CurseForge · Minecraft mod
Entity Effects - Configurable Entity Effects
A Minecraft mod for applying effects to the spawning mobs.
Quick answer
Which Entity Effects - Configurable Entity Effects release matches 1.20?
Entity Effects - Configurable Entity Effects entity-effects-1.0.0+mc1.20.jar targets 1.20.1, 1.20 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Entity Effects - Configurable Entity Effects required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Entity Effects - Configurable Entity Effects entity-effects-1.0.0+mc1.20.jar need?
entity-effects-1.0.0+mc1.20.jar on 1.20. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Entity Effects - Configurable Entity Effects without breaking your instance.
Built for Entity Effects - Configurable Entity Effects entity-effects-1.0.0+mc1.20.jar on 1.20. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use entity-effects-1.0.0+mc1.20.jar. It targets 1.20.1, 1.20 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside entity-effects-1.0.0+mc1.20.jar. It opens that exact file at the source.
About this project
What does Entity Effects - Configurable Entity Effects add?
Spawn any living mob with whatever status effects you want. Works with Vanilla and Custom mobs and effects from other mods.
For more advanced version check out this
https://www.curseforge.com/minecraft/mc-mods/entity-manager
- Pick any mob, add one or more effects, and set the level, duration (set -1 for infinity) and spawn chance for each one.
- An in-game GUI you open from a button on the title screen, with a searchable mob list, a preview and info panel.
- Export and import configs as .json files through your system's file explorer.
- Nothing's set up by default, so installing the mod doesn't change anything until you configure it.
- Effects get applied once, when a mob first spawns or loads.
- If the file's broken it gets ignored and logged, and the game won't crash.
- When using this mod on a server, the player does not need to have it installed.
- Stored in config/entity_effects.json. It loads on its own and reloads when you edit it, no restart needed.
- On a dedicated server You have to install the config Yourself, because there is no way to change it in game.
Requirements
Fabric, Minecraft 1.20 to 1.20.4. Needs Fabric API.
Project description from CurseForge.
Pick your setup
Entity Effects - Configurable Entity Effects by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader build1.20
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Entity Effects - Configurable Entity Effects versions and loaders
entity-effects-1.0.0+mc1.20.jar
6 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.


