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Entity Battle API — Native Creatures to Pokémon Battles project artwork

CurseForge · Minecraft mod

Entity Battle API — Native Creatures to Pokémon Battles

Entity Battle API connects compatible Minecraft creatures to Cobblemon battles through reusable profiles, configurable conversion rules, native behavior support, custom bosses, abilities, moves, items, models, animations, and mod integration hooks.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Entity Battle API — Native Creatures to Pokémon Battles release should I use?

Updated today
Latest stable file entitybattle-0.2.0-beta.3.jar
Game version 1.21.1
Loader NeoForge

Entity Battle API — Native Creatures to Pokémon Battles entitybattle-0.2.0-beta.3.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Entity Battle API — Native Creatures to Pokémon Battles required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Entity Battle API — Native Creatures to Pokémon Battles entitybattle-0.2.0-beta.3.jar need?

entitybattle-0.2.0-beta.3.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Kotlin for Forge, Cobblemon first. We found matching files for this game-version and loader setup.

Kotlin for Forge Needed by Entity Battle API — Native Creatures to Pokémon Battles entitybattle-0.2.0-beta.3.jar
required
Matching file found Matched file: Kotlin for Forge 5.12.0
Cobblemon Needed by Entity Battle API — Native Creatures to Pokémon Battles entitybattle-0.2.0-beta.3.jar
required
Matching file found Matched file: Cobblemon v1.8.2 ~ NeoForge

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Entity Battle API — Native Creatures to Pokémon Battles without breaking your instance.

Built for Entity Battle API — Native Creatures to Pokémon Battles entitybattle-0.2.0-beta.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use entitybattle-0.2.0-beta.3.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Kotlin for Forge, Cobblemon first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside entitybattle-0.2.0-beta.3.jar. It opens that exact file at the source.

About this project

What does Entity Battle API — Native Creatures to Pokémon Battles add?

Entity Battle API is a modular Cobblemon addon framework that allows compatible Minecraft entities to participate in Cobblemon battles through reusable data-driven profiles.

The framework supports two integration modes:

• Native World Mode: the original Minecraft entity remains in the world with its native behavior, model, animations, AI, and drops. Players can convert it into a Cobblemon battle entity when needed.

• Direct Cobblemon Mode: the compatible entity is registered and spawned directly as a Cobblemon battle entity.

Features include:

• Configurable entity-to-Cobblemon conversion
• Reuse of the Cobblemon battle engine, UI, moves, abilities, items, and party system
• Native model and animation integration where supported
• Boss battles with custom teams, phases, damage sharing, minions, rewards, and special abilities
• Configurable levels, stats, moves, held items, drops, capture rules, and battle behavior
• Data-driven JSON profiles for easy addon development
• Integration hooks for other Minecraft mods

Entity Battle API is designed as a foundation for mod authors who want to turn their own creatures, bosses, and NPCs into Cobblemon-compatible battle entities without recreating models, animations, or the battle system from scratch.

Requires Cobblemon.
Author: RunWater1.

Project description from CurseForge.

Pick your setup

Entity Battle API — Native Creatures to Pokémon Battles by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Entity Battle API — Native Creatures to Pokémon Battles versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.