CurseForge · Minecraft mod
Community Agritech-Evolved
Planters, biomass burners, energy capacitors and seed-trait mutations — a Forge 1.20.1 backport of Agritech: Evolved.
Quick answer
Which Community Agritech-Evolved release should I use?
Community Agritech-Evolved Community AgriTech Evo 0.1b (Forge 1.20.1) targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Community Agritech-Evolved required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Community Agritech-Evolved Community AgriTech Evo 0.1b (Forge 1.20.1) need?
Community AgriTech Evo 0.1b (Forge 1.20.1). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Community Agritech-Evolved without breaking your instance.
Built for Community Agritech-Evolved Community AgriTech Evo 0.1b (Forge 1.20.1). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Community AgriTech Evo 0.1b (Forge 1.20.1). It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Community AgriTech Evo 0.1b (Forge 1.20.1). It opens that exact file at the source.
About this project
What does Community Agritech-Evolved add?
A Forge 1.20.1 backport of Agritech: Evolved, originally created by MisterD Modding. The original mod targets newer Minecraft versions; this fork maintains a 1.20.1 line and resets the version number to 0.1b, as it is not a continuation of the original releases.
About
Agricultural automation built around soil, fertilizer and crop genetics. Feed biomass into a burner to generate FE, buffer it in capacitors, and spend it running planters, a composter, silos and fertilizer spreaders.
Features
- Basic and Advanced Planters: speed and yield upgrade slots, fertilizer slots
- Seed traits: every planted seed rolls Growth, Yield, Resistance and Mutability. Stored in NBT, shown in the planter GUI, and able to mutate upward over time
- Biomass Burner: burns crude, regular and compacted biomass for FE, with burn-duration scaling
- Energy Capacitors: three tiers for storage and transfer
- Composter, Silo, Fertilizer Spreader: all on the same FE network
- Modules: speed, yield, power and range upgrades
- Cloche and Infused Farmland
- Optional JEI and Jade integration: the mod loads and runs with neither installed
Requirements
- Minecraft 1.20.1
- Forge 47.4.20 or later
Optional: Just Enough Items, Jade.
Compatibility note
The mod id is community_agritechevolved. Worlds, configs and datapacks from the original mod are not compatible, as the namespace differs. Start a fresh world.
Credits and license
Original mod and all original design, code and assets: MisterD Modding. The 1.20.1 backport is by Nykaze. Licensed under MIT.
Project description from CurseForge.
Pick your setup
Community Agritech-Evolved by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Community Agritech-Evolved versions and loaders
Community AgriTech Evo 0.1b (Forge 1.20.1)
community_agritechevolved-0.1b+forge-mc1.20.1.jar
27 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.