CurseForge · Minecraft mod
RPG Prefab Houses
Browse, customise and place large RPG houses built from vanilla blocks: 20 genres, cosy cottages, underground halls and deep mines.
Quick answer
Which RPG Prefab Houses release should I use?
RPG Prefab Houses 1.6.5 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is RPG Prefab Houses required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does RPG Prefab Houses 1.6.5 need?
RPG Prefab Houses 1.6.5. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add RPG Prefab Houses without breaking your instance.
Built for RPG Prefab Houses 1.6.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use RPG Prefab Houses 1.6.5. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside RPG Prefab Houses 1.6.5. It opens that exact file at the source.
About this project
What does RPG Prefab Houses add?

Big houses you pick from a 3D catalogue, change to suit you and place in a few seconds. Vanilla blocks only. They come furnished and lit, with plenty of empty floor left for your own chests, machines and magic.
Showcase
20 styles
Stone & Timber Manor · Ranger Lodge · Adventurer's Keep · Village Homestead · Alchemist's Residence · Merchant Estate · Oasis Residence · Crooked Manor · Viking Longhouse · Wizard's Tower · Storybook Manor · Rustic Townhouse · Fairy Hut · Hillside Burrow · Gothic Manor · Dwarven Hall · Eastern House · Greek Villa · Treehouse · Alpine Chalet
Five of them have a hand-built signature house. Every style can also be generated with its own materials, roofs, rooms and garden, and every style has a cottage version.
Make it yours
- Every size choice goes Small, Medium, Large, Huge, Massive: the house, its rooms, basement, mine, garden and extensions; 1 to 5 floors in any style
- Choose the rooms, room size, basement, mine, materials, colours and garden; the Mine and the Magic Room can be switched off
- Varied architecture changes each style's shape with the seed; Original keeps the classic layouts. Decorate no rooms, some or all of them
- A live 3D preview you can spin, cut open floor by floor or view as a room plan
- Save designs as presets, or share one as a short code
- Surprise me picks a random design that is already checked to build
Underground
- Plain or themed basements: timber, dwarven, crypt, grotto or arcane
- An optional mine: a sealed staircase down to deepslate, with everything it dug out waiting in chests at the bottom
Placing it
- A ghost shows where the house will go: green fits, red tells you why, and it moves the house to a nearby spot that fits
- Varied houses are laid into the land: level ground round the house, the garden sloping into the land, a path from the front door and only the trees in the way taken down
- It never builds over your chests, other players' builds or claims (FTB Chunks)
- Big houses go up a bit at a time, so the server doesn't freeze
- Changed your mind?
/prefabhouse undoputs the land back (within 30 minutes, if nothing in the house was used) - Add a wing or a tower later with the Builder's Hammer
For modpack makers
- No world generation: houses only exist where players put them
- An expensive recipe on purpose, using Forge tags (change it with a datapack or KubeJS)
- Server config for prices, placement, the room limit, mine depth and more
- Commands:
/prefabhouse give,list,undo,spawn,generateanddesign - In English, German, Spanish, Brazilian Portuguese, Russian and Chinese
Getting started
Craft the Prefab House Catalogue or take it from the creative tab. Right-click it (or press K), pick a house and press Place.
Minecraft 1.20.1 and Forge 47.1.0 or newer, on the server and every client.
Works with shaders (Oculus) and Embeddium.
Project description from CurseForge.
Pick your setup
RPG Prefab Houses by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
RPG Prefab Houses versions and loaders
RPG Prefab Houses 1.6.5
rpgprefabhouses-1.20.1-1.6.5.jar
12 Oct 2026
RPG Prefab Houses 1.6.4
rpgprefabhouses-1.20.1-1.6.4.jar
12 Oct 2026
RPG Prefab Houses 1.6.3
rpgprefabhouses-1.20.1-1.6.3.jar
12 Oct 2026
RPG Prefab Houses 1.6.2
rpgprefabhouses-1.20.1-1.6.2.jar
11 Oct 2026
RPG Prefab Houses 1.6.1
rpgprefabhouses-1.20.1-1.6.1.jar
11 Oct 2026
RPG Prefab Houses 1.6.0
rpgprefabhouses-1.20.1-1.6.0.jar
8 Oct 2026
RPG Prefab Houses 1.5.0
rpgprefabhouses-1.20.1-1.5.0.jar
8 Oct 2026
RPG Prefab Houses 1.4.0
rpgprefabhouses-1.20.1-1.4.0.jar
8 Oct 2026
RPG Prefab Houses 1.3.1
rpgprefabhouses-1.20.1-1.3.1.jar
7 Oct 2026
RPG Prefab Houses 1.3.0
rpgprefabhouses-1.20.1-1.3.0.jar
6 Oct 2026
RPG Prefab Houses 1.2.1
rpgprefabhouses-1.20.1-1.2.1.jar
6 Oct 2026
RPG Prefab Houses 1.1.1
rpgprefabhouses-1.20.1-1.1.1.jar
5 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.