CurseForge · Minecraft mod
Rain and Water
Realistic rain, reflective water, wet surfaces, puddles, and wet-looking players and mobs for Fabric.
Quick answer
Which Rain and Water release should I use?
Rain and Water 2.0.0 (26.2) targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Rain and Water required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Rain and Water 2.0.0 (26.2) need?
Rain and Water 2.0.0 (26.2). Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Rain and Water without breaking your instance.
Built for Rain and Water 2.0.0 (26.2). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Rain and Water 2.0.0 (26.2). It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Rain and Water 2.0.0 (26.2). It opens that exact file at the source.
About this project
What does Rain and Water add?
Rain and Water (R&W)
Rain and Water makes weather and water look natural instead of blocky. It is a client-side Fabric mod: install it on your own game, no server install needed, and it works in singleplayer and on any server.
Features
- Natural rain — realistic rain streaks with adjustable thickness. Rain now travels along the wind and is blocked by walls, so you get a rain shadow behind buildings. Ring-and-crown splashes where drops land; vanilla rain particles replaced.
- Clearer, realistic water — less blue and more transparent near you, with refraction, depth absorption tinted by biome, fresnel, sun and moon glints, rain ring ripples and soft shore foam.
- Reflections — screen-space reflections on water and puddles: blocks, terrain and bright lights are mirrored, and the sky is used where nothing is hit.
- Wet ground — after about 10 seconds of rain, ground darkens in raindrop dots, soaks through, gets a slight sheen, then dries in patches once the rain stops.
- Puddles — puddles form on open ground, fade at their edges instead of cutting off in straight lines, and evaporate over roughly 4 minutes.
- Wet players, mobs and items — entities darken in patchy blotches and get a wet sheen for about a minute. They drip glassy teardrops for 20–30 seconds after leaving rain or water, and dropped items dim.
- Wakes and ripples — water has a real wave simulation: rings spread, bounce off shores and interfere with each other. Players and mobs leave a trailing wake sized to their body, and things falling in splash by how far they fall.
- Portal Gun support — if the Portal Gun mod is installed, portals glow in water and puddle reflections. Walls hide a portal's mirror image, and nearby light sources reflect too. Nothing to configure.
- Light reflections — the nearest light sources mirror in water, even from off screen (
lightReflectionsoption).
Requirements
- Minecraft 26.2
- Fabric Loader 0.19.0 or newer
- Fabric API
- Java 25
- A GPU that can run the vanilla renderer at your usual settings. Reflections and the water shader add per-frame cost, so lower
reflectionStepsor turnreflectionsoff on weak hardware.
Configuration
A file is created at config/rainandwater.properties on first launch. Options include reflections, reflectionSteps (default 24), dropsPerColumn (rain thickness, default 9) and wakes. Each option can also be overridden with a -Drainandwater.<option> JVM flag.
Compatibility
Tested alongside a large modpack including ImmediatelyFast, Biomes O' Plenty and Terralith with no errors from R&W. It has not been tested with Iris or shader packs, so treat those as unsupported for now.
Known limits
- Only things on screen can appear in reflections.
- Damp ground shows the sky tint only; full block reflections are on water and puddles.
- Villager robes and armor layers do not get the wet sheen yet.
Feedback
Comments are open. Tell me what looks off and on what hardware or modpack, and I will look at it.
All rights reserved. Do not redistribute or include in modpacks without permission.
Project description from CurseForge.
Pick your setup
Rain and Water by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Rain and Water versions and loaders
Rain and Water 2.0.0 (26.2)
rainandwater-2.0.0-26.2.jar
5 Oct 2026
Rain and Water 1.5.0 (26.2)
rainandwater-1.5.0-26.2.jar
30 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.