CurseForge · Minecraft mod
Tensura Blade — 龙剑
Adds Dragon Sword Reid, collectible blessings, the Blessing Bearer and Sword Saint ultimate skills, and a summonable Reinhard boss with staged combat and phoenix revival for Tensura: Reincarnated.
Quick answer
Which Tensura Blade — 龙剑 release should I use?
Tensura Blade — 龙剑 Tensura-Blade 1.0.8.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.
Where it goes
Is Tensura Blade — 龙剑 required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tensura Blade — 龙剑 Tensura-Blade 1.0.8.jar need?
Tensura-Blade 1.0.8.jar. Change the file and its required mods may change too.
Install Tensura: Reincarnated, SmartBrainLib (Forge/Fabric/Quilt), ManasCore, TerraBlender (NeoForge) and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Tensura Blade — 龙剑 without breaking your instance.
Built for Tensura Blade — 龙剑 Tensura-Blade 1.0.8.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Tensura-Blade 1.0.8.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Tensura: Reincarnated, SmartBrainLib (Forge/Fabric/Quilt), ManasCore, TerraBlender (NeoForge) and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Tensura-Blade 1.0.8.jar. It opens that exact file at the source.
About this project
What does Tensura Blade — 龙剑 add?
Tensura Blade — 龙剑
An unofficial Tensura: Reincarnated addon featuring Dragon Sword [Reid], the Blessing Bearer Unique Skill, the Sword Saint — Reinhard Ultimate Skill, and a summonable Reinhard boss with a custom humanoid model, staged combat and phoenix revival.
This description covers 0.13.13. Blessing Bearer is fully playable, with active modes, passive abilities and an evolution path.
Requirements
- Minecraft Java Edition 1.21.1, Java 21 and NeoForge 21.1.244+ within the 21.1.x series.
- Tensura: Reincarnated 2.0.1.3 and its required dependencies.
- Install on both client and server. Replace the old addon JAR when updating.
- Jade, Mysticism and the supported compatibility mods are optional; they are not bundled. Forge, Fabric and Bedrock are not supported.
Reinhard Boss
Challenge Sword Saint · Reinhard in the Overworld. He has a custom humanoid model, sword animations, a golden boss bar and Jade support for viewing his abilities. He starts neutral and retaliates against players or creatures that attack him. Creative and spectator players are excluded from his targets.
Summoning
Use Knight's Blessing / 骑士的加护 on a block in the Overworld. Survival players need 1,000,000 maximum EP; a successful summon consumes one item without spending EP. Creative mode bypasses the EP requirement and item consumption. Multiple bosses can coexist, but summoning remains Overworld-only. A boss spawn egg is also available in Creative.
Craft Knight's Blessing with 4 Pure Magisteel Blocks, 2 Gold Blocks and 3 Dragon Essences in this exact arrangement:
| Dragon Essence | Pure Magisteel Block | Gold Block |
|---|---|---|
| Pure Magisteel Block | Dragon Essence | Pure Magisteel Block |
| Gold Block | Pure Magisteel Block | Dragon Essence |
It also has a 5% chance in newly generated End Ship chest loot. Reinhard can rarely spawn naturally in suitable Overworld surface locations.
Combat and phases
- 8,000 HP, 60 armor and a 500-point maximum health loss per hit. Additional damage reduction is 40% / 60% / 80% across the initial, drawn-sword and phoenix states.
- Health Erosion (0.13.13): every damaging hit against a surviving non-player creature reduces its current maximum HP by 10%, including melee, Magicule Burst and phoenix slashes. Repeated hits compound: 1,000 → 900 → 810, with a minimum maximum HP of 1. Current HP is clamped to the new maximum when necessary, and the reduction persists with the target through saves. Players and blocked, cancelled or zero-damage attacks are unaffected. Jade lists this ability.
- Phase 1: fights with a Pure Magisteel Sword and pursues attackers.
- Phase 2: below 50% HP, draws Reid and restores full health once. Attacks and movement become stronger; sword attacks emit red, green and yellow particles.
- Magicule Burst: 10-second cooldown with a one-second wind-up. Damage starts at 750, increases by 100 per release, and caps at 1,950. Each release heals 200 HP. The attack pulls a valid target into a safe nearby position and does not destroy terrain.
- Phoenix revival: once per boss lifetime, restores 3,200 HP and energy. Every subsequent melee attack becomes a raised-sword empowered slash: 450 initial damage, +100 per strike, capped at 2,000, healing 100 HP per released strike. Phoenix attacks pierce armor, dodge and resistance/nullification defenses, while retaining range and line-of-sight checks. This state uses rainbow particles; flight produces white particles beneath his feet.
- Retreat does not reset his health or spent revival. He fully heals after killing the same player three times, rather than after every player death.
Reinhard cannot be tamed or captured by TNO Spirit Summon. He rejects harmful and neutral control potion effects, including ability sealing, silence, hypnosis, anti-magic and magic interference. Protection also covers Greed targeting, Death Wish, /kill, direct health/spiritual-health execution and forced entity destruction. Normal accumulated combat damage can still defeat him. Boss behavior is separate from the player's Ultimate Skill.
Rewards
Player-credited kills drop 10 Diamond Blocks, with a 20% chance for 5 Dragon Essences, and attempt to teach Blessing Bearer through Tensura's learning rules. With Mysticism, soul-energy costs still apply: 600,000 at the tested 4× configuration, varying with server configuration. Already owning the Unique or corresponding Ultimate prevents duplicate rewards and duplicate skill charges. His display weapons do not drop.
Blessing Bearer → Sword Saint — Reinhard
Blessing Bearer / 加护者 has three selectable modes:
- World Blessing: spend 30 player levels to draw an unowned blessing from a 15-blessing pool, including resistance-related rewards.
- Martial Blessing: spend 6 Magic Ore Fragments and 60 player levels to draw from 35 different blessings, without duplicates. Examples include weather/time-based Strength, Speed, underwater breathing, Fortune/Looting, learning bonuses and Phoenix protection. Completed pools do not charge resources.
- World's Response: lists acquired blessings, with a three-minute cooldown.
Built-in Thought Acceleration and Self-Regeneration operate as passives without adding duplicate standalone skill entries. The in-game ability archive explains the individual blessings. Sword wounds that prevent recovery require the Slashing Blessing and do not affect players.
The hidden Sword Saint's Blessing unlocks after consuming 10 Dragon Essences and obtaining a Hero's Egg or True Hero status while owning the parent skill. It grants a dragon sword once and enables piercing void-type sword attacks. Successful sword draws grant 15 mastery, at most once every two minutes.
Evolution to Sword Saint — Reinhard / 剑圣-莱茵哈鲁特 requires full Blessing Bearer mastery, at least 2,000,000 maximum magicules, all 15 World Blessings, all 35 Martial Blessings, the hidden Sword Saint's Blessing and True Hero status. A Hero's Egg alone does not satisfy the final evolution requirement.
The Ultimate inherits the blessing collection and modes, strengthens Thought Acceleration, replaces built-in Self-Regeneration with Ultraspeed Regeneration, doubles blessing potion levels, blocks ability sealing/silence/anti-magic/magic interference, and restores up to 300,000 magicules per second. Consuming 30 Dragon Essences in total and owning the Ultimate earns its skill lock for reincarnation; the lock appears in the skill-lock interface.
Dragon Sword [Reid]
- Custom 3D blade and separate sheath, first- and third-person poses, owner bonding, EP-based growth and death retention.
- 68 base attack damage before engraving bonuses; 3,000,000 weapon EP cap. After bonding, every new 10,000 base EP gained by the owner adds 0.5 base damage, up to +100; re-earning previously lost EP does not repeatedly grant growth.
- Drawing requires non-Chaos alignment, Hero's Egg or True Hero, 2,000,000 player maximum EP, and a recognized living target within 16 blocks. Recognized targets include configured bosses and non-player mobs with a learned Unique/Ultimate Skill or maximum HP above 2,000.
- If no recognized target remains within 16 blocks, including after a kill or moving out of range, a 10-second countdown returns the sword to its sheath.
- A sheathed sword in any of the nine hotbar slots can render in the offhand position even when unselected. Actual offhand items take priority. Select the sword and right-click to draw; right-click the drawn blade to sheathe it with its matching sheath.
- Magicule Flow restores up to 30,000 magicules per second for the bonded owner while the sheathed sword is carried in its supported offhand position. It does not increase maximum EP or magicules.
- Eligible direct dragon-sword kills of non-player creatures have a 10% base chance, plus 2 percentage points per Looting level, to drop 1–3 Dragon Essences. The Fortune blessing supplies Looting V; recognized Ice and Fire cave dragons instead guarantee 3.
Unlock the hidden Sword Saint's Blessing for a survival sword reward, or use the Creative Combat tab. Administrator commands:
/give @s tensura_blade:training_blade
/give @s tensura_blade:knight_emblem
/summon tensura_blade:reinhard_boss ~ ~ ~
中文介绍
这是 Tensura: Reincarnated 的非官方附属模组,现已加入完整的龙剑[雷德]、独特技能「加护者」、究极技能「剑圣-莱茵哈鲁特」与莱茵哈鲁特 Boss。以下内容对应 0.13.13。
莱茵哈鲁特 Boss
使用骑士的加护在主世界右键方块召唤。生存模式需要100万最大EP,成功消耗一个道具但不扣EP;创造模式无EP门槛、不消耗道具,也可使用Boss刷怪蛋。**只能在主世界召唤,允许多个Boss共存。**道具由4个纯魔钢块、2个金块、3个龙之精华按下表合成,也可在新生成的末地船宝箱战利品中以5%概率找到。
| 龙之精华 | 纯魔钢块 | 金块 |
|---|---|---|
| 纯魔钢块 | 龙之精华 | 纯魔钢块 |
| 金块 | 纯魔钢块 | 龙之精华 |
莱茵初始中立,被玩家或其他生物攻击后反击,会追击、飞行和瞬移接近目标。拥有8000生命、60护甲、单次最多损失500生命,三个战斗状态的额外减伤分别为40%、60%、80%。支持使用 Jade 查看能力列表。
- 生命侵蚀(0.13.13):普攻、魔力爆发和不死鸟强化斩击每次造成实际伤害后,将存活的非玩家目标当前最大生命值削减10%;连续命中按1000 → 900 → 810计算,最低保留1点上限。当前生命超过新上限时同步降低,效果随目标存档保存。**玩家不受影响,未命中、取消或零伤害不触发。**Jade能力列表同步显示。
- **第一阶段:**使用纯魔钢剑近战。
- **第二阶段:**生命低于50%时拔出龙剑并回满血一次,提升普攻与移动速度,攻击伴随红、绿、黄色粒子。
- **魔力爆发:**冷却10秒,举剑前摇1秒;伤害从750开始,每次释放增加100,最高1950,每次释放回复200生命。
- **不死鸟复活:**每只Boss终身一次,恢复3200生命和能量。此后每次近战都是举剑强化斩击,450伤害起,每次出手增加100,最高2000,每次出手回复100生命;穿透护甲、闪避和抗性/无效化防御。复活后使用彩色粒子,飞行时脚底出现白色粒子。
- **持续战斗:**脱战保留血量与阶段,不重置复活次数。同一玩家被莱茵击杀三次后,莱茵才回满血一次。
莱茵不可驯服、不可被灵之召唤收纳,免疫负面及中性控制药水效果,包含能力封杀、沉默、催眠、反魔法、魔力妨碍;还会拦截强欲者、死亡愿望、/kill、直接清空生命/精神生命及强制销毁实体等路径。**正常伤害累计仍可击败他。**Boss采用独立战斗逻辑,不直接运行玩家究极技能的全部被动。
玩家击败后固定掉落10个钻石块,20%概率额外掉落5个龙之精华,并尝试按本体学习规则授予「加护者」。安装Mysticism时需要支付灵魂能量:测试整合包4倍费用配置下为60万,具体随服务器配置变化;已有对应独特或究极技能不会重复发放和扣费。Boss不掉落手持龙剑或剑鞘。
加护者与究极进化
「加护者」已具有三个可切换模式:世界的加护消耗30级抽取15种世界加护;武艺的加护消耗6个魔矿碎片与60级抽取35种武艺加护;世界的回应查看已获得的加护,冷却3分钟。奖池不重复,抽满不扣材料。内置思考加速与自我再生,独立运作,不额外显示为重复技能条目。
武艺加护覆盖力量、速度、水下活动、抗性进化、学习、采矿、抢夺与免死等能力,详情可在游戏能力档案查看。只有获得并开启斩击的加护后,剑类攻击才会造成不可恢复伤口,且对玩家不生效。
持有加护者、累计吃下10个龙之精华并获得勇者卵或真勇者身份,可解锁隐藏的剑圣的加护,获赠一次龙剑。每次成功拔剑增加15熟练度,这项奖励每2分钟最多触发一次。
「剑圣-莱茵哈鲁特」进化条件:加护者熟练度满、最大魔素至少200万、15种世界加护与35种武艺加护全部获得、解锁隐藏剑圣加护,并成为真勇者。究极技能继承已有加护,强化思考加速,将内置再生替换为超速再生,加护药水等级翻倍,免疫能力封杀、沉默、反魔法和魔力妨碍,每秒最多恢复30万魔素。累计吃下30个龙之精华并拥有此究极技能后,可获得转生保留的技能锁定,在锁定界面显示。
龙剑使用
基础攻击68,武器EP上限300万,认主后随主人新增基础EP成长。拔剑需要非混沌阵营、勇者卵或真勇者、200万玩家最大EP,以及16格内的认可目标:指定Boss、拥有独特/究极技能的非玩家生物,或最大生命超过2000的生物。击败目标或离开范围后,若附近没有其他认可目标,10秒自动收鞘。
入鞘龙剑放在九格快捷栏的任意位置,选中或未选中都可显示在副手位置;实际副手物品优先。选中龙剑右键拔剑,再次右键配合剑鞘收剑。认主后的入鞘龙剑在支持的副手持握状态每秒最多恢复3万魔素。龙剑和配对剑鞘支持死亡保留。
龙剑直接击杀普通非玩家生物,有10%基础概率掉落1~3个龙之精华,每级抢夺增加2个百分点;时运加护按抢夺V参与。识别到的冰与火洞穴龙固定掉落3个。 # Tensura-Blade 近期更新介绍(截至 1.0.6)
Tensura-Blade 围绕龙剑、加护收集与莱茵哈鲁特 Boss 挑战展开。本轮正式版更新加入普通与究极两种 Boss、专属召唤道具、发光贴图,并完善阵营限制、召唤兼容和战斗机制。
以下为 1.0.1—1.0.6 更新后的最终规则,可替换旧简介中对应内容。
两种莱茵哈鲁特,两种挑战
普通版:剑圣·莱茵哈鲁特
普通版沿用 1.0.2 的挑战规则,适合以获取战斗奖励为目标的玩家。基础生命为 8,000,内置究极技能被动关闭,不拥有究极版的完整加护配置。
战斗包含拔剑阶段与一次不死鸟复活。魔力爆发冷却 10 秒,伤害从 750 开始,每次增加 100,最高 1,950,每次释放恢复 200 生命;不死鸟强化斩击从 450 开始,每次增加 100,最高 2,000,每次释放恢复 100 生命。
普通版的生命侵蚀与斩杀只作用于非玩家生物,保留正常战斗掉落。
究极版:究-莱茵哈鲁特
究极版面向准备充分的高阶玩家。召唤时即拔出龙剑,并宣告:
我不会愧对剑圣之名
究极版开启并精通内置究极技能,拥有 15 种世界加护、35 种武艺加护、隐藏的剑圣加护,以及对应的原生技能。超速再生、思考加速、加护强化与每秒 300,000 魔素恢复实际参与战斗。持有原生主动技能不代表会自动施放所有技能,战斗仍以莱茵自己的招式为主。
1.0.6 对究极版进行了进一步强化:
- 基础最大生命提升至 24,000。
- 基础攻击伤害提高至此前的 5 倍,出鞘普通攻击为 1,500。
- 魔力爆发冷却 5 秒,首次伤害 3,750,此后每次释放增加 1,000,无设定伤害上限;每次释放恢复 2,000 生命。
- 不死鸟强化斩击首次伤害 2,250,此后每次释放增加 1,000,无设定伤害上限;每次释放恢复 1,000 生命。
- 两种招式分别累计伤害成长,保存进存档,脱战不会重置。
- 生命治疗量提高至此前的 10 倍,持续再生同样适用;回复不会超过当前有效生命上限。
- 不死鸟可复活三次,每次恢复最大生命的 40%。未受生命侵蚀时为 9,600 生命;重登和脱战不会补充复活次数。
上述伤害为招式基础数值,实际结算还受适用的战斗机制影响。持续叠加招式不受普通攻击上限限制。
精神伤害、生命侵蚀与斩杀
究极版的有效攻击还会对仍存活的目标附加精神伤害:第一次 1,000,第二次 1,500,第三次 2,000,此后每次增加 500。该成长由同一 Boss 的攻击共用计数,保存进存档,脱战不重置。精神伤害沿用 Tensura 原生的精神抗性与无效化等规则。
究极版生命侵蚀也会作用于生存玩家。每次实际命中后,目标当前最大生命减少 10%,例如 1,000 → 900 → 810,最低为 1。玩家真正死亡后,莱茵造成的最大生命削减会清除,其他来源的生命加成保留;重登或切换维度不会清除侵蚀。
目标当前生命降至首次侵蚀前最大生命的 5% 或以下时,将触发斩杀。本次攻击或侵蚀使目标达到阈值,也会触发:
- 非玩家生物直接被强制移除,跳过通常的死亡、复活和掉落流程;另一只莱茵同样适用。
- 生存玩家被强制置零生命并进入死亡流程,绕过本模组的不死鸟保护及 NeoForge 死亡事件取消,保留死亡界面和正常重生功能。
- 玩家掉落遵循原有死亡与 keepInventory 规则,不会直接销毁背包。
- 创造与旁观玩家不作为斩杀目标。
究极版本最终战败后不掉落物品,也不发放经验或魔素奖励,只留下一句话:
接下来剑圣的名号,就交给你了。
召唤道具与维度限制
两种莱茵均不会在野外自然生成,需要由玩家主动召唤,允许多个 Boss 同时存在。
骑士的加护:召唤普通版
生存模式要求 EP 至少达到 1,000,000,仅限主世界使用。召唤成功消耗一个道具,不扣除 EP。创造模式不要求 EP,也不消耗道具。普通版刷怪蛋可以在任何维度使用。
骑士的加护可通过 3 个龙之精华、4 个纯魔钢块和 2 个金块有序合成,排列如下:
龙之精华 | 纯魔钢块 | 金块 纯魔钢块 | 龙之精华 | 纯魔钢块 金块 | 纯魔钢块 | 龙之精华
同时保留末地船宝箱 5% 的获取机会。
骑士的降临:召唤究极版
骑士的降临采用骑士徽章外观,带有紫色名称和附魔光效。合成时将骑士的加护放在工作台中心,周围八格放置究极金属块。
生存模式要求 EP 严格超过 5,000,000,恰好 5,000,000 时不能使用。成功召唤消耗一个道具,不扣除 EP;创造模式豁免 EP 与道具消耗。究极版刷怪蛋为深红色。
究极版只能在 Tensura MoreSkills 提供的路径维度 tensuramoreskills:paths 中新召唤。骑士的降临、究极版刷怪蛋和召唤指令均受此限制,创造模式也不例外。未安装提供该维度的模组时,无法新召唤究极版。
模型、发光与显示优化
两种莱茵均增加指定部位的青色发光贴图,在黑暗环境中保持明亮。龙剑也加入蓝色发光细节,覆盖出鞘龙剑、独立剑鞘与入鞘整体三种状态,保留原有模型和基础贴图。
同步调整龙剑在物品栏、展示框、掉落物及部分手持视角中的显示位置。发光表现不要求安装光影;这里的发光是贴图保持高亮,不代表照亮周围方块。
Jade 可查看两种 Boss 的能力名称,按住 Shift 展开更多内容。
阵营规则与勇者卵修复
种族界面名称为紫色的魔人阵营、红色的混沌阵营,均不能获得或启用勇者的加护,也无法通过吃满龙之精华、旧解锁记录等方式绕过龙剑获取与出鞘限制。相关武艺收集池为其余 34 种,集齐后不能继续抽取该模式。
勇者的加护只发放一次勇者卵。领取记录会保留,进化丢失、死亡、转生、重登或重新学习技能都不会反复补发。
兼容与修复
- 阻止掠夺者在击杀莱茵后将其收录为影子,清理旧召唤记录,并阻止已保存的莱茵影子重新载入;其他生物不受影响。
- 两种 Boss 继续禁止驯服和灵之召唤收纳,保留已有的负面状态与异常秒杀防护。
- 修复不死鸟触发后因回血受到封锁而停在 0 血、无法继续战斗的假死问题,并同步恢复客户端状态。
- 保留正常战斗击败 Boss,以及有权限的真实玩家使用 /kill 清理 Boss 的方式。
- 旧存档究极版升级至 24,000 基础生命时,按剩余生命比例迁移,不重置已使用的复活次数或战斗进度。
安装环境
Minecraft Java 1.21.1 / NeoForge / Java 21,需要 Tensura: Reincarnated 及其依赖。当前构建验证使用 NeoForge 21.1.244 和 Tensura 2.0.1.3;究极版召唤还需要提供路径维度的 Tensura MoreSkills。
客户端和服务端均需安装。升级前退出游戏并备份存档,将旧版 Tensura-Blade JAR 移出 mods 文件夹,再放入 1.0.6,避免同时安装多个版本。
Compatibility and verification / 兼容与验证
Version 0.13.13 passed 183 server GameTests, including boss combat/protection and TNO 1.0.5 capture compatibility. These checks do not represent exhaustive interactive testing of every modpack combination. Optional integrations include Jade ability display, Mysticism acquisition costs, supported skill-lock interfaces, grave retention and Ice and Fire cave-dragon drops.
0.13.13已通过183项服务端回归测试。客户端与服务器需同时安装本附属及Tensura依赖;更新时移出旧版龙剑JAR。具体费用与本体技能表现可能受服务器配置影响。每个文件的更新日志记录对应版本改动。
This is an independent fan-made addon, not an official Tensura or Minecraft release. Required mods must be installed separately and are not bundled.
Project description from CurseForge.
Pick your setup
Tensura Blade — 龙剑 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tensura Blade — 龙剑 versions and loaders
Tensura-Blade 1.0.8.jar
12 Oct 2026
Tensura-Blade 1.0.7.jar
8 Oct 2026
Tensura-Blade 1.0.6.jar
8 Oct 2026
Tensura-Blade 1.0.5.jar
8 Oct 2026
Tensura-Blade 1.0.2.jar
8 Oct 2026
Tensura-Blade 1.0 1.21.1neoforge.jar
8 Oct 2026
tensura-blade-neoforge-1.21.1-0.13.18.jar
8 Oct 2026
tensura-blade-neoforge-1.21.1-0.13.17.jar
8 Oct 2026
tensura-blade-neoforge-1.21.1-0.13.16.jar
7 Oct 2026
tensura-blade-neoforge-1.21.1-0.13.15.jar
7 Oct 2026
tensura-blade-neoforge-1.21.1-0.13.14.jar
7 Oct 2026
Tensura Blade 0.13.13 — Minecraft 1.21.1 NeoForge
tensura-blade-neoforge-1.21.1-0.13.13.jar
7 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.