CurseForge · Minecraft mod
Dolt's Metadelights
Gameplay tweaks to Farmer's Delight addons for my modpack. Metaaddon
Quick answer
Which Dolt's Metadelights release should I use?
Dolt's Metadelights dolts_metadelights-1.1.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Dolt's Metadelights required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Dolt's Metadelights dolts_metadelights-1.1.2.jar need?
dolts_metadelights-1.1.2.jar. Change the file and its required mods may change too.
Install Farmer's Delight first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Dolt's Metadelights without breaking your instance.
Built for Dolt's Metadelights dolts_metadelights-1.1.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use dolts_metadelights-1.1.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Farmer's Delight first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside dolts_metadelights-1.1.2.jar. It opens that exact file at the source.
About this project
What does Dolt's Metadelights add?

Check gallery for images! This mod contains every tweak to Farmer's Delight, Dungeon's Delight, Brewin' and Chewin, and My Nether's Delight in Dolt Mod How for minecraft 1.21.1. Here's the features:
Farmer's Delight
- Ropes can now extend into fluids that are not water.
- Glowsroom Colonies are added, as integration for quark's glimmering wealds. Colonies for Biome o' Plenty mods also exist.
- New Mulch Bag as a 3x3 storage block for Tree Bark.
Brewin' and Chewin'
Fiery Fondue Pots now comes with 4 servings instead of 3.
You can now throw a Brewin and Chewin tankard like a snowball if you have the tipsy effect. It deals a little bit of damage, but not much.
Coaster tweaks
- After you take last item out of an invisible coaster, the block will remain placed there, invisible, for five seconds, in case you accidentally right clicked and want to place the item back.
- Coaster will handle items renamed on an anvil as item frames do; a nameplate will be rendered above them when you look at an item on a coaster with a custom display name. This took me a really long time you should appreciate it.
The "Not Endorsed" advancement. You get it when you get ride a minecart or whatever else with Tipsy 5 or above.
My Nether's Delight
- Fungus colonies from Nether's Delight now grow on rich soil instead of on rich soul soil. This is done so I can remove rich soul soil from my modpack.
- Hoglin mounts no longer zombify in the overworld or whatever else they do.
- You can no longer place bullet peppers down to grow powdercane. You MUST use the bush.
- Frogs no longer eat magma cube cakes.
- Ghasta with Cream no longer regenerates, i've reworked this into a normal feast in my modpack
Dungeon's Delight
- Wardenzola is made into a cheese wheel a la brewingandchewing. It is placeable and has a new wedge item.Added the disabled-by-default Ballistic enchantment.
- If Dungeon's Delight is installed, this can be applied to knives (and desolate daggers) give them Dungeon's Delight's cleaver throwing behavior. This is intended to be used when the player removes cleavers from their modpack but still wants the throwing behavior because it's kind of peak.
- Ballistic has three levels. Ballistic I enables knife throwing. Further levels applies adds the Serrated enchant level minus one (Ballistic III is equal to Serrated II).
- Thrown knives will be light mobs on fire they have the fire aspect enchantment.
- Ballistic Desolate Daggers that hit a mob will also summon a little floating dagger thing.
- NOTE: In the video below, the Netherite Knife rename & texture change is NOT INCLUDED IN THIS MD! It is a feature from my modpack.
Miscellaneous
- Dispensers can now interact with cauldrons. Here's a video
REMARKS
This mod is a partial port of Dolt Mod How to 1.21.1 Neoforge. The other features are distributed across the following mods:
- Dolt Cave Addon
- Lowdoltenuine
- Others (WIP)
Project description from CurseForge.
Pick your setup
Dolt's Metadelights by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dolt's Metadelights versions and loaders
dolts_metadelights-1.1.2.jar
30 Oct 2026
dolts_metadelights-1.1.1.jar
30 Oct 2026
dolts_metadelights-1.1.1.jar
29 Oct 2026
dolts_metadelights-1.1.0.jar
24 Oct 2026
dolts_metadelights-1.0.2.jar
20 Oct 2026
dolts_metadelights-1.0.1.jar
7 Oct 2026
dolts_metadelights-1.0.0.jar
5 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.