CurseForge · Minecraft mod
networkop
Replaces vanilla zlib chunk compression with bundled zstd compression to improve network compression ratio and raise packet size limit
Quick answer
Which networkop release should I use?
networkop-1.0.0.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is networkop required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does networkop-1.0.0.jar need?
networkop-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add networkop without breaking your instance.
Built for networkop-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use networkop-1.0.0.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside networkop-1.0.0.jar. It opens that exact file at the source.
About this project
What does networkop add?
NetworkOp
NetworkOp replaces Minecraft's vanilla zlib compression with bundled zstd compression.
Vanilla compresses chunk packets one by one.
This mod calculates n = max(player view distance, server max view distance).
It bundles n chunk packets together, compresses them as one unit and sends the merged packet to the client for a higher compression ratio.
How parameter n works:
When n is small (low view distance), total data transfer is low and bandwidth pressure remains light.
When n is large, more data is bundled, but compression performance gets much better.
In tests, compression ratio reaches 8% with n=32 on Minecraft 1.26.2.
If players use a small view distance, n stays small and packets get assembled quickly.
For large view distances, n increases, but these bundled chunks are distant and won't impact gameplay.
This mod also lifts the client-server packet transfer limit to 268MB.
It prevents the server from rejecting oversized packets when the bundle exceeds vanilla's original 2MB limit.
Project description from CurseForge.
Pick your setup
networkop by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
networkop versions and loaders
networkop-1.0.0.jar
6 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.