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UseLocalRecipes project artwork

CurseForge · Minecraft mod

UseLocalRecipes

Reads recipes from local game/mod files and feeds them to client recipe viewers when the server does not sync recipes.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which UseLocalRecipes release should I use?

Updated 8 days ago
Latest stable file Use Local Recipes v1.0.2-1.21.11
Game version 1.21.11
Loader NeoForge

UseLocalRecipes Use Local Recipes v1.0.2-1.21.11 targets 1.21.11 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is UseLocalRecipes required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does UseLocalRecipes Use Local Recipes v1.0.2-1.21.11 need?

Use Local Recipes v1.0.2-1.21.11. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

1 listed on this file 2 pulled in by those mods
Just Enough Items (JEI) Optional for UseLocalRecipes Use Local Recipes v1.0.2-1.21.11
optional
Matching file found Matched file: 27.54.0.116 for NeoForge 1.21.11
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.21.11-0.5.10 for NeoForge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.7.1 for NeoForge 1.21.11

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add UseLocalRecipes without breaking your instance.

Built for UseLocalRecipes Use Local Recipes v1.0.2-1.21.11. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Use Local Recipes v1.0.2-1.21.11. It targets 1.21.11 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Use Local Recipes v1.0.2-1.21.11. It opens that exact file at the source.

About this project

What does UseLocalRecipes add?

A year ago, some brilliant devs were discussing in neoforged/NeoForge#2021 whether servers should keep syncing recipes to clients like they used to.

Emi once put it this way:

"the number of users who setup a neo server with just create and farmer's delight and have players who want to use JEI or EMI on their own instance”

That got me thinking: what happens after the change? Is there still a way to make this work?

Today, I finally have an answer—even if it might already be common knowledge to some.

Excited to share it with you all! :)

Use Local Recipes

Client-side mod. Fixes empty JEI when a server doesn't sync recipes.

What it does

  • Loads recipes from your local Minecraft jar, client mods, and data packs if the server sends none.
  • Server recipes always win. Duplicate IDs are removed.
  • Resolves tags like #minecraft:planks correctly.
  • Loads in a background thread, so no lag.
  • Adds client-side JEI + transfer when JEI isn't on the server. Works with normal and shift-click.

Config

.minecraft/config/uselocalrecipes.json

  • enabled
  • syncDelayTicks (60)
  • preferServerTypes (true)
  • warnAboutLocalRecipes (true)
  • logFailedRecipes (false)
  • clientSideTransfer (true)

Compatibility

  • Client-only. Don't install on servers.
  • Singleplayer bypasses it.
  • Fabric and NeoForge.

Use Local Recipes

客户端模组。服务器不同步配方时,解决 JEI 无配方的问题。

功能

  • 服务器没发配方时,从本地读取。
  • 服务器配方优先,重复的部分会去掉本地的。
  • 能正确解析标签。
  • 服务器没装 JEI 时,提供客户端 + 转移。普通和 Shift 批量都支持。

配置

.minecraft/config/uselocalrecipes.json

  • enabled
  • syncDelayTicks(60)
  • preferServerTypes(true)
  • warnAboutLocalRecipes(true)
  • logFailedRecipes(false)
  • clientSideTransfer(true)

兼容

  • 仅客户端,别装服务器。
  • 单人游戏自动跳过。

Project description from CurseForge.

Pick your setup

UseLocalRecipes by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

10 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

UseLocalRecipes versions and loaders

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.