CurseForge · Minecraft mod
HELM
Minecraft automation mod. Macros, pathfinding, combat, mining, farming. A better Baritone.
Quick answer
Which HELM release should I use?
helm-26.2-2.8.0.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is HELM required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does helm-26.2-2.8.0.jar need?
helm-26.2-2.8.0.jar. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add HELM without breaking your instance.
Built for helm-26.2-2.8.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use helm-26.2-2.8.0.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside helm-26.2-2.8.0.jar. It opens that exact file at the source.
About this project
What does HELM add?
HELM **Macro, pathfinding and automation mod for Minecraft 26.2** *Macros, pathfinding, combat and following, all driven from simple .macro files*
HELM is looking for people to beta test it.
Come join the HELM beta testing team on discord.
Join the Discord much love - vd
Table of Contents
- Features
- What the Pathfinder Handles
- Documentation
- Commands
- Installation
- Quick Start
- Roadmap
- Contributing
- License
Features
| Feature | Description |
|---|---|
| Macro files | Keys, mouse buttons, chat, commands, loops, waits, keybinds, cycles |
| Pathfinding | A* walking to coordinates. Jumps gaps, climbs, breaks through blocks, avoids cliffs and hazards |
| Precise locks | auto goto / auto look snap back the instant you drift |
| No-look pathing | Walk somewhere while your camera stays free, or locked on a fixed view |
| Free camera | F6 detaches your view so you can watch the bot from behind or fly around it freely, with wall collision and smoothing |
| Second camera | A real second render of the world from the bot's aim, shown as an inset |
| Attacking | Find, chase and kill mobs by name or category, with spam or crit mode |
| Following | Follow any mob or player as it moves |
| In-game macro editor | Create, edit and reorder macros from chat, no file juggling |
| Automatic tool selection | Equips the right tool for whatever it is breaking, scored the way Baritone does, and puts yours back afterwards |
| Getting out of a cave | /helm go-up pillars to the overworld, and steers around lava and water instead of balking under it |
| Tunnelling | /helm tunnelforward mines a tunnel ahead at the size you are already in, and stops at a fall, lava or water |
| Farming | /helm farm harvests ripe crops, collects the drops and replants from seed or produce |
| Biome and structure search | /helm lookfor walks you to the nearest biome, or locates a structure and walks you there |
| Automatic eating | /helm autoeat eats before you starve, off by default, with a food buffer and hurt-aware thresholds |
| Doors and torches | Opens doors in the way, shuts them behind, and lights tunnels as it digs |
| Debug tooling | Path status, position, chunk cache inspection and live path rendering |
What the Pathfinder Handles
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Flat walking, diagonals and sprinting with proper run-ups
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> 1 block step-ups and safe 3 block drops
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Parkour across 1 to 4 block gaps
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Pillaring up when you carry throwaway blocks
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Choosing between a tower and a mined step by what it costs, not by habit
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Water bucket clutches for big falls
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Edge sneaking along cliff ledges
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Breaking through walls when it beats detouring
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Walking on closed trapdoors and bottom slabs, walking through thin snow
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Swimming
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Hazard avoidance: fire, cactus, magma, cobwebs, dripstone, powder snow
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Exploring toward goals in unloaded chunks
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Live path rendering
Full breakdown in docs/FEATURES.md.
Documentation
| File | Contents |
|---|---|
| docs/FEATURES.md | What each feature does and how it works |
| docs/USAGE.md | Installation, every command, full macro syntax |
| docs/MACROS.md | Macro file prefix reference |
| docs/BUILDING.md | Building from source and troubleshooting |
Commands
Everything lives under /helm. Macro work sits under /helm macro.
| Command | Description |
|---|---|
/helm |
Help and list of your macros |
/helm macro |
Macro help and list of your macros |
/helm macro load <name> |
Runs a macro file |
/helm macro stop |
Stops everything and releases all inputs |
/helm macro create <name> |
Creates an empty macro and enters edit mode |
/helm macro edit <name> |
Opens an existing macro for editing |
/helm macro action add|remove|list|move |
Edits the actions of the open macro |
/helm attack |
Attacks all mobs |
/helm attack only <namespace:id...> |
Attacks only those, for example /helm attack only minecraft:zombie |
/helm follow [only] <name> |
Follows a mob or player |
/helm combatstop |
Stops attack/follow only |
/helm stop |
Stops everything at once and releases all inputs |
/helm mine <block...> |
Finds the nearest matching block and mines it |
/helm tunnelforward [width] [height] [length] |
Mines a tunnel ahead, defaulting to the tunnel you are already in |
/helm go-up |
Pillars straight up to the overworld surface |
/helm farm |
Harvests ripe crops, collects drops, replants |
/helm lookfor biomes [biome...] |
Walks to the nearest biome, or any different one |
/helm lookfor structures <id...> |
Locates a structure and walks to it |
/helm autoeat |
Toggles automatic eating, off by default |
/helm pathdebug walk <x> <y> <z> |
Tests pathfinding to a coordinate |
/helm set freecam <off|orbit|free> |
Detaches your view, F6 cycles the same modes |
/helm set secondcamera <true|false> |
Toggles the bot aim inset |
/helm set secondcamera orbit <true|false> |
Orbits your character and keeps looking at it |
The full command tree and macro file syntax are in docs/USAGE.md.
Installation
- Install Fabric Loader 0.19.3+ for Minecraft 26.2.
- Install Java 25. Required by 26.2, older versions will not start the game.
- Place
helm-26.2-2.5.6.jarandfabric-api-0.161.0+26.2.jarin.minecraft/mods/. - Launch the Fabric 26.2 profile and run
/helmin game.
Quick Start
Create macros/test.macro inside .minecraft/mods/:
goto 100 70 200
look at 153.5 / 14.2
hold left, wait 5s, release left
goto 0 70 0
attack zombie
Run it with /helm macro load test. The macros/ folder is created automatically on the first /helm run.
Roadmap
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Mining to a target ore from the chunk cache
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> Automatic tool selection and eating
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;"> Chest interaction and item sorting in macros
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;"> Multi goal routes (A then B then C in one run)
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;"> In-game path editor overlay
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;" checked> True second 3d client camera (experimental + requires sodium+iris mod.)
Contributing
Issues and pull requests are welcome. Bug reports should include reproduction steps, new features should come with a sample .macro demonstrating them.
License
Released under the MIT License.
Project description from CurseForge.
Pick your setup
HELM by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
HELM versions and loaders
helm-26.2-2.8.0.jar
29 Sept 2026
helm-26.2-2.5.6.jar
28 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.