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EntityScaleCore project artwork

CurseForge · Minecraft mod

EntityScaleCore

A difficulty scaling mod that changes mob strength based on distance, days, depth, and areas.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EntityScaleCore release matches 1.20 Forge?

Updated 18 days ago
Best match for your filters entityscalecore-forge-1.20.1-1.0.2.jar
Game version 1.20.1, 1.20
Loader Forge

entityscalecore-forge-1.20.1-1.0.2.jar targets 1.20.1, 1.20 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is EntityScaleCore required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does entityscalecore-forge-1.20.1-1.0.2.jar need?

entityscalecore-forge-1.20.1-1.0.2.jar on 1.20 Forge. Every mod below is checked against that same setup.

1 required mod needs a matching file

Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

Fabric API Needed by entityscalecore-forge-1.20.1-1.0.2.jar
required
No matching file
Mod Menu Optional for entityscalecore-forge-1.20.1-1.0.2.jar
optional
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add EntityScaleCore without breaking your instance.

Built for entityscalecore-forge-1.20.1-1.0.2.jar on 1.20 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use entityscalecore-forge-1.20.1-1.0.2.jar. It targets 1.20.1, 1.20 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside entityscalecore-forge-1.20.1-1.0.2.jar. It opens that exact file at the source.

About this project

What does EntityScaleCore add?

I created this for my custom MOD, SIS. You can experiment a bit with the API. If you're building something, please note that the Forge version throws an error due to obfuscation; please download the unobfuscated version here. Development example: EntityScaleZoningBlock

自作MOD、SISのために作成しました

APIを使い少し遊べます。もし作る際forge版のみ難読化処理でエラーを吐くため難読化処理していないものをコチラからダウンロードしてください。 開発例:EntityScaleZoningBlock

Difficulty Multiplier Calculation

EntityScaleCore calculates the final difficulty multiplier for mobs using the following formula:

Final Multiplier = (1 + Distance Bonus + Day Bonus + Depth Bonus + Other Modifiers) × Area Multiplier

Distance Bonus

The difficulty increases based on the distance from the origin.

Distance = √(ΔX² + ΔY² × Y_WEIGHT + ΔZ²)

Distance Bonus = max(0, (Distance - Start Distance) / Blocks Per Level) × Bonus Per Level

Default settings:

Start Distance = 1000 blocks Blocks Per Level = 100 blocks Bonus Per Level = +0.1 Maximum Bonus = +10.0 Y_WEIGHT = 0.25

Day Bonus

The difficulty increases as the world progresses.

Days = Game Time ÷ 24000

Day Bonus = Days × Bonus Per Day

Default setting:

Bonus Per Day = +0.01

If the maximum bonus is enabled:

Day Bonus = min(Days × Bonus Per Day, Maximum Bonus)

Depth Bonus

The difficulty increases as the mob is located below the origin.

Depth = max(0, Origin Y - Current Y)

Depth Bonus = Depth × Bonus Per Block

Default settings:

Bonus Per Block = +0.01 Maximum Bonus = +2.0

Example

If:

Distance Bonus = 2.0 Day Bonus = 0.5 Depth Bonus = 0.3 Area Multiplier = 1.5

Then:

(1 + 2.0 + 0.5 + 0.3) × 1.5 = 3.8 × 1.5 = 5.7×

The mob's final difficulty multiplier is 5.7×.Calculation Formula

Project description from CurseForge.

Pick your setup

EntityScaleCore by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

EntityScaleCore versions and loaders

4 of 8 releases match
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Looking for an older file? The official CurseForge project page is in Resources.