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CurseForge · Minecraft mod

Bellringer

Villagers have rights now: fair shop prices, labor laws, a village calendar, showcases and a villagers' union that rallies against cruelty

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Quick answer

Which Bellringer release matches Fabric?

Updated today
Best match for your filters Bellringer 0.4.2 (Fabric 26.3)
Game version 26.3
Loader Fabric

Bellringer 0.4.2 (Fabric 26.3) targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Bellringer required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Bellringer 0.4.2 (Fabric 26.3) need?

Bellringer 0.4.2 (Fabric 26.3) on Fabric. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Bellringer 0.4.2 (Fabric 26.3)
required
Matching file found Matched file: [26.3] Fabric API 0.166.2+26.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Bellringer without breaking your instance.

Built for Bellringer 0.4.2 (Fabric 26.3) on Fabric. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Bellringer 0.4.2 (Fabric 26.3). It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Bellringer 0.4.2 (Fabric 26.3). It opens that exact file at the source.

About this project

What does Bellringer add?

Bellringer

Villagers have rights now. No boxes, no boats, no basements.

Bellringer is the new name of Villager Union.

Villagers trade fairly when they are at work: at their own workstation, in a real shop, during work hours. Lock one in a 1x1 cell or a boat and the union steps in: it overcharges or won't trade at all, and keep at it, and the whole village rallies against you at the bell. Build it a proper shop instead, and it trades cheaper, levels up faster, makes what sells out right in front of you and, once a master, takes special orders for gear no trade gives.

The mod doesn't ban trading halls. It makes an honest market worth more than a basement full of prisoners, and it fixes the reason those basements exist: finding the librarian with the right book.

Watch the trailer

What you get

  • Fair prices. The price follows how the villager is doing: normal at its shop, dearer away from it, after hours, without a shop or locked in, and no trade at all in a boat. A colored line over the trading screen tells you why, and no discount drops a price below a floor, so a cured villager in a box doesn't sell for nothing.
  • Stall, Shop, Store. A workstation near the bell is a stall; add a roof, light, a sign and a chest and it is a shop; a real building with walls, a door, a counter and every station of the trade is a store. Better shops trade cheaper and level their villager up faster. The houses a village is built with are shops already.
  • The villagers' union. Cage them, hit them, overwork them or break their beds, and the village rallies: placards, children with little flags, a petition for you to sign, and nobody trades. Ignore it and the picketers break the cell open, the village boycotts you and its iron golem comes to warn you. Treat the village well and one day it gathers at the bell to thank you. A union tablet from the cartographer shows where you stand, drawn in chalk. A "Villager Union" advancement tab has 25 to earn.
  • Villagers at work. Buy out a weaponsmith's swords and it forges more in front of you: ingot in the lava, hammer on the anvil, quench, grindstone. Every profession has its own round. No forge, no iron sword; no grindstone, a dull one. Restocks come twice a day, not every ten minutes.
  • Special orders. A master takes orders for gear no trade gives: sign the paper form, wait three days, sign "Received". Diamond gear with three to five enchantments, books, maps; good, excellent or a masterwork, and you only see which when you collect it.
  • Village calendar. Market days, when the villagers trade round the bell a little cheaper, and a day off a week, when they rest. A wall calendar shows the dates.
  • Rival shops and showcases. Shops of the same trade at one bell bring each other's prices down. A showcase for the front of a shop takes the look of its trade and shows what the shopkeeper sells.
  • Rich villages. A rarer variant of every village biome, with 130 hand-built shop houses. A store is yours to build.
  • Labor laws and contracts. Set the working day at the bell; overworked villagers tire and take sick leave. Hire a villager for a few emeralds and it follows you to a new workstation, the humane way to move villagers.
  • Merchant's Ledger and Blueprints. An album of every profession's trades and what its shop needs. A workshop blueprint for each of the 13 professions, plus your own, as a see-through ghost you build layer by layer, alone or with friends.
  • Market Board and Shop Sign. The board lists every trader of the village, with every offer, and a search finds the librarian with Mending. The sign shows whether the shop is open and gives a redstone signal. An empty map on the board becomes a map of the village with an icon on every shop.
  • Village market. What you sell goes to a warehouse at the bell and the village uses it up: short of a good, villagers pay better, flooded, worse.
  • Creative tab with a showcase for each trade and a hint under every item's name.

Try it. /fairtrade demo builds a street of 13 workshops around you, every villager at work.

Compatibility

  • Minecraft 26.2, 26.3 and 1.21.1, on Fabric (requires Fabric API) or NeoForge.
  • Optional: Mod Menu on Fabric for the settings screen (on NeoForge it is the Config button in the mod list; /fairtrade config opens it anywhere), Jade for villager state, shop tier, price and fatigue at a glance.
  • Install it on the server. With register_content: false in the config, players without the mod can join too: prices and messages work, the blocks and items are off.
  • Iron farms, breeding, raids and zombie curing work as in vanilla. Wandering traders are left alone by default.
  • Everything can be turned off or tuned: config/fairtrade.json, /fairtrade config or Mod Menu.

How it was made

The code was written with an AI assistant (Claude) following my design: I came up with the features, made the decisions and tested them in game. The icon is mine. The ledger texture started as the assistant's draft and I finished it in Aseprite. The market board, shop sign and placard models are by martyr_1, with thanks; the houses of the rich villages are built by _gerostray_; bombarik gave ideas and tested. The other textures are the assistant's placeholders; Screenshots for the gallery were taken with the help of vocaloidpromise, with thanks


По-русски

Bellringer (раньше «Профсоюз жителей»): у жителей теперь есть права. Никаких коробок, лодок и подвалов.

Житель торгует честно, когда он на работе: у своего станка, в настоящей лавке, в рабочее время. В лодке или клетке 1×1 за него заступается профсоюз: торгует втридорога или отказывается совсем, а если не остановиться, вся деревня выходит на митинг. Ларёк, лавка, магазин: чем лучше постройка, тем дешевле товар и быстрее растёт мастер.

Профсоюз помнит, кто держит жителей в клетках, бьёт, убивает, ломает кровати или заставляет работать без отдыха: митинг с табличками, петиция, бойкот, железный голем. А если в деревне всё хорошо, жители соберутся и поблагодарят.

Ещё в моде: особые заказы мастеров, календарь деревни с рыночными днями и выходными, соперничество лавок, витрины, богатые деревни со 130 домами ручной работы, гроссбух, чертежи 13 мастерских с призраком постройки, доска объявлений с картой рынка, законы с рабочим днём и больничным, трудовой договор. Всё настраивается: /fairtrade config или Mod Menu.

Код написан с помощью ИИ-ассистента (Claude) по моему замыслу. Модели доски, вывески и таблички сделал martyr_1, дома богатых деревень построил _gerostray_, bombarik подкидывал идеи и тестировал, Скриншоты для галлереи сделаны при помощи vocaloidpromise, спасибо ему.


Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

Project description from CurseForge.

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