CurseForge · Minecraft mod
Witch Cast
Witch Cast a mod where only your imagination limits you. This is heavily inspired by Hex Casting.
Quick answer
Which Witch Cast release should I use?
Witch Cast witchcast-0.1.3.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Witch Cast required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Witch Cast witchcast-0.1.3.jar need?
witchcast-0.1.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Witch Cast without breaking your instance.
Built for Witch Cast witchcast-0.1.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use witchcast-0.1.3.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside witchcast-0.1.3.jar. It opens that exact file at the source.
About this project
What does Witch Cast add?
The code and image for this mod was generated with AI
Thanks for taking the time to look at this mod page! Appreciate it. This mod is heavily inspired off of hex casting one of my favorite mods. I took the underlying concepts and wanted to put them in magic circles.
How to play
If you're attempting to learn this mod I do put caution on its complexity. Some spells can be very simple and fun but you can get very deep and interconnected spells.
First, you'll want to get the "Glyph Journal" this is the journal that will explain to you the mod. The recipe for this journal is a Book + White chalk (White chalk is Calcite + White Dye).
Second, learning the glyphs, you can learn glyphs just by knowning them off the top of your head or finding glyph scrolls around the world which will fill up your Journal. There will also be commands to unlock some/all the glyphs if you don't want to go looking.
Chalk
White chalk - Calcite + White Dye
Gold chalk - Calcite + Gold Nugget
Red Chalk - Calcite + Red Dye
Yellow Chalk - Calcite + Yellow Dye
Green Chalk - Calcite + Green Dye
Orange Chalk - Calcite + Orange Dye
Blue Chalk - Calcite + Blue Dye
Gray Chalk - Calcite + Gray Dye
Purple Chalk - Calcite + Purple Dye
Commands
/witchcast journal unlock <player> all: every glyph./witchcast journal unlock <player> <glyph>: one glyph/witchcast journal lock <player> <glyph|all>: take them away/witchcast journal list <player>: how many they've found, e.g. "57 of 133"
Project description from CurseForge.
Pick your setup
Witch Cast by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Witch Cast versions and loaders
witchcast-0.1.3.jar
29 Sept 2026
witchcast-0.1.1.jar
witchcast-0.1.0.jar
29 Sept 2026
witchcast-0.1.0.jar
28 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.