.0 (Fabric)
Game version 26.2, 26.3
Loader Fabric

Munchaholic 0.1.0 (Fabric) targets 26.2, 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Munchaholic required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Munchaholic 0.1.0 (Fabric) need?

Munchaholic 0.1.0 (Fabric) on 26.3. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Munchaholic 0.1.0 (Fabric)
required
Matching file found Matched file: [26.3] Fabric API 0.165.0+26.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Munchaholic without breaking your instance.

Built for Munchaholic 0.1.0 (Fabric) on 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Munchaholic 0.1.0 (Fabric). It targets 26.2, 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Munchaholic 0.1.0 (Fabric). It opens that exact file at the source.

About this project

What does Munchaholic add?

Munchaholic

Munchaholic turns every snack into a gamble. Each time you finish eating something, one of your player attributes is permanently buffed or debuffed: size, gravity, jump, speed, max health, reach and more. Keep eating and the changes stack: shrink to a fifth of your size or grow almost six times taller, float on 20% gravity, sprint at triple speed. Clear out a pantry, come out tiny, with 30 hearts and a jump that clears a house.

The mode is a Munchaholic Mode button on the Create World screen, right below Difficulty, and it's ON by default. A second button picks the Roll Mode. Easy, Normal, Hard and Hardcore work exactly as in vanilla.

Features

  • 🍖 Every bite counts: every food you finish rolls once, including each slice of cake and foods from other mods and datapacks. Potions, milk and ominous bottles don't count.
  • 🎲 Buff or debuff: one of 20 attributes, up or down, 50/50. Less gravity, softer landings and shorter burning count as buffs.
  • 📈 It stacks, for good: every roll moves an attribute one step, and the steps add up bite after bite. Changes stay when you log out and, by default, when you die.
  • 🛡️ Safety caps: every attribute has a limit (table below), so you can't shrink to nothing, lose your last heart or float away for good.
  • 📖 Two Roll Modes: Random rolls any attribute with every bite. Recipes gives each food one fixed effect per world: eat it to discover what it does, and its tooltip shows it from then on.
  • 🌍 Per-world settings: saved inside the world. Operators can switch them later with /munchaholic on|off, /munchaholic mode random|recipes and /munchaholic keep-on-death on|off, and anyone can check them with /munchaholic status.
  • 📊 Check your build: /munchaholic stats lists your bites, discovered recipes and every changed attribute. Operators can undo it all with /munchaholic reset.
  • 🔕 Notification settings: every roll shows a short actionbar message with a soft chime. Turn the sound, the message or both off from Mod Menu or with /munchaholic-notify.
  • 🧑‍🤝‍🧑 Multiplayer ready: works on dedicated servers, with notification settings per player. In English and Russian.
  • 🎮 Fair to play with: Creative and Spectator never trigger rolls, and fake players from other mods (auto-feeders) don't farm attributes.

Attributes and caps

Attribute Per bite Range Buff is
Scale 8% 20% – 596% higher
Gravity 10% 20% – 300% lower
Jump Strength 10% 50% – 300% higher
Step Height 0.2 0.2 – 2.6 blocks higher
Speed 8% 36% – 300% higher
Sneaking Speed 10% 50% – 330% higher
Attack Damage 0.5 0.5 – 10 higher
Attack Speed 10% 40% – 310% higher
Max Health 2 2 – 60 (1 – 30 hearts) higher
Armor 1 0 – 20 higher
Knockback Resistance 10% -50% – 100% higher
Safe Fall Distance 1 1 – 23 blocks higher
Fall Damage Multiplier 10% 10% – 300% lower
Block Interaction Range 10% 30% – 300% higher
Entity Interaction Range 10% 40% – 300% higher
Mining Efficiency 2 0 – 40 higher
Oxygen Bonus 1 0 – 20 higher
Water Movement Efficiency 10% 0% – 100% higher
Burning Time 10% 10% – 300% lower
Luck 1 -10 – 10 higher

Percentages are relative to normal (100%). Caps count only your base value plus Munchaholic's own change: armor and potions don't count. A roll that would pass a cap rerolls another attribute in Random mode, and does nothing in Recipes mode (the message says it's at the limit). Two more checks work the same way: a roll never takes away your ability to climb a 1-block ledge (Jump Strength, Gravity and Step Height are checked together), and never makes you bigger than the space you're standing in. Only items with a food component and slices of cake count as food; blocks that feed you some other way (some modded pies) don't roll.

Requirements

  • Minecraft Java 26.2–26.3
  • Fabric Loader 0.19.5+ and Fabric API
  • Java 25
  • Mod Menu is optional (notification settings screen)
  • Install on the server and on the clients (a server-only install works too, without notification settings and recipe tooltips)

More from the -aholic series

Like this? Try Enchantaholic: every block you break enchants a random item.

Project description from CurseForge.

Pick your setup

Munchaholic by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Munchaholic versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.