CurseForge · Minecraft mod
project zombie simulator
project zombie simulator is a morph style mod built on top of Spiderman31807 zombie infection it has everything you need that surpasses all of my tests
Quick answer
Which project zombie simulator release should I use?
project zombie simulator meet rana and mob update from indev targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is project zombie simulator required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does project zombie simulator meet rana and mob update from indev need?
meet rana and mob update from indev. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add project zombie simulator without breaking your instance.
Built for project zombie simulator meet rana and mob update from indev. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use meet rana and mob update from indev. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside meet rana and mob update from indev. It opens that exact file at the source.
About this project
What does project zombie simulator add?
the only forge 1.20.1 morph mod no bullcrapping this time that surpasses all of my tests.
NOTE THIS MOD IS ACTIVELY maintained if you got your issues send them over ill review it or a comment ill take any criticism that you throw at me.
listen most morph mods say have fun be that mob just slap a mob entity and add some of the features and say have fun this mod however....its built diffrent. your player model is ACTUALLY that mob i think i can tell this because it doesn't use a ai mob in the mod i think.
so what does this mod aim to achieve?
this mod houses playable mobs BUT with a TWIST toggleable agro behavior did you know that MOST out of all morph mods dont have toggleable agro? well guess what that dream has became a relality PRESS R to toggle agro behavior raise your arms higher as a zombie glow your eyes like a creaking wait WHAT? and roar like a warden and sniff like a warden BUILT ON TOP OF Spiderman31807 zombie infection please show him some love by the way https://github.com/Spiderman31807/Zombie-Infection
all abilitys stored in the mod no need to worry that this mod has zero abilitys for these mobs has all abilitys this mod aims to become a vanilla mob as close a possible
opening doors as a zombie? PFFF thats lame we zombies break down doors now
become a baby zombies and ride mobs although its a work in progress? SURE go right ahead
can i become a creaking? HECK YEAH you can just be sure to place a lodstone placeholder creaking heart to become invinceable like the creaking heart the lodstone is a placeholder of the creaking heart till i figure out a way to make the creaking block work work
can i become an evoker? YES trap wololo spell (requires blue sheep) and summoning vexs oh my this mod has it all like i said
warden? YYUP to the heartbeat to the sniff to the tendrils clicking to the digging to the dig out to the sonic boom the warden is big bad and ready for action
WERE CAN I FIND THE KEYBINDS??? almost the special features are featured in the options --> keybinds or whatever yall call for keybinds sorry i have bad memory and you should see the options
piglins? yuppers overworld convert to zombified piglin barter you name it this mod like i said again the mod has it all
ALL OF THE MOBS?!!??!? HECK NO only some. that is zombie husk drowned zoglin evoker warden creaking villger witch and uuuh uuuuuh probably copper golem although hes not in the mod YET only the textures assets for nerds who will want to tear my mod down and look at what i have in store
all credits gos to https://github.com/Spiderman31807 claude (extremly early prototype) grok (some of the code) and me (manually by myself coding the sounds in porting the sounds in and sprinkleing some fixes by myself and some features by myself)
why i used an LLM? because i have no actual human friends who will want to help me so i had option although at least i learned a little lot about java :)
wait wait wait how can i access the mobs before you stop editing the decription? simple /infection set [undead name] for undead mobs only /noninfection set [mob name] noninfected houses almost some future mobs that will be put here
[playable MOBS hidden features]
- as a creaking if a mob (thats actively pursueing and attacking you and hostile to you) or player looks at you your completly frozen till there gaze is locked off of you
- as a warden pressing J will make you dig in and teleport to the nearest sculk shreiker
- as a villager you cant attack you can summon an iron golem if 3 villagers or more is next to you you can claim a job sleep in a bed (REALLY BUGGY) and yeah overall the villager is a wip
- witch can throw potions (wip)
- zombified piglins can break down iron doors (unused now is used) takes a lot longer to break down an iron door cus its an iron door
- baby zombies and baby zombified piglins can ride on mobs (WIP)
- warden can sonic boom but its more diffrent visual indicator that your ability is ready
- evoker also has visual indicators to summon vexs and uuuh fangs i guess ._.
- creaking MUST require a block heart in order to be invincable (lodstone for now) of heart break creaking die if creaking hit and creaking heart is still present particle effects placeholder for now will play particle effects to indicate theres a creaking heart near by
- evoker ispatroling varient will have 3 pillagers each with crossbows they follow fight with you for there life although there really really dumb they like shooting each other they leave you IF near mansion outpost and lastly village
- witch throw healing at teamates CANT while
isagressive - notch is playable no like the actual notch (kinda) when he dies he drops a apple just a regular apple [in the works]
- copper golem players can sort items in chests but the copper golem is a wip [in the works]
- the agent is playable with zero special propetys unless you count the can break bedrock have invincibility when in survival and pressing j to do a shrug animation [in the works]
- illusioner use the mirror spell and blindness spell to your liking im not gonna tell you what to do
- mob nothing special AT ALL :D
- rana her 3d model in all nothing special at all :D
tags: morph, possession, play as a mob, transform, shapeshift, possession focus, zombie infection
Project description from CurseForge.
Pick your setup
project zombie simulator by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
project zombie simulator versions and loaders
meet rana and mob update from indev
zombie_simulator.jar
10 Nov 2026
meet the illusioner update
zombie_simulator.jar
3 Nov 2026
meet notch and copper golem preview
zombie_simulator.jar
29 Oct 2026
zombie_simulator.jar
9 Oct 2026
zombie_simulator.jar
8 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.