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CurseForge · Minecraft mod

universal chain mine

Universal Chain Mine: Hold G for vein mining. Press K to adjust settings saved by player UUID. Server configurable, adds no new blocks, entities or items.

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Quick answer

Which universal chain mine release should I use?

Updated 2 days ago
Latest stable file universal_chain_mine-1.0.0-r12.jar
Game version 26.2
Loader Fabric

universal chain mine universal_chain_mine-1.0.0-r12.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is universal chain mine required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does universal chain mine universal_chain_mine-1.0.0-r12.jar need?

universal_chain_mine-1.0.0-r12.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add universal chain mine without breaking your instance.

Built for universal chain mine universal_chain_mine-1.0.0-r12.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use universal_chain_mine-1.0.0-r12.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside universal_chain_mine-1.0.0-r12.jar. It opens that exact file at the source.

About this project

What does universal chain mine add?

Universal Chain‑Mine Mod

I. Chain Mining (Core Feature)

Chain mining on hold‑key: Chain mining only activates while holding down the G key. It stops immediately upon releasing the key — even mid‑execution. Queued blocks will not be mined. There is no toggle on/off state, eliminating accidental mass block destruction from forgetting to disable the feature.

What gets chain‑mined: By default, only identical‑type blocks are chain‑mined: blocks with matching block IDs, or blocks sharing the same tag group (e.g. various ores under c:ores). Vanilla blocks and blocks added by other mods are automatically supported; no per‑block configuration is required.

Auto‑exclusion: Indestructible blocks such as bedrock, doors, and container blocks will never be affected by chain mining.

Range & Speed: Search radius, maximum blocks per operation, and blocks processed per tick are controlled by server‑side configuration.

II. Tree Chain‑Mining (Works Through Leaves)

Breaking one log will chain‑mine all logs connected to the same leaf cluster. This works even if log segments are separated by leaves, or belong to two adjacent trees.

Leaves themselves are not destroyed by chain mining. After logs are removed, vanilla game mechanics will make leaves decay naturally.

III. Control Panel (Open with K key)

Three settings can be adjusted in‑game:

  • Max Block Count: Maximum number of blocks processed in one chain‑mining operation.
  • Tree Chain‑Mining: Toggle for chain‑mining logs through leaves.
  • Drop Collect at Feet: When enabled, items and experience orbs generated by the current chain‑mine are gathered directly under the player’s feet, avoiding scattered loot. Only newly spawned drops from the ongoing chain‑mine are collected; pre‑existing items on the ground remain untouched.

Player‑specific settings are saved server‑side by player UUID. Settings persist across server restarts.

IV. Server‑Side

Configuration file: config/universal_chain_mine.json Includes global master toggle, block limits, search radius, default tree chain‑mine state, default drop‑collection state, break sound effects, block whitelist / blacklist, and more.

Admin commands:

  • /chainmine reload — Reload configuration file
  • /chainmine status — View current active parameters
  • /chainmine force <true|false> — Temporarily enable or disable the mod

This single JAR file works for both client and server. Functionality still works when installed only on the server. Full keybind and control‑panel experience requires installation on both client and server.

V. No New Content Added

This mod adds no new blocks, entities or items. It only modifies gameplay behaviour. All changes revert once the mod is uninstalled.

Project description from CurseForge.

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universal chain mine by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

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Recent files

universal chain mine versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.