CurseForge · Minecraft mod
Wolverine Powers
Become Wolverine: bone or Adamantium claws, a brutal healing factor with full-body regeneration, 14 feral moves, realistic wounds, and the classic yellow and blue suit.
Quick answer
Which Wolverine Powers release should I use?
Wolverine Powers wolverine-power-2.2.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Wolverine Powers required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Wolverine Powers wolverine-power-2.2.1 need?
wolverine-power-2.2.1. Change the file and its required mods may change too.
Install Zemo&Baki Core, playerAnimator first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Wolverine Powers without breaking your instance.
Built for Wolverine Powers wolverine-power-2.2.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use wolverine-power-2.2.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Zemo&Baki Core, playerAnimator first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside wolverine-power-2.2.1. It opens that exact file at the source.
About this project
What does Wolverine Powers add?
Wolverine: Weapon X
Become Logan. Bone claws that tear out of your knuckles, a healing factor that rebuilds you from the skeleton up, feral moves, wounds you can see heal in real time, and the classic yellow and blue suit.
Made by Zemo&Baki for Minecraft 1.20.1 (Forge), built on Zemo&Baki Core.
Getting the power
- X-Gene Serum: craft it, inject it, and the mutation awakens: agony, the first bone claws rip out, a roar.
- One Wolverine per world by default. Admins can turn this off.
- Admins can also give the power directly with
/zemobaki give.
Recipes
| Item | Recipe |
|---|---|
| Syringe (x2) | Iron Ingot / Glass Pane / Iron Nugget, stacked in one column |
| X-Gene Serum | Bone, Ghast Tear, Bone / Glistering Melon, Syringe, Glistering Melon / Bone, Golden Apple, Bone |
| Adamantium Serum | Syringe + Adamantium Ore (shapeless) |
Bone claws, then Adamantium
- Every Wolverine starts with bone claws: rough, ivory, with their own sounds.
- Adamantium Ore generates as rarely as diamond and needs an iron pickaxe.
- Inject the Adamantium Serum and live through the bonding:
- molten metal climbs the claws;
- the whole skeleton turns to Adamantium;
- damage and armor go up;
- bullets ricochet off the metal bones.
- Without a healing factor, the serum refuses to go in: the bonding would kill you.
Moves
There are 12 move keys on 3 pages, all rebindable through Zemo&Baki Core.
| Move | What it does |
|---|---|
| Claws | Snikt. Claws out or in. |
| Lunge / Pounce | A leaping lunge that homes in on your target. |
| Hunt | A spinning dash of claws through everything in front of you. |
| Adamantium Defense | Hold to parry with crossed claws. |
| Weapon X | Ultimate: a pounding heartbeat, a feral dash, then an X slash. |
| Predator Senses | Track footprints and scents, and see wounded creatures through walls. |
| Intimidation | A roar that shakes everything around you. |
| Pound Town | Leap onto a target, pin it and pound it. |
| Wall Climb | Climb any wall with your claws. |
| Finisher | An execution on a weakened enemy, different with bone and with Adamantium claws. |
| Pin & Maul | Tackle a target onto its back and maul it while the key is held. |
| Berserker Barrage | Fury only: an accelerating flurry, an X finisher, then you are exhausted. |
These come on top of the 12 keys:
- Counter: block an attack at the last moment, then press Defense again for a double thrust that stuns the attacker.
- Wall Jump: jump while climbing to backflip off the wall, and dive onto an enemy if one is in sight.
- Claw combat: a 6-hit chain, plus a charging strike while sprinting, a plunging strike while falling and a sweep while crouching.
Healing factor
- Heals faster the more hurt you are. It is strong enough to stand up to a raging Hulk.
- Purges poison, wither, hunger, nausea, blindness and darkness instantly.
- Fire still burns, but you heal over it.
- Death regeneration: a lethal hit doesn't kill you. The body rebuilds from the skeleton: bones knit, organs form, muscle grows, skin closes, and you stand back up.
- Admins choose how death regeneration works: on a cooldown (default 20 minutes), infinite, or off.
Fury
- Pain feeds your Fury, and the lower your health, the faster it fills.
- When it is full you go feral: double damage, more armor, less damage taken. Steam rises, veins pulse and you hear your heartbeat.
Wounds you can see
- The lower your health, the more torn up you look. It changes with every 1% of health, at random places.
- You see real flesh, flat muscle, bones, and organs, including a beating heart through the ribs.
- At very low health you can lose a hand (that side's claws disappear) or have an arm or leg skinned to the bone.
- Everything grows back as you heal: bone, then muscle, then skin, with steam.
- Arrows and bullets (including TACZ guns) leave real holes. The healing factor pushes them out and the holes close.
Wolverine suit
- 4 armor pieces: Cowl, Suit, Leggings and Boots, in the classic yellow and blue with the X belt buckle.
- 3D muscle relief, a cowl with real 3D fins, and fabric texture with stitched seams.
- Wounds tear through the suit: blood-soaked edges, and scraps of fabric fly off. It closes back up as you heal and re-forms after a death regeneration.
- Protection is about the same as iron armor. You can repair it with leather.
- It also fits armor stands and zombies.
Feral passives
- No fall damage, higher jumps, more health, natural armor.
- Claws cut blocks:
- bone claws slice wood, leaves and wool;
- Adamantium claws also cut metal, glass, iron bars and rails, with sparks.
- Wolf kinship: wild wolves never attack you. They follow you and hunt whatever you attack and whatever hurts you.
- Animals flee while you are in Fury.
- Enhanced smell: wounded creatures glow red through walls. Crouch to hear the heartbeats around you.
Effects
- All custom effects, no vanilla particles. Blood is different for each mob type, and it splatters, drips, pools and leaves trails.
- Claws get covered in blood. Claw swings leave blade trails, and there are dust and cracks on impacts.
- Every move has its own animation, in third and first person.
- All effects are made to look the same with Oculus / Iris shaders.
Admin commands (operator)
/wolverine status: show the world rules./wolverine oneperworld <true|false>: allow or block more than one Wolverine./wolverine regen infinite | off | cooldown [seconds]: choose how death regeneration works./wolverine holder release: free the X-Gene claim./wolverine rage max [players]: fill Fury.
Requirements
- Minecraft 1.20.1, Forge 47.4+
- Zemo&Baki Core 1.1.1+
- playerAnimator
Project description from CurseForge.
Pick your setup
Wolverine Powers by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Wolverine Powers versions and loaders
wolverine-power-2.2.1
wolverine-power-2.2.1.jar
31 Oct 2026
Wolverine Power 2.2
wolverine-power-2.2.jar
27 Oct 2026
Wolverine Power 2.1
wolverine-power-2.1.jar
25 Oct 2026
Wolverine Power 2.0
wolverine-power-2.0.jar
25 Oct 2026
Wolvechan Power
wolverine-power-1.0.94.jar
7 Oct 2026
Wolviechan power
wolverine-power-1.0.92.jar
4 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.