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Jabs Fixed Transport project artwork

CurseForge · Minecraft mod

Jabs Fixed Transport

A mod designed to fix the core gameplay issues involving Transportation

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Quick answer

Which Jabs Fixed Transport release should I use?

Updated today
Latest stable file jabsfixedtransport-26.3-v3.jar
Game version 26.1.2
Loader Fabric

Jabs Fixed Transport jabsfixedtransport-26.3-v3.jar targets 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Jabs Fixed Transport required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Jabs Fixed Transport jabsfixedtransport-26.3-v3.jar need?

jabsfixedtransport-26.3-v3.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Jabs Fixed Transport without breaking your instance.

Built for Jabs Fixed Transport jabsfixedtransport-26.3-v3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use jabsfixedtransport-26.3-v3.jar. It targets 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside jabsfixedtransport-26.3-v3.jar. It opens that exact file at the source.

About this project

What does Jabs Fixed Transport add?

A Partial Mod of Jabs Fixed Minecraft that includes the transportation changes

Horses:

  • Horses can move through leaves (at slower speed)
  • Horses can use a boat
  • Horses trot by default and trying to sprint gets them to gallop
  • Using an ender pearl on a horse teleports the horse too
  • Horse Armour now craftable, damagable, repairable and enchantable with boot enchants, protection enchants double in effectiveness since it can only wear 1 piece of armour)
  • Added chainmail horse armour, defence values now 3, 4, 5, 7, 9, 11, 15 for leather, copper, chain, gold, iron, diamond, netherite.
  • The better the armour the less chance the horse has of buckling which reaches 0 at netherite
  • When breeding a horse, the parents will take the potion effect they have with the longest duration of regen, swiftness or leaping in order to give a slight buff to the babies health, speed or jump height
  • Mules have less chest space than a donkey (9/15), but can now wear horse armour
  • Zombie horses have a chance to spawn in zombie sieges and in abandoned villages, riding one will make mobs less likely to see the player (zombie and now skeleton horses stats are randomised)
  • Horses will stand still after being dismounted for 5 minutes and will have a locator bar icon for 10

Minecarts:

  • The Minecart Experimental Changes are now force enabled
  • Added copper rails which allow minecarts to have a higher max speed based on the oxidisation (40/20/10/5), but self propel minecarts
  • Furnace minecarts face away from the player/dispenser
  • Furnace Minecarts to reach new max speeds
  • Furnace minecarts will attempt to attach minecarts behind it (upto 100), forming a train, slightly reducing the acceleration per cart
  • Trains disconnect if derailed (0 speed while not on a rail), or if the track is not ‘proper’
  • Furnace minecarts can use any fuel, and can automatically take fuel from an adjacent chest/hopper minecart when it gets low
  • Furnace minecarts can be turned on/off by going over a powered rail
  • Moving Furnace minecarts load chunks
  • Minecarts can now slide on ice, and don't lose horizontal velocity in the air
  • Exiting the game in a train will make you leave the train (to prevent issues)

Elytra:

  • The elytra now takes 0.75 seconds of air time or riptide to activate, but you can just hold space and it will automatically deploy when it can
  • Taking damage disabled the elytra for 2 seconds or touching the ground
  • Does not work when the playing is touching water, rain or lava (can fly in rain on easy)
  • Normal fireworks now only give a small vertical boost with 5 second cooldown
  • Convert them into dragon fireworks using dragon’s breath or add a star into them causing an explosion when used to get back the vanilla firework movement
  • Optional gamerule for “Eytra drag” where flying is slightly slower out in open skies, but there is less drag when near blocks, approaching 0 when in a tunnel

Mapbook:

  • Combine your maps together into one cohesive map book, crafting with map+book in crafting table or filled map+ book in cartography table
  • Shows closest map to location when held, stitches all maps together in a GUI when clicked
  • Can add more maps by clicking mapbook while having empty maps your in inventory when in uncharted areas (an empty map in your offhand will add a scale 0 map, hot bar scale 2 and inventory scale 4), or with a pre-existing filled map in your offhand
  • Can remove map if within bounds by using shear in offhand
  • Can be cloned with another book in cartography table
  • Add banners by clicking them, and treasure map icons from treasure maps
  • Icons from the overworld show in the nether at the 1:8 scale
  • Players holding mapbooks with the same id can see each others locations
  • Shows x and z coords of mouse (middle click teleports if possible)
  • Allows Curse of Vanishing to prevent other players stealing it
  • Normal maps continue to show player rotation even when off the map
  • Activated Redstone lamps have a different map colour
  • Short/Long grass no longer shown on map, but flowers now show dye colour
  • Savanna grass and Swamp grass/leaves use different colours
  • Unlock 4th unusable darkest shade via placing tinted glass above blocks
  • Can place a marker in mapbook screen using shift-click on a banner
  • Name the banner with an icon in square brackets to change icon i.e. “[woodland_mansion] Home” Available icons: woodland_mansion, ocean_monument, desert_village, plains_village, savanna_village, snowy_village, taiga_village, jungle_temple, swamp_hut, trial_chambers, red_x, target_point, outpost, portal, trail_ruins.
  • All banners, treasure icons and marker will show on player locator bar when holding a map/mapbook (up to 10000 blocks)
  • Player locator bar will only show the players holding a mapbook with the same id.
  • Cartographer can now sell a map to ruined portal
  • Pillager patrol captains can drop a map to a pillager outpost. Pillager outposts can have a map to a mansion/village. Cartographer homes to abandoned camps, buried treasure to ocean monuments, dungeons to trial chambers/mineshaft, shipwrecks to ocean ruins, desert wells to desert/jungle pyramid, ocean ruins/desert temple suspicious blocks to trail ruins. Also trial ruins has compass to ancient city
  • Compasses are now dyeable (to differentiate between multiple lodestones)

Other:

  • Packed and blue ice melt in the nether (Gamerule default true) however ice touching / snow on top of crying obsidian will no longer melt
  • Boats still show maps when rowing
  • Shift Right click entities in boats with empty hands to dismount
  • Ghast harness replaces horse gear in nether fortresses (and modified recipe to contain a saddle and netherwart)
  • Added a nautilus armour made out of armadillo scute, to add a craftable and dyable armour like leather horse armour
  • Sweet berries give a short swiftness effect
  • Sprint Jumping is now still effective while under the effect of swiftness and/or jump boost
  • Jump boost is twice as effective (jump boost 1 lets you jump 2 blocks and boost 2 3)

Project description from CurseForge.

Pick your setup

Jabs Fixed Transport by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Jabs Fixed Transport versions and loaders

9 of 9 releases match

Looking for an older file? The official CurseForge project page is in Resources.