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FFItemWeight project artwork

CurseForge · Minecraft mod

FFItemWeight

Adds weight and encumbrance built dynamically from crafting recipes and data. Insanely configurable.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which FFItemWeight release should I use?

Updated today
Latest stable file ffitemweight-0.8.4+1.21.11-neoforge.jar
Game version 1.21.11
Loader NeoForge

ffitemweight-0.8.4+1.21.11-neoforge.jar targets 1.21.11 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is FFItemWeight required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does ffitemweight-0.8.4+1.21.11-neoforge.jar need?

ffitemweight-0.8.4+1.21.11-neoforge.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add FFItemWeight without breaking your instance.

Built for ffitemweight-0.8.4+1.21.11-neoforge.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ffitemweight-0.8.4+1.21.11-neoforge.jar. It targets 1.21.11 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ffitemweight-0.8.4+1.21.11-neoforge.jar. It opens that exact file at the source.

About this project

What does FFItemWeight add?

FFItemWeight

Items have weight! Stuff your pockets with stone and gold and you'll feel it. Carry too much and you'll slow down, and a truly overloaded player can barely move. HUD, fully enabled

How it works

  • Every item has a weight. Most are worked out from their recipes, so crafted items weigh about as much as what went into them. Shulker boxes and bundles count what's inside.
  • Your inventory, armor and offhand add up to your total, which puts you in one of six loads: Unencumbered, Light Load, Medium Load, Heavy Load, Overloaded and Immobile.
  • From Heavy Load up, you slow down and mine more slowly. Overloaded adds weakness, and Immobile adds darkness too.
  • A HUD icon shows your current load and starts to shake when you're struggling.
  • Tooltips show each item's weight. Hold Shift for exact values.
  • The Burden Bearing enchantment lets you carry more, and the Crushing Load curse lets you carry less.
  • Creative players aren't affected by default.

Item tooltip

Configuration

You can adjust:

  • How weights are worked out from recipes, and whether armor, offhand and container contents count
  • Capacity bonuses from level, armor and equipment
  • Tooltips, slot highlights and the HUD
  • Which load effects apply

Operators also get /ffitemweight commands to list items that don't have a weight yet.

Mod compatibility

  • Sable: optional cargo mass support starts disabled. Enable it to have container contents affect moving structures, with an adjustable strength.
  • EMI: item weights in tooltips.
  • Accessories and Curios: equipped accessories count toward your weight and can add capacity.
  • Create, Farmer's Delight, Tide, Naturalist, Ben's Sharks, Supplementaries, Handcrafted, Macaw's mods, Create Aeronautics and Universal Sawmill: hand-tuned weights and recipe handling.
  • FFExhaustion: carrying a heavy load tires you out faster.

Version differences

  • Curios support is NeoForge and Forge only.
  • Fabric 1.20.1 and 1.20.6: modded containers that use Fabric's item storage don't have their contents counted. On 1.21 and newer they do.

For datapack makers

Datapacks can set the weight of any item, cover whole groups of items with a name pattern, make items share another item's weight, and redefine the loads themselves (capacity, effects and icons). Click the Wiki link in the sidebar and open the Datapacks page for details.

For mod developers

Other mods can read item weights, player totals and loads, and react when a player's load changes. Click the Wiki link in the sidebar for the API guide and examples.

What's with the FF prefix?

It stands for Fyxe's Features! It's a clean way to easily find all of my mods when changing configs or creating packs. Mods that are a part of the "FF" system are usually smaller and unintrusive.

Feedback

If you have any ideas for improvements, questions, or concerns, I am open to communicating through email: FyxeINCFeedback@gmail.com

Project description from CurseForge.

Pick your setup

FFItemWeight by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

8 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

FFItemWeight versions and loaders

35 of 35 releases match

Looking for an older file? The official CurseForge project page is in Resources.